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UFCEKT-20-33D Modelling and Animation 3D Modelling & Animation MotionBuilder:Lights and Cameras
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UFCEKT-20-33D Modelling and Animation Agenda Types of Lights Creating and Editing Lights Creating Cameras Camera Settings Using the Camera Switcher
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UFCEKT-20-33D Modelling and Animation Lights - What Types? Given your experience in using 3D environments what types of lights and associated properties might you expect MotionBuilder lights to feature?
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UFCEKT-20-33D Modelling and Animation Light Types
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UFCEKT-20-33D Modelling and Animation Light Types Global light created in scene by default Not able to change position or intensity - no support for shaders or animation Global illumination (left) with added light(right)
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UFCEKT-20-33D Modelling and Animation
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UFCEKT-20-33D Modelling and Animation Changing the Global Light
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UFCEKT-20-33D Modelling and Animation Infinite Lights Infinite lights are uni-directional.
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UFCEKT-20-33D Modelling and Animation Point Lights Point lights radiate out in all directions - no fog effects.
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UFCEKT-20-33D Modelling and Animation Spot Lights Spot lights have attributes such as cone angle and fall off etc.
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UFCEKT-20-33D Modelling and Animation Setting a light to cast on an object
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UFCEKT-20-33D Modelling and Animation Picture Slide Create lights from the Elements folder in the Asset Browser by dragging and dropping a light into the scene
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UFCEKT-20-33D Modelling and Animation Picture Slide Lights with Gobos and Projected Image
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UFCEKT-20-33D Modelling and Animation Picture Slide Create cameras from the Elements folder in the Asset Browser by dragging and dropping a camera into the scene
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UFCEKT-20-33D Modelling and Animation Cameras - What Properties? Given your experience in using 3D environments what properties might you expect MotionBuilder cameras to feature?
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UFCEKT-20-33D Modelling and Animation Cameras - Basic
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UFCEKT-20-33D Modelling and Animation Cameras -Advanced Settings
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UFCEKT-20-33D Modelling and Animation Cameras - Point of Interest
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UFCEKT-20-33D Modelling and Animation Camera Switcher The camera switcher window allows you to change the current camera over time via keyframes to create a ‘take’ featuring several camera angles
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