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WHO KNOWS WHAT FORCE GNAWS AT US, TELLING US THAT OUR ACCOMPLISHMENTS, NO MATTER HOW SENSATIONAL, ARE NOT ENOUGH, THAT WE NEED TO DO MORE? ARTHUR ASHE MT WHITNEY F O O T B A L L “B U I L D I N G C H A M P I O N S F O R L I F E”
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THE RELENTLESS ATTACK OF PERFECTION 1)General InformationDirectory 3) Pass Game 2) Run Game “B U I L D I N G C H A M P I O N S F O R L I F E” MT WHITNEY F O O T B A L L
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2011 and 2012 Cowhide Champions 3
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THE Mt Whitney OFFENSE The MWHS Offense is built on three basic principles: MULTIPLICITYMOVING THE CHAINS RELENTLESS ATTACK! Attack with multiple personnel groups, formations, and movement. Attack with multiple personnel groups, formations, and movement. Gain leverage, create good matchups and blocking angles. Gain leverage, create good matchups and blocking angles. Make full use of all skilled players, showcase what they do best! Make full use of all skilled players, showcase what they do best! Control and dictate game tempo by sustaining first down after first down with consistent, relentless play. Control and dictate game tempo by sustaining first down after first down with consistent, relentless play. Use a complete “toolbox” that allows us to capitalize on any defensive weakness and play “downhill” with high-percentage plays Use a complete “toolbox” that allows us to capitalize on any defensive weakness and play “downhill” with high-percentage plays Understand each situation and play smarter than our opponent. Understand each situation and play smarter than our opponent. Expect to score each time we take possession of the ball! Expect to score each time we take possession of the ball! Dictate to the defense, make them uncomfortable! Dictate to the defense, make them uncomfortable! Use all parts of the field, sideline to sideline, short and deep. Make use of a complete arsenal that includes Power, Misdirection, Perimeter runs, Screens, Play Action, and Tricks. Use all parts of the field, sideline to sideline, short and deep. Make use of a complete arsenal that includes Power, Misdirection, Perimeter runs, Screens, Play Action, and Tricks.
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Gap Identification “A” or “1”GAP - Between Center and Guard “B” or “2” GAP – Between Guard and Tackle “C” or “3” GAP - Between Tackle and Tight End “D” or “4” GAP - Between Tight End and Wing “E” or “5” GAP - Outside the Wing Most all defenses base their schemes around the idea that they will defend “gaps,” or potential holes between offensive linemen. Those “gaps” are labeled using letters to the Frontside, beginning with “A” and working out in the following fashion. To the backside we use numbers beginning with “1” and working our way out in the following fashion. 1A2B3C 4D5E FrontsideBackside
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Defensive Front “Techniques” “0” Technique - “0” Technique - Head up on the Center “0 Cheat” or “Shade” - “0 Cheat” or “Shade” - Aligned on one of C’s shoulders “1” Technique - “1” Technique - Inside shoulder of Guard “2” Technique - “2” Technique - Head up on a Guard “3” Technique - “3” Technique - Outside shoulder of a Guard “4” Technique - “4” Technique - Inside shoulder of Tackle “5” Technique - “5” Technique - Head up on a Tackle “6” Technique - “6” Technique - Outside shoulder of tackle “7” Technique - “7” Technique - Inside shoulder of Tight End “8” Technique - “8” Technique - Head up on a Tight End “9” Technique - “9” Technique - Outside shoulder of a Tight End “Air” Technique - “Air” Technique - Head up on a Wing player When identifying the location of players in the defensive front, we describe them in terms of the “technique” they’re playing. Understanding these different locations, or “techniques” is critical to us for a number of reasons: *It provides a very strong clue as to what gap a man is responsible for, as well as the defenders around him *It determines for linemen, in many cases, what their first two steps will be and how they’ll go about doing their job *Often, it determines which way we’ll “check” a play to insure the best chances of success!“0”“2”“2”“8”“8” AirAir “5”“5” “1”“1”“4”“4”“7”“7” “ Shade ” “3”“3”“6”“6”“9”“9” *Special note: Defenders aligned in a linebacker position have a “0” added as a second digit to their technique. For example, a linebacker aligned 4-5 yds deep over a guard would be called a “20” technique, or a “Deep 2”
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Defensive “Cores” -Center has a down lineman on him (0 or Shade) -Either one or both of the guards does NOT have a down lineman on him. -------------------------------- Core is “Odd” The next step in identifying defenses is to classify the front structure in terms of its “core.” The “core” refers to the how defenders are aligned within the “A” and “B” gaps. There are only four basic cores, as identified by the Center at the line of scrimmage, and they provide a great deal of information as to how the rest of the defense is being played around it and how we want to block! The cores are named and identified as follows: V VV -Center has a down lineman on him (0 or Shade) -Both Guards also have a down lineman over them (usually 2 or 3 tech). -------------------------------- Core is “Bear” V VV -Center has no down lineman on him, but both guards do*. -There is only ONE player aligned at LB depth from B gap to B gap. -------------------------------- Core is “Even” V VV -Center has no down lineman on him, but both guards do*. -There are TWO players aligned at LB depth from B gap to B gap. -------------------------------- Core is “Stack” VV VV
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1. We identify defensive fronts according to the information we gather based on the “Box” concept. We determine run or pass by reading the number of players in the “box”. 2. If we see 5 or 6 in the box (5 vs. 6 or 6 vs. 6), we will run most of the time. 3. If we see seven in the box (6 vs. 7) we will pass. The OLB comes in and the SS covers H, indicating pass. 4. A quick way to determine whether 6 or 7 are in the box is by checking the number of defenders out over the 4 spread receivers. If we spot 3 on 2, we may assume there are 5 or 6 in the box, meaning we will run.
