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Ware:Vislab:CCOM Basic Vision+ The process and what stands out CH1 – CH2 + supplimentary
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Ware:Vislab:CCOM Data Classes Scalar Field 1D 2D 3D Vector Field 1D 2D 3D Time Varying All of the above Discrete 1D K-dimensional Nominal Overlapping sets of data with multiple nominal attributes Graph G = {V,E} Tree Directed acyclic Weighted graph Hyper graph
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Human Visual Field
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Visual Angle
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1 diopter: a lens that focuses at 1 meter. 45d Cornea ~15d Lens d = 1/f
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Acuities Vernier super acuity (10 sec) Grating acuity Two Point acuity (0.5 min) What is the ideal resolution
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CAVE Resolution problems Light scattering problems iPhone 960x640 5 cm 1280x1280
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CAVE Resolution problems Light scattering problems iPhone 960x640 5 cm 1280x1280 128 pixels/degree 14 pixels/deg 16,000 pixels/ deg 2 196 pixels/ deg 2
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Immersion VR HMD + head tracking Data glove
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Human Spatial Acuity
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Cutoff at 50 cycles/deg. Receptors: 20 sec of arc Pooled over larger and larger areas 100 million receptors 1 million fibers to brain A screen may have 30 pixels/cm – need about 4 times as much. VR displays have 5 pixels/cm
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Aliasing and Anti aliasing
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Temporal Aliasing Human Flicker fusion 50 Hz Temporal aliasing occurs with moving targets Must compute motion blur to fix the problem
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Acuity Distribution
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Brain Pixels
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Ware:Vislab:CCOM
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Visual search
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The Process of Visual Thinking Ware:Vislab:CCOM
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Spotfire product
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What we can easily find :CH2 Visual search depends on Salience (low level properties) Tuning of low level properties Search skills (knowledge) Ware:Vislab:CCOM
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V1 processing Ware:Vislab:CCOM
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Pre-Attentive Processing
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Color is Pre-Attentive (Pops out)
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Generic Pre-Attentive Experiment Number of irrelevant items varies Pre-attentive 10 msec per item or better.
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Color
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Orientation
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Motion
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Size
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Simple shading
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Conjunction (does not pop out)
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Semantic Depth of Field
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Ware:Vislab:CCOM
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Relevance Symbol design (nominal coding) Highlighting, - search guidance. Glyph design (quantititive symbols) Ware:Vislab:CCOM
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Mapping data to display variables Data glyphs Position (2) Orientation (1) Size (spatial frequency) Motion (2)++ Blinking? Color (3) Note we have the problem of heterogeneity – There is no good solution Star glyph Method
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Starplot glyph
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How many dimensions? Ware:Vislab:CCOM
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Symbols Ware:Vislab:CCOM
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A symbol set designed for rapid search Ware:Vislab:CCOM
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Asymmetries in search Ware:Vislab:CCOM Highlighting methods
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Motion Highlighting Ware:Vislab:CCOM
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Capacity of visual working memory (Vogal, Woodman, Luck, 2001) Task – change detection Can see 3.3 objects Each object can be complex 1 second
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Dual Processing OBJECT FILES “Nexus” Dog
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Attention and Patterns
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Ware:Vislab:CCOM Donald Norman – Cognition in the Head and in the World “ The power of the unaided mind is highly overrated. Without external aids, memory, thought and reasoning are all constrained. But human intelligence is highly flexible and adaptive, superb at inventing procedures and objects that overcome its own limits. The real powers come from devising external aids that enhance cognitive activities. How have we increased memory, thought and reasoning? By the invention of external aids: it is things that make us smart.”
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Example of process Perception for cognition Ware:Vislab:CCOM
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