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Multimedia Instruction
Ileana Wilburg EME 660- Spring 2014
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Objectives To define multimedia instruction
To explore the history of multimedia instruction To discuss how learning works To discuss the principles in designing multimedia instruction
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What is multimedia instruction?
Instruction that includes words and pictures Pictures such as illustrations, graphs, animation, video. Multimedia instruction can be presented on paper, on the computer, mobile device, slide presentation, etc..
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History Phase 1 Phase 2 Phase 3
Introduction of instructional illustrations Mid-1600s Phase 2 Scientific study of learning with illustrations and text Mid-1900s Phase 3 Scientific study of multimedia learning in computer based environments Late 1900s Phase 1- textbooks, such as Orbis Pictus Phase 2- Adding illustrations to text, such as engineering books Phase 3- slide presentations, computer based training, narrated animation, virtual reality, interactive simulations
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History, cont. Phase 1 First illustrated textbook
John Comenius’ Orbis Pictus- 1658 First picture book for children Engineering Textbooks (Flickr, Creative Commons)
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History, cont. Phase 2 Phase 3
The scientific study of how people learn with words and illustrations Large effect when used to promote thinking Phase 3 Computer-based instruction PPT Computer-based training Simulations Virtual reality Narrated animation
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How do we learn? Three Principles
Dual channels Limited capacity Active process Cognitive theory of multimedia learning In studying how people learn through multimedia instruction, the goal is to understand how people learn from words and pictures Dual channels- People have separate channels for processing verbal and pictorial material Limited capacity- people can process a few pieces of information in each channel at a time Active processing- meaningful learning occurs when people enagage in appropriate cognitive processing during learning, including attending to relevant information, organizing it and integrating it to their long term memory This leads us to the cognitive theory of multimedia learning. This figure is found on page 388 in the chapter and shows how multimedia is processed. For those that were in Learning Theories, what was the theory called that uses this type of learning? Answer: Information Processing Theory (Mayer, 2014, p. 388)
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How do you design instruction?
Three demands on learner’s cognitive capacity during learning (Mayer, 2009, p. 80) Type of Processing Definition Cause Extraneous Cognitive processing that does not serve instructional goal Poor instructional design Essential Cognitive processing required to represent material as presented Complexity of material Generative Cognitive processing required for deeper thinking Motivation of learner The main focus of primary instruction is to guide the learners through the cognitive process that we just discussed. According to Sweller’s cognitive load theory and Mayer’s cognitive theory of multimedia learning, there are three kinds of demands that learners go through when learning. ~It is then our goal to address these demands when creating multimedia instruction
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Multimedia instruction principles
Three main goals Reduce extraneous processing Manage essential processing Foster generative processing Twelve principles Therefore, our three main goals in creating multimedia instruction are… There are a total of 12 evidence-based principles to accomplish these goals, which we will now discuss
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Reducing Extraneous Processing
Principle Definition Coherence Principle People learn better when extraneous words, pictures, and sounds are excluded Signaling Principle People learn better when cues that highlight the essential material is added Redundancy Principle People learn better from graphics and narration than from graphics, narration, and on-screen text Spatial Contiguity Principle People learn better when corresponding words and pictures are presented near rather than far from each other Temporal Contiguity Principle People learn better when corresponding word and pictures are presented simultaneously rather than successively Definition: Cognitive processing that does not serve instructional goal Coherence- in other words, does the media serve a purpose or is it there for “decoration?”. Adding unnecessary music that does not serve a purpose can also reduce the effectiveness of the material. Signaling- this can be done in various ways: Verbal- bolding the font, emphazing the voice on the important term, adding a graphic or a sequence “first, second, third, etc” Visual- arrows, spotlight. However, you must be careful when using arrows and graphics, too much can defer the learning process as well Redunancy- again, you do not want to have too much. For example, when I watch movies with subtitles, I end up focusing on the words rather than the movie and what they are saying Spatial Contiguity- self explanatory…when formatting your papers, try to have it all on the same page rather than separate Temporal Contiguity- important to have the audio playing simultaneously with the information (Mayer, 2009, p. 267)
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Managing Essential Processing
Principle Definition Segmenting Principle People learn better when a multimedia lesson is presented in segments rather than in one continuous unit Pre-training Principle People learn better from a multimedia lesson when they know the names and characteristics of the main concepts Modality Principle People learn better from graphics and narration than from animation and on-screen text Cognitive processing required to represent material as presented Segmenting- For example, having chapters or separate slides. Better retention when you learn in segments than all at once. You do not want to overwhelm your learner. Pre-training principle- Less processing is required, as the learners already know the main concepts. What the learner will then be learning is further details on the concept. Modality- Taking away the onscreen text takes frees up the capacity for the learner to process graphics. This principle has been tested more than any of the other principles and has had a high level of support. (Mayer, 2009, p. 268)
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Fostering Generative Processing
Principle Definition Multimedia Principle People learn better from words and pictures than from words alone Personalization Principle People learn better from multimedia lessons when words are in conversational style rather than formal style Voice Principle People learn better when the narration in multimedia lessons is spoken is a friendly human voice Image Principle People do not necessarily learn better from a multimedia lesson when the speaker’s image is added to the screen Cognitive processing required for deeper thinking Multimedia- learners build better connections when they have some type of picture Personalization- instead of lecturing, have more of a conversational lesson with discussions. That’s one thing that I’ve enjoyed about this program, our class discussions. When there is something from the reading, I end up understanding it more when we discuss it in class. Voice- when creating multimedia or online content, use your voice (or someone else’s) rather than a computerized voice when doing your voiceovers Image- this goes more towards the “decoration” piece, having the author’s picture in the presentation does not better or worsen the presentation. (Mayer, 2009, p. 268)
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Conclusion Multimedia- consists of words and pictures
Concern on developing research-based theory on how people learn with words and pictures Three main goals of multimedia instruction Twelve principles Next steps To continue research What determines whether added material is relevant Determine boundary conditions on principles
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Questions?
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References Mayer, R. (2014). Multimedia Instruction in J.M. Spector et al. (eds.), Handbook of research on educational communications and technology. New York: Springer Science+Business Media. Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge ; New York: Cambridge University Press. Orbis Pictus | Flickr - Photo Sharing! (n.d.). Retrieved April 1, 2014, from Using Multimedia in the classroom - YouTube. (n.d.). Retrieved March 5, 2014, from What is Multimedia? MMD-RSU - YouTube. (n.d.). Retrieved April 1, 2014, from
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