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Design of the Conceptual Model Winograd, Chapter 2.

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Presentation on theme: "Design of the Conceptual Model Winograd, Chapter 2."— Presentation transcript:

1 Design of the Conceptual Model Winograd, Chapter 2

2 David Liddle Xerox PARC Vice President - IBM Instructor at Stanford Recently employed by various venture capital firms

3 Xerox Star (Why was is cool?) Direct manipulation of objects WYSIWYG –What You See Is What You Get Consistency of commands –Generic commands

4 Software Design: Determining the user’s experience with a piece of software…

5 User’s Conceptual Model Represents what the user is likely to think Metaphors –Not connected to the physical world –Recognition (not recall) –Spreadsheets, desktops

6 Prototyping and User Trials (In the development of Xerox Star) Build prototypes that users can test Get users feed back Alter the specification Repeat


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