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Pervasive Collaborative Computing Jawad Khaki Corporate Vice President Microsoft Corporation Windows Networking & Communications IPv6 Summit San Diego CA June, 2003
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2 2 Introduction Networking Trends Pervasive Collaborative Computing The “Dream Network” New Engaging Communication Experiences Next Generation Device Ecosystem Next Generation Windows ®
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3 3 Networking Trends: Enterprise Technology IP infrastructure becoming central to office networks Steady investment in IP-based phone systems, replacing PBX: $7.5B in 2006 Widespread wireless LAN adoption: 24% of LORG offer onsite wireless access Security and standards are challenges Gigabit networking is forecasted to grow substantially: $8.9B WW spending in 2006 VPN economical solution for remote access Climate >99% of PCs are networked in US large and medium organizations 75M PCs WW in large organizations; 55M PCs WW in medium organizations Tablet PC and laptops growing over 21% of total PC sales. By 2005 80% will have built-in wireless interface. Cell phones, PDAs important but second to mobile PCs IT Pros focus on efficiency and value; Business decisions targeted at customer satisfaction Public WLAN-Hotspots grow to a forecasted 120,000 WW by 2007 Empowering employees to work anywhere, anytime, on any device Information access Communication Collaboration Source: 2002 MSFT PC Tracker; Frost & Sullivan (2002), TeleAnalytics May ’02, Gartner Dataquest (July 2002)
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4 4 Networking Trends: Small Business Technology Peer-based networking is very important Reliable, ease-to-use, integrated solutions are essential Mobility growing within small businesses Wireless LANs promise convenient deployment and an affordable option Real-time communications and CRM have great potential Climate About 1/3 of US small businesses are networked Dial-up is dominant. 25% of US small businesses have broadband connectivity 45M WW small businesses. 145M PC WW install base. PC churn is slower than in enterprise Overall, small business tends to be very pragmatic about technology investments No IT staff makes channel partners critical for advice, implementation and maintenance Small businesses need to share. Files Peripherals Internet Connection Source: 2002 MSFT PC Tracker; MS study 2002, AMI October 2001
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5 5 Networking Trends: Home Climate Substantial opportunity for growth in Home market: Only 1 of 6 HHs WW own a PC 227M home PCs WW: Makes up 44% of entire WW PC install base 64% of US HH have Internet connection. 75% use dial-up is connection method Home networking still in embryonic stages. 1/3 of US HH have multiple PC. Only 10% are networked. Broadband adoption is hindered until end-users are convinced of the value to migrate from dial-up Technology Too much choice, lack of prescriptive guidance and complexity are barriers to adoption Wireless LANs promise convenient deployment and an affordable option Security and content concerns Distributing entertainment experiences within the home will drive future home networks Quality of Service is essential. Interesting device integration scenarios The Home PC is moving out of the den and into the living room. Digital Entertainment Multi-Player Gaming Rich Communications Working from home Source: 2002 MSFT PC Tracker; Frost & Sullivan (2002), TeleAnalytics May ’02, Gartner Dataquest (July 2002)
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6 6 0 200 400 600 800 1000 1200 1400 1600 1800 2000 1980199020002010 Windows ® Evolution Cumulative WW PC Shipments (millions ) “PC Wave” MS-DOS “GUI Wave” Windows 3.1, 95 “Internet Wave” Windows 98, 2000 “Digital Decade” Windows XP +
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7 The Connected World Consumer Electronics Communication Personal Computing Personal Digital Assistants Web Services Servers Business Equipment Storage Entertainment Web Services Expands the digital horizon…
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Redefining the way we work play communicate
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9 9 The Vision “Pervasive Collaborative Computing” Dream Network New Engaging Communication Experiences Next Generation Device Eco-system
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10 Dream Network What is our dream? Easy-to-use, always available, secure, scalable Ubiquitous Peer-to-Peer Connectivity IPv6 XML/SOAP-based web services A Network that is more than just a data conduit Integrated data, voice, video leading to new digital experiences
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Architecture ImplicationsKey Challenges: Business Implications:Social Implications: 11 Dream Network Always on, high bandwidth connectivity redefine where people work and get services People and businesses online and available more Socializing and productivity will blend Converged communications infrastructure Demand for next generation infrastructure products: IPv6, web services, peer-peer, network devices Opportunities for new network services IPv6 deployment The chicken and the egg dilemma Trustworthy computing Mobility across diverse networks CPU & memory bandwidth need to drive multiple gigabit pipes Enhancing today’s protocols to scale/adapt to these bandwidths Smart integration of networking technologies (i.e. wireless/wired) Protection against security threats Smarter applications that deal with unreliable and costly wireless networks Implementation that scales from low- speed networks to multi-gigabit LANs
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12 IPv6 