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Combining Science of Learning Principles and Electronic Portfolio Technology to Foster Durable Learning Milt Hakel, Bowling Green State University MHakel@bgnet.bgsu.edu MHakel@bgnet.bgsu.edu Ali Jafari, Indiana Univ. Purdue Univ. at Indianapolis Jafari@iupui.edu
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Overview The Challenge: Creating Durable Learning Focus on Own Course, Project, or Activity Four Science of Learning Principles E-portfolio Technology Group Interaction Reporting the Headlines
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The Challenge How can we better foster durable learning ? Durable learning lasts beyond: –The end of the course –The end of the week –The end of this session
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Initial Discussion Introduce yourself to the others at your table –Name and job title –A course, project, or activity on which you are currently working
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Science of Learning An emerging field Dependable findings Key publication: How People Learn: Brain, Mind, Experience and School Fragmented literatures Scattered applications, little replication
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A great beginning…. Learner-centered Knowledge- centered Assessment- centered Community- centered
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The Goal: Better Learning How can we apply and extend new knowledge of how people learn, think, and remember? How can we promote engagement in learning? How can we foster durable learning and effective academic performance?
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Teach for long-term retention and transfer Useful Hints for Better Learning The first and only instructional goal:
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Principles of Transfer Effort and Practice Desirable Difficulties Multiple Representations Mental Models Useful Hints for Better Learning
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Learning from Feedback Kluger & DeNisi’s (1996) meta- analysis –Experimental vs. control, studies back to 1917 –Feedback yields poorer performance in 1/3 of cases Keep the focus on the task to be learned and motivation to perform it Effort and Practice
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Practice at Retrieval Generate responses, with minimal cues, repeatedly, over time, with varied applications. Recall becomes more fluent, more likely to occur across contexts and knowledge domains. Effort and Practice
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Varied Conditions at Learning Makes learning more effortful (and often less enjoyable). Also results in better learning (long- term retrieval). Desirable Difficulties
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Re-Representing Learners take information presented in one format (e.g., words) Translate it to another format (e.g., a schematic diagram) Multiple Representations
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Past Learning What and how much gets learned in any situation depends heavily on prior knowledge and experience. Mental Models
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Present at the Creation It is clear that knowledge and learning are constructed by learners. Our task as teachers is to be present at the creation of learning by the learner. Mental Models
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Connecting the Principles John Bransford, www.pt3.org/VQ/html/bransford.html
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FFalcon.with.BGSU.edu
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MHakel.with.BGSU.edu
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Principles Encourage Effort and Practice Introduce Desirable Difficulties Request Multiple Representations Build upon Mental Models Learning goes beyond knowing to being able to do what one knows
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How will you transfer these principles of learning to your own course, project, or activity?
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Group Interaction Talk about your assigned principle Pick one of the courses, projects, or activities described in the initial discussion at your table Discuss how to apply that principle to the course, project, or activity Formulate brief headlines
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Learning goes beyond knowing to being able to do what one knows
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Wrapping Up Brief report of headlines from each group General discussion
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