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From Digital Literacy to Innovation Literacy What's happening in your local telecentre? Is it becoming an innovation space? Alfonso Molina Prof. of Technology Strategy, The university of Edinburgh Scientific Director, Fondazione Mondo Digitale Presentation for the Workshop “From Digital Literacy to Innovation Literacy,” Spark Event: 4° Global Forum on Telecentres, 28-29 May 2013, Granada, Spain
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General Educational Approach Experiential Environment and Multiple Knowledge Objects – Multimediality, Multiple Platforms, Cognitive Multi-modality Open Data and Content Video-lessons Manuals TV Format
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A PPROACH 1: I NTERGENERATIONAL S OLIDARITY P ROJECT “N ONNI S UD I NTERNET ” (6 R EGIONS, 2 YEARS ) 120 digital literacy courses (60 per year) 8,000 citizens involved New manual e-Med and video-lessons 1,500 student tutors 6 events open to citizens 6 recycling offices (the first) 49 schools involved 240 teachers as course coordinators 12 advanced courses (also to Auser & Anteas volunteers) 66 multi-functional Internet corners in Auser e Anteas operational centres 1 online learning environment Digital divide and active ageing Inter-generational solidarity Life competences Personal and social responsibility (with the community) Education for life Digital divide and active ageing Inter-generational solidarity Life competences Personal and social responsibility (with the community) Education for life
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Approach 2: Robotics and Group Constructivist Learning Fluxes of knowledge, talents, competences, creativity, fun, empathy, team work
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Approach 3: Problem-Solving and Social Innovation for the Community Problem Solving Implementatio n Ideation T he journey of problem solving (opportunity taking) is composed of two major activities: Ideation and Implementation. Ideation concerns the definition of problems and potential solutions. Implementation concerns the realization of the solutions. Problem Identification and Selection Solution Identification and Selection Prototyping (Proof of Concept) Prototyping (Proof of Concept) Diffusion (Scalability) Diffusion (Scalability) 1 1 2 2 3 3 4 4
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Thanks! A.Molina@ed.ac.uk www.mondodigitale.org
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