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CAREER AND TECHNICAL EDUCATION THE KEY TO YOUR FUTURE!
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KNOWLEDGE THAT LASTS A LIFETIME AND UNLOCKS YOUR FUTURE!
Business Education Family and Consumer Sciences Technology Education For Course Descriptions: egcsd.org/columbia/guidance then Click on Program of Studies
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BUSINESS EDUCATION
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*Student May Earn Hudson Valley Community College Credit
Accounting Business Communications Business Law *Business Mathematics and Quantitative Business Applications CFM--Career and Financial Management CEIP--Career Exploration Internship Program *Computer Concepts/Applications I and II COOP--Cooperative Work Experience Entrepreneurship Financial Decision Making Keyboarding *Organization and Management Parenting/Financial Life Skills Principles of Marketing Sports and Entertainment Marketing *Web Page Design and Management Word Processing I and II *Student May Earn Hudson Valley Community College Credit
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CAREER AND FINANCIAL MANAGEMENT
Assess your aptitudes, abilities, and skills—match them to potential careers Gain practical employment skills such as resume writing and interview skills Learn about Banking, Credit, Insurance, Loans, and Investments Participate in the Junior Achievement Career Skills Program
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ENTREPRENEURSHIP If you are thinking about majoring in business in college—this course is a must Great for students who want to own and operate their own businesses some day Learn about business plans Enjoy hands-on activities and projects in the computer lab—make business cards, brochures, PowerPoint presentations Play the Stock Market Game on-line Learn how to be a better consumer
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KEYBOARDING Learn correct keyboarding techniques
Learn to type reports, job application documents, and business letters Learn Microsoft Word basic concepts
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WORD PROCESSING Required for the college-bound student of today and the executive of tomorrow Become proficient with Microsoft Word 2007 by learning advanced word processing concepts Learn how to page, reference, link to and internet, create graphics and formal documents Prerequisite: Keyboarding (unless a senior)
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CEIP C = CAREER E = EXPLORATION I = INTERNSHIP P = PROGRAM
* Non-paid, out-of school intern experience * Explore college and careers to meet your goals * Learn skills to help you become a successful college student and employee
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COOPerative Work Experience
Earn credit while working part-time Gain practical work experience Earn references for your future Explore Career Options
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FINANCIAL DECISION MAKING
Develop positive financial skills in your personal and professional life Financial planning Budgeting Banking Credit Investments Insurance Learn of career opportunities in several financial service industries Examine business and personal financial documents
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PRINCIPLES OF MARKETING
Learn the Marketing Mix Plan a Marketing Strategy Analyze Advertising (Television/Print) Create Product Testing Enjoy this Project-Oriented Class!
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SPORTS AND ENTERTAINMENT MARKETING
Learn to think like a sports manager or entertainment marketer Learn to plan and schedule sporting and entertainment events Budget and promote events Analyze different sports stadiums Prerequisite: Principles of Marketing
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BUSINESS LAW Become familiar with the legal system
Topics include: Civil and criminal law, the court system, torts, contracts, fraud, product liability, employment, automobile, and credit laws Discuss and understand current events related to the law Guest speakers from various legal professions
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ACCOUNTING Planning on pursuing a career in business? This is your best bet for an entry-level position Despite the poor economy—accounting continues to be a “hot track” for career opportunities and success Use Peachtree and Excel software Play the stock market game Visit area businesses
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COMPUTER APPLICATIONS
Be ahead of the game when you start college; learn Microsoft Office Suite for Windows 7 which includes the following: Word (word processing) Access (database) PowerPoint (presentations) Excel (spreadsheets) Prerequisite: Keyboarding ( Except for seniors) Earn HVCC College Credit
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BUSINESS MATH/ QUANTITATIVE BUSINESS APPLICATIONS
Apply math to real world problems Learn the cost of borrowing money Learn how to calculate investments Learn how to problem solve Earn Seven College Credits!
