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Team Work and Creativity Why work in a team? I can do it better myself.
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Things Researchers and Other Smart People Know about Working in Teams l The Ability to work in Teams is one of the Top Five Skills that Employers look for in hiring and promoting l Companies that utilize teams in development of products, etc. benefit greatly because…..
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Teams bring a diversity of skills and perspectives to bear on any given problem.
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Things Researchers and Other Smart People Know about Creativity l People who critically and creatively think are more likely to be successful in school l People who critically and creatively think are more likely to be successful in work settings l People who think creatively are more likely to describe their lives as fulfilling and satisfying
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Working with Others l Task Processes: Specific interactions that focus on the job at hand l Transactional Processes: interactions that carry communication about: –individuals –the team –the task processes l Without transactional processes, we can’t do the task processes
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What makes a team? l Work group: Relies primarily on the individual contribution of its members for group performance l Team: Strives for a magnified impact that is incremental to what its members could achieve in their individual roles
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Definition A team is a diverse group of people who share leadership responsibility for creating a group identity in an interconnected effort to achieve a mutually defined goal within the context of other groups and systems.
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Diverse Specific and Different Resources and Abilities are Needed
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Shared Leadership Because of the diversity and the specificity of the task, every member must guide the team whether there is a designated leader or not
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A Created Identify A team self-image that becomes a cohesive and motivating force
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Interconnected Efforts Efforts constantly weave and coordinate the contributions of each member
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Mutually defined goal Communicate intensely to develop goals and ways to achieve them
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Context Work is affected by the context, the environment, and the system within which it works.
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The Creative Process As Described by Roger von Oech
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The Different Types of Creative Thinking l Explorer l Artist l Judge l Warrior
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Explorer l Provides the Raw Materials from which new ideas are made 4 facts 4 concepts 4 experiences 4 knowledge 4 feelings 4 etc.
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Explorer l Dares to go where no one has gone before –Using only safe routes is not exploration l Need to look in uncharted territory l Need to wander how it all fits in l Need to feel a little lost l Need to pay attention to unusual patterns l Need to Use different senses
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When have you been an explorer?
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Artist l Takes the raw material and makes something new from it 4 experiment with variety of approaches 4 Ask “what if” questions 4 Break the rules or create new ones
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When have you been an artist?
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Judge l Ideas are great, but decisions have to be made! 4 Is this idea good? 4 Is it worth pursuing 4 Will it give me the return I want? 4 Do I have the resources to make it happen?
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Judge l Evaluate and critically weigh the evidence l Look for drawbacks l Wonder if it will work l Question your assumptions l Listen to your gut l Make a Decision!
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When have you been a Judge?
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Warrior l Implement your Idea! l Take the Idea into Action! l Be offensive!
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Warrior l Need to develop a strategy l Be flexible enough to change it l Commit yourself to reaching your objective
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Warrior l Overcome 4 excuses 4 idea killers 4 temporary setbacks 4 other obstacles l Need to have the courage to do what is necessary
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When have you been a Warrior?
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Review l Your Explorer is your role for searching for new information and resources; l Your Artist is your role for turning those resources into new ideas; l Your Judge is your role for evaluating the merits of an idea and deciding what to do with it; and l Your Warrior is your role for carrying your idea into action.
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Creative Process l Linear Progression?? –Likely you will use Explorer role in earlier stages, –Artist and Judge in the middle stage –Warrior in the later stages l But, there should be a fair amount of shifting around
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Two Main Reasons for Failure l Weak Roles l Bad Timing
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Use It or Lose It You have to make a deliberate effort to get and keep all of your creative roles
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Timing is Everything Knowing when to use your roles is vitally important to your success. For example: l Using your judge when you need to explore l Using your artist to implement your idea Need to Shift to Roles when it is Necessary
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Getting Stuck in a Role l Explorer: Never get around to making sense of ideas l Artist: Spend all your time working and re- working your creation & not letting go l Judge: Inhibit your artist and spend so much time evaluating that you never make a decision l Warrior: Rush into action whether you are ready or not
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Team Work and Creativity
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Questions…. l Describe the Role(s) in the Creative Process that you Feel Most Comfortable With. l Describe the Role(s) that is Most Unfamiliar and Uncomfortable for you.
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Questions... l How could Utilizing a Team be Useful in the Creative Process?
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