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TECHNOLOGY INTEGRATION IN THE CLASSROOM AARON JONES & ERICKA WELCH EDTL 2300, WF 11:30
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EDUCATIONAL TECHNOLOGY To understand technology integration, technology must be understood. “Educational technology [...] includes any media that can be used in instruction. […] Educational technology might include printed media, models, projected and non-projected visuals, as well as audio, video, and digital media.” Not only computer technology, but also things like chairs, pens, staplers… (Lever-Duffy & McDonald, 2008)
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TECHNOLOGY INTEGRATION Technology Integration: the use of computers, software, and other technologies in general content areas in education to help promote learning. Technology is curriculum driven, not vice versa. (Harper 2009)
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OLDER TECHNOLOGIES AND THEIR INTEGRATION IN THE CLASSROOM Quills Wall Charts Globes Blackboards Film Radio Personal Computers
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NEWER TECHNOLOGIES AND THEIR INTEGRATION IN THE CLASSROOM Smart Boards The internet Curriculum Bits Curriculum Bits Word processors E-books/e-book readers Flash drives Wikis Elmos
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TECHNOLOGY INTEGRATION IN THE K-6 CLASSROOM Many of the same things as in a high school classroom, but utilized in different ways. Shorter attention span leads to a need for quick, engaging activities Bright colors/animation Educational software Kid Pix Zoombinis Kid-friendly portable devices iPads Leapsters (Burns 2006)
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TECHNOLOGY INTEGRATION IN THE HIGHER EDUCATION CLASSROOM “Clickers” PowerPoint Projectors and Elmos Podcasts Blackboard/e-mail Tablet & Chairs Portable Technology
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TECHNOLOGY INTEGRATION ACTIVITY We will divide you into teams. The first team will use a computer to help them solve their challenge. The second team will have only their hands to help them solve the challenge. Whichever team finishes each challenge first gets a point. We will also keep track of computer wins versus wins by hand. Teams will switch back and forth (using computers and using their hands) every other turn so everyone gets a chance. The team with the most points wins.
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SPONGEBOB SQUAREPANTS Online Sketch Pad
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ACTIVITY RESULTS Which team won? Were there more wins for computers or by hand? Why? Were computers better in one area than manually completing a challenge, and vice versa? Where would you be without the use of computer technology like online dictionaries, calculators, drawing programs, and cameras? Would you rather use a computer to complete these tasks or your own ingenuity, given the results? What do these results say about technology in the classroom?
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THE EFFECTIVENESS OF TECHNOLOGY INTEGRATION IN THE CLASSROOM Increased student engagement Increased student motivation Modest achievement improvement (Bebell & O’Dwyer 2010)
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CHALLENGES OF TECHNOLOGY INTEGRATION Expensive Training instructors Training students Obsolete technology and short product cycles Limitations because of state standards for education
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BENEFITS OF TECHNOLOGY INTEGRATION IN THE CLASSROOM Increases student engagement and focus Novelty encourages participation Convenience Speed (Harper 2009)
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FUTURE CLASSROOM TECHNOLOGIES Distance and hybrid learning will become more prevalent. Tables and chairs will be more advanced, ergonomical. Handheld devices will become more standard.
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REFERENCES Bebell, D., & O'Dwyer, L. M. (2010). Educational outcomes and research from 1:1 computing settings. Journal of Technology, Learning, and Assessment, 9(1), Retrieved from EBSCOhost. Burns, A. (2006). Integrating technology into your elementary music classroom. General Music Today, 20 (1), 6-10. Retrieved from EBSCOhost. Glazer, E., Hannafin, M., Polly, D., & Rich, P. (2009). Factors and interactions influencing technology integration during situated professional development in an elementary school. Computers in the Schools, 26 (1), 21-39. Doi:10.1080/07380560802688257 Harper, B. E. (2009). I've never seen or heard it this way! Increasing student engagement through the use of technology-enhanced feedback. Teaching Educational Psychology, 3(3), Retrieved from EBSCOhost. Lever-Duffy, J., McDonald, J. (2008). Teaching and Learning with Technology. Boston, MA: Pearson Education, Inc.
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