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Published byDavid Julius Lee Modified over 9 years ago
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Team Nicholas Sciannameo – Zero Liu Meng Xie – JJ Hou Sherry Ma – Albert Tian Advisers John Dessler – Ruth Comley
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Half Presentation ScopeDesign Demo Playtests ScheduleChallenges 2
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What is Factomo? 3
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The Big Picture 4
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Target Demographic GM Assembly line operators General Public/ Students GM engineers 5
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Deliverables 6
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Metrics For Success The game can prove the concept The game is scalable and can be reused by the next team 7
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Difference from SIGMA Load Bolt Snap Cable Operation Simulation Mini-Game High-level actions 8
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Difference from SIGMA Collaborative Design 9
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Inheritance from SIGMA 10
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Inheritance from SIGMA Experience! 11
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Game Design Platform: PC Important features: Save high scores online Save configurations online 12
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Flow Create player Login Load design Design Simulation Save configurations Game start 13
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Layout Design L L L L B B S S L L L L B B C C 14
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Action Details L L B B C C S S LoadBolt SnapConnect Cable 15
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Action Details Right Wheel LoadBolt Left Wheel LoadBoltBatteryLoadBoltCable 16
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Precedence Chassis Right Wheel Left Wheel Battery Console Box HeaterAC Steering Column 17
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What the player can change Decrease the length of the sensors 18
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What the player can change Create alternative path L L L L L L 19
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What the player can change More features will be added according to the results of playtest and the schedule Station customization Operator status … 20
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Quarters Feedback Make something simple that works! 21
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Quarters Feedback Make something simple that works! Cut Features Prioritize Tasks More Precisely Simplify Ranking System 22
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Quarters Feedback Drop 3 rd Person View Feature! 23
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Quarters Feedback Drop 3rd person view feature! Reuse SIGMA assets Make it of secondary importance 24
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Quarters Feedback How Is Efficiency Defined? 25
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Quarters Feedback How Is Efficiency Defined? TimeCostThroughput Fixed ? 26
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Demo 27
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Playtest Previous SIGMA team members Previous SIGMA play testers New to this project ETC students EA visitors 28
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Playtest Previous SIGMA team members & Previous SIGMA play testers More advanced 29
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Playtest New to this project Need clearer UI Design suggestions Cool models! Why 3D? It works! 30
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Challenges Time Management - project work, elective assignments and sleep Database Connection with GM - no technical support from GM - almost impossible to find a bypass solution - a solution to playtest the game inside GM is obligatory Large scale goals - impossible to fulfill the requirement in one semester 33
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Solution Time Management - Get used to the schedule and the workload Database Connection with GM - Mini VM Large scale goals - Cut features - Make it scalable and reusable 34
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Thank You Robert Tilove Ron Lesperance Team SIGMA Evan Brown Don Marinelli Drew Davidson Jesse Schell John J Dessler Mk Haley Ruth C Comley All of our Playtesters! 35
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Questions 36
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