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Chapter 6 Memory and Programmable Logic Devices

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1 Chapter 6 Memory and Programmable Logic Devices

2 Memory A collection of cells and logic capable of storing and retrieving binary data -> > Output Register and C. C Memory < <- Input RAM (Random Access Memory) - Write operation - Read operation ROM (Read Only Memory) - Programming refers to a hardware process that specifies bits

3 Programmable Logic Devices (PLD)
ROM Programmable Logic Array (PLA) Programmable Array Logic (PAL) Complex Programmable Logic Devices (C PLD) Field Programmable Gate Array (FPGA)

4 Random Access Memory Word : groups of bits moving in and out of memory as a unit Byte : 8 bits Word : multiple of bytes Random access : the same access time regardless of the location Serial access : different access time e.g., magnetic disk, tape

5 Memory System Parameter
Capacity : the maximum number of units of data it can store e.g., 2K word, 4 bits/word total = 2 x 1024 x 4 bits Access time (Read) : the maximum time from the application of an address to the appearance of the data at the Data Output Data transfer rate (Bandwidth) : the number of bits per second at which the data can be read out ( 1/ access time x the number of bits in an unit ) Write cycle time : the maximum time from the application of the address to the completion of storing a word Random

6 Properties of Memory Static RAM (SRAM) - the stored information remains valid as long as power is applied - internal latches - shorter read/write time - no refresh Dynamic RAM (DRAM) - store binary information in the form of charges on capacitor - refreshing (read, rewrite) - lower power and larger capacity Volatile : information lost when power is off Non-volatile

7 Write and Read Operations
Read : a transfer of a copy of stored word out of memory. 1. Apply the binary address of the desired word to the address lines. 2. Activate Read input Write: a transfer into memory of a new word to be stored. 1. Apply the binary address of the desired word to the address lines. 2. Apply the data bits that must be stored in memory to the data input lines. 3. Activate the Write line. Read/Write signal Chip Select (CS) signal

8 Programmable Logic Technology
Programming technology Establish or break interconnection - fuse - mask programming - anti-fuse SRAM bit Control of transistor switching

9 VLSI Design Full custom design Standard cell design Gate array PLD - Complex Programmable Logic Devices (CPLD) - Field Programmable Gate Array (FPGA)

10 Refresh Type RAS only refresh. CAS before RAS refresh. Hidden refresh

11 Chapter 8 Sequencing and Control

12 The Control Unit Control Signals: Load control signals, Selection signals of MUX, bus, ALU Sequencing: Determine the next state to be activated

13 Controller Programmable system - instruction - instruction stored in RAM or ROM - Program Counter (PC) - design example : a simple computer CPU Non-programmable system: - determine the operations to be performed and the sequence of operations, based on only its inputs and the status bits - design example : Multiplier

14 Programmable System A simple computer architecture Instruction - the ability to execute a program from memory - new data processing performed by * specifying a new program * specifying the same instruction with different data - OP code Data (register, memory, immediate)

15 Programmable System A single-cycle instruction Multiple-cycle instruction - one instruction is executed in many cycles - Instruction fetch Decode Execute Write-back Pipelined instruction

16 Algorithm State Machine (ASM)
Hardware algorithm Similar to a flowchart for software Different from a flowchart in * relationship to timing: states in response to clock

17 Implementation of a Controller
Hardwired control * sequence register and decoder * one flip-flop per state Micro-programmed control * ROM

18 Micro-programmed Control Design
Need to determine the number of bits in the control word the structure of the next address generator the sizes of ROM and CAR

19 State Transition Table for the Controller
See the other file: table

20 The Structure of the Next Address
Two addresses in the instruction controlling the decision: decision variable = 0 = 1 NXTADD1 NXTADD0 SEL DATAPATH address for decision variable = 0 address for decision variable = 1 One address and counter


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