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5. If we spot 2 on 2, we may assume that there are 7 in the box, meaning we will pass. 6. The one back set forces our opponents to show blitz or to leave someone uncovered. 7. The FS will always let us know when they are blitzing according to his alignment. 8. These are three very important factors in play calling. We feel that the “Box” theory helps us make intelligent calls on whether to run or pass, and this in turn helps take the guessing out of the offense.
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Formations allow our offense to spread the field. We like to make our opponent defend the entire field. We will stretch the defense both vertically and horizontally. Using different formations also allows us to put our best athletes against lesser athletes and weaker defenders. We use names to identify our formations.
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I Formations I (2 X 1) I-RIGHT/ I LEFT (2 X 1) I-WEAK (2 X 1)
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SPLIT Back Formations Split (2 X 1) Bombers (2 X 1) Twins (2 X 1) Flex (2 X 1)
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 Z Y X HFB QB
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Single Back Formations Trey (3 X 1) Trips (3 X 1) Trio (3 X 1) Bunch (3 X 1)
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1)SLICE 2)POWER 3)LOAD 4)TOSS 5)STRETCH 6)PUNCH 7)FLY 8)QUICK OPENER 9)FALCON 10)POWER X 11)TRAP 12)BASE 13)VEER 14)QB SNEAK
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2013 Glazier Clinic Presentation 1 & 2 back Pass Game from Multiple Sets
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3 Step Pass Package 31/34 QUICK SLANT 31/34 QUICK OUT 31/34 JET 32/33 CHAIR 31/34 HITCH OR FADE ACE SPECIAL
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z : SLANT FB : CHECK-SWING Y : ARROW HB : ARROW X : SLANT C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z : OUT 7-5 FB : SWING Y : SEAM OR HITCH HB : SEAM OR HITCH X : OUT 7-5 C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z : OUT 7-5 FB : SWING Y : SEAM OR HITCH HB : SEAM OR HITCH X : OUT 7-5 C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: SLANT FB: SWING Y: CHAIR HB: CHAIR X: SLANT C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: HITCH OR FADE FB: SWING Y: OPPOSITE Z HB: OPPOSITE X X: HITCH OR FADE C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z : POST FB : SWING Y : FLAT HB : SLANT X : SLANT C $ C FS LB
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INTERMEDIATE PACKAGE SPLIT USC TRIO USC W/ BRUIN TRIO USC SPLIT TRAVELER TREY TRAVELER
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z HFB QB Z: CURL FB: FLAT Y: CURL HB: BRUIN/CHAIR X: CURL C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X YZ H FB QB Z: CURL FB: CURLY: FLAT HB: BRUIN/CHAIR X: CURL C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: CURL FB: CURL Y: SLANT OUT HB: FLAG X: HITCH C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z HFB QB Z: POST-DRAG FB: FLAT Y: IN HB: FLAT X: POST C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: ACM FB: FLAT Y: IN HB: FLAT X: POST C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z HFB QB Z: OUT FB: HITCH Y: HITCH-GO HB: HITCH X: POST C $ C FS LB
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VERT PACKAGE ACE 4 VERT TRIO 4 VERT TREY 4 VERT TRIPS 4 VERT ACE EXCHANGE
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: VERT FB: SWING Y: VERT HB: VERT X: VERT C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: FADE FB: FADE Y: FADE HB: SWING X: FADE C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 XZ H FB QB Z: FADE FB: FADE Y: FADE HB: SWING X: FADE C $ C FS LB Y
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: FADE FB: FADE Y: FADE HB: SWING X: FADE C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: FADE FB: SWING Y: WHEEL HB: FADE X: FADE C $ C FS LB
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RUB PACKAGE ACE FIST IN ELBOWS OUT ACE UP DOWN TRIO COBRA SPECIAL TRIO Z SPOT TRIO 3 CLAPS TREY BUTTING FISTS (GRAVEDIGGER) TREY COVERED EARS
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: COMEBACK FB: BLOCK Y: FLAT HB: FLAT X: COMBACK C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: SLANT & GO FB: SWING Y: CORNER STOP HB: CORNER-IN X: SLANT C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: QUICK SLANT FB : WHIP OUT Y: FADE (SEAM) HB: SWING X: POST C $ C FS LB
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G G 1 0 2 0 3 0 4 0 5 0 3 0 4 0 5 0 1 0 X Y Z H FB QB Z: FADE FB: WHIP IN Y: JET OUT/POST HB: SWING X: POST C $ C FS LB
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I BELIEVE WE ARE A PROGRAM THAT WANTS TO BE KNOWN FOR THREE THINGS ! 1. PIONEERS PLAY FAST! 2. PIONEERS PLAY HARD! 3. PIONEERS FINISH! FAST / HARD / FINISH
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In conclusion, we hope these concepts give you the coach, some ideas on how to implement and set up your Team to better ATTACK your opponents defense. We understand that there are many different offensive philosophies that can apply to the coaching the multiple set up tempo offense. We just wanted to share a few concepts with you in hopes that you can better prepare your own players. God Bless!
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2013 Glazier Clinic Presentation RELENTELESS PURSUIT
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