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Published byJessica Spencer Modified over 9 years ago
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Vectors By Scott Forbes
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Vectors Definition of a Vector Definition of a Vector Addition Addition Multiplication Multiplication Unit Vector Unit Vector Zero Vector Zero Vector Theorems Theorems Laws Laws References References
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Definition of a Vector Point of Application - A vector is a visual representation of a force. The force needs to have a point on which it is being applied. Direction - A vector must have a specific direction defined by either coordinates, or degrees. Magnitude - The vector must have length, or magnitude. Magnitude defines the amount of force applied to the point of application. Home
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Addition Tip-to-tail - Adding by connecting the tip of vector A to the tail of vector B. Then draw a new vector from the tail of vector A to the tip of vector B, and that is the sum of the two vectors. Click here for a visual representation.here Home
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Tip-to-Tail Home
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Multiplication Dot Product - Multiply the corresponding components of vectors A and B. For example vector A = [ 3,2 ], vector B = [ 4,7 ]. A B = (3 x 4) + (2 x 7) = 26 Cross Product - Set up vectors in cross product form.cross product form Scalar Home
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Cross Product Home
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Unit Vector A unit vector is denoted as a “hatted” letter. An example, â. Converting using the norm - To convert a vector into a unit vector, divide by the normal vector. Home = normal vector = unit vector
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Zero Vector Has no magnitude Has no direction All components are equal to zero Home
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Theorems Two vectors are equivalent if they have the same direction and magnitude. If a vector, denoted by A, has the same magnitude but opposite direction as vector B, then vector B can be shown as -A. Home
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Laws Addition - Commutative law: A+B = B+A - Associative law: A+(B+C) = (A+B)+C Multiplication - mA = Am - (m+n)A = mA + nA m and n are different scalar quantities Home
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References http://mathworld.wolfram.com/Vector.html Home
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