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BUSINESS ORGANIZATION AND MANAGEMENT
Do you want to be the boss? Management topics include the following: Organizing Planning Staffing Directing Earn HVCC College Credit
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WEB PAGE DESIGN AND MANAGEMENT
Learn how to create web pages on Dreamweaver Master techniques using graphics and images Create and design web pages for others Earn HVCC College Credit
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**Creating Your Own Food Business Early Childhood Development
Advanced Psychology **Advanced Foods **Basic Foods **Creating Your Own Food Business Early Childhood Development Fashion Design and Sewing I Fashion Design and Sewing II Food Science/Nutrition **Gourmet Foods Housing Interior Design International Foods Parenting/Financial Life Skills School Age Child Development **Student May Earn Schenectady County Community College Credit or SUNY at Cobleskill Credit
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INTERIOR DESIGN Use color and design principles
Design your dream bedroom Create your own house plans and decorate using color and style
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FASHION DESIGN I Learn to use a sewing machine
Recycle and restyle vintage clothing Make pajama pants, tops, handbags, and dresses
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FASHION DESIGN II Use your sewing skills to create unique looks
Learn to make custom clothes by combining pattern, fabric, and style Learn more about famous fashion designers Create and construct the Art Show quilt
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CHILD DEVELOPMENT Explore all aspects of children and their growth from birth to age 5 Discover new developments in child care and child psychology Participate in a variety of hands-on projects such as play days with infants, toddlers, and pre-school children Visit a day-care site to observe and implement skills in working with children Explore educational opportunities in both two-year and four-year programs Learn about careers such as day care, pre-school, child care, and others dealing with children
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SCHOOL AGE CHILD DEVELOPMENT
Expand skills in child psychology and study in-depth development of children from 5-12 years of age Develop age-appropriate lessons Participate in a variety of hands-on activities and projects Visit elementary schools to observe and practice skills learned in class Teach a lesson to a kindergarten class Learn about educational opportunities in both two-year and four-year programs Explore careers relating to children
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ADOLESCENT PSYCHOLOGY
Expand skills in psychology and study in depth development of adolescents Explore current issues facing teens Learn about yourself Complete a service learning project as a class Fun team building hands-on activities
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Food Classes Activities:
Columbia Iron Chef cooking competition Districtwide Art Show food displays
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BASIC FOODS Learn easy and fun techniques to make your favorite foods
Save money and calories No time for breakfast—make one in 5minutes or less Make a delicious meal in 30 minutes or less
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ADVANCED FOODS Select, store, sauté, and bake foods such as: poultry, fish, soups, salads, eggs, yeast breads, rolls, cookies, etc. Plan meals that are nutritious Guest Chefs and demonstrations Develop skills for career and personal use Prerequisite: Basic Foods (waived for seniors)
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INTERNATIONAL FOODS Study United States Regional and Foreign Cuisine
Understand and appreciate all kinds of foods: vegetarian, New England, Southern, Southwestern, Cajun, Pennsylvania Dutch, Pacific Coast, Mexican, Italian, Oriental, French, etc. Field trip to a hibachi restaurant Prerequisite: Basic Foods (waived for seniors)
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GOURMET FOODS Learn fine food techniques and plate presentations
Explore careers related to food photography, food journalism, and food styling Explore garnishing, chocolates, cake decorating, and specialized equipment Field trip to Culinary Institute of America Prerequisite: Basic Foods (waived for seniors) Recommended: Advanced Foods
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CREATING YOUR OWN FOOD BUSINESS
Visit operating food businesses and talk with successful owners Run an in-school food business: breakfast cart sales, Thanksgiving pies, holiday activities, and take-out meals Job-shadowing experiences Prerequisite: Basic Foods (waived for seniors) Recommended: Advanced Foods
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TECHNOLOGY EDUCATION
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Architectural Drawing and Design *Computer Integrated Manufacturing
Construction: Light Residential *Design and Drawing for Production *Digital Electronics Energy Technology Engineering Drawing and Design Home Repair and Maintenance Materials Processing Metals I Materials Processing Metals II Materials Processing Wood I Materials Processing Wood II Outdoor Power Equipment Technology and Repair Production Systems *Principles of Engineering Transportation Systems *Courses Recommended for Students Pursuing a Career in Engineering
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ENERGY TECHNOLOGY Study energy technology as a resource of society
Research, experiment, design, and fabricate projects, scale models, and mockups which utilize or demonstrate generation and application of energy
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HOME REPAIR AND MAINTENANCE
Learn how to repair and maintain a home Use basic skills and tools for carpentry, masonry, plumbing, and electricity Learn when to call the expert or do it yourself
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MATERIALS PROCESSING WOOD I
Experience the machines, tools and processes of the woodworking industry Learn about craftsmanship, quality, and the machines and processes found in the woodworking industry Design and build various projects
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MATERIALS PROCESSING WOOD II
Develop an appreciation for design and workmanship Develop working drawings (plans) for all project based activities Prerequisite: Materials Processing Wood I and Design and Drawing for Production or permission from the instructor
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MATERIALS PROCESSING METALS I
“Hands-on” experience with various machines and processes of metal Experience the machines, tools and processes of the metal working industries Design, plan, form, cast, machine, and weld projects
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MATERIALS PROCESSING METALS II
Develop working drawings (plans) for all project based activities such as fine metal working (jewelry), cold and hot metal forming techniques, and conventional techniques and metals processing Prerequisite: Materials Processing Metals I and Design and Drawing for Production or permission from the instructor
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PRODUCTION SYSTEMS Study two modules—manufacturing and construction
MANUFACTURING: the processes, controls, and outputs of the process CONSTRUCTION: Study commercial and residential buildings as well as roadways, dams and bridges Prerequisite: Materials Processing Metals I or Materials Processing Wood I
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TRANSPORTATION SYSTEMS
Study today’s transportation systems: aerospace, marine, and land transportation Activities include production of electric vehicles, gliders, wind-propelled boats, and service and repair work on a variety of internal combustion engines Prerequisite: Materials Processing Metals I, Materials Processing Wood I, or permission of the instructor
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OUTDOOR POWER EQUIPMENT TECHNOLOGY AND REPAIR
Enter into the growing and ever-changing field of outdoor power equipment Obtain a background for further education at a post-secondary technical school Prerequisite: Transportation Systems
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CONSTRUCTION: LIGHT RESIDENTIAL
“Hands-on” study of light residential construction practices currently being used throughout the building industry Major emphasis on framing, surveying, design, site layout, print work, masonry foundations, electrical systems, and plumbing systems Prerequisite: Materials Processing Wood I
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DESIGN AND DRAWING FOR PRODUCTION
Develop a 3-D model or solid rendering of an object Practice hand drawing methods of sketching and technical drawing (multi-view and pictorial drawings) Use of modern, state-of-the-art computer hardware and software (Computer Aided Design System--CAD) used by today’s industry Design and development of a product and how a model of that product is produced, analyzed, and evaluated using a CAD System. Ninth grade students must be enrolled in Algebra. (This course may be used by any student to satisfy the art/music requirement.)
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ARCHITECTURAL DRAWING AND DESIGN
Focus on the problems and techniques of developing architectural drawings as they relate to Residential Architecture “Hands-on” experiences in the development of various Architectural drawings that study aesthetic, creative, and technical aspects of Architectural design. Survey, draw, create models, and complete a “structural” building project Experience architectural model development for both landscape and structural models Prerequisite: Design and Drawing for Production or permission from the instructor to enroll in this course
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ENGINEERING DRAWING AND DESIGN
Study engineering drawings and methodologies related to mechanical drafting and design Practice those drawing techniques acquired in Design and Drawing for Production Create designs and drawings using creative thinking, decision-making and problem-solving Use of both the drawing board and Computer Aided Design (C.A.D.) Prerequisite: Design and Drawing for Production or permission from the instructor
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DIGITAL ELECTRONICS Study basic electrical theory and application of electronic circuits and devices Apply problem solving skills to the solution of problems Study circuits that are found in watches, calculators, video games, computers, etc. Test and analyze simple circuitry using computer software programs and bread boarding exercises Design circuits, export those designs, and generate printed circuit boards Essential for a student exploring a career in engineering/engineering technology
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COMPUTER INTEGRATED MANUFACTURING
Apply principles of rapid prototyping, robotics, and automation Use computer controlled rapid prototyping and CNC equipment to solve problems by constructing actual models of their three-dimensional designs Study fundamentals of robotics and how this equipment is used in an automated manufacturing environment Evaluate their design solutions using various techniques of analysis and make appropriate modifications before producing their prototypes Prerequisite: Design and Drawing for Production
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PRINCIPLES OF ENGINEERING
Explore the relationship between science, technology, and engineering Problem solving through accepted technological procedures. Fabricate and develop individual, small group and large group projects within the various sciences (i.e. physical, biological, chemical, environmental, etc.) Design and develop projects using conventional scientific means supplemented by the use of computers and software Prerequisite: Two credits of science, two credits of math, and Design and Drawing for Production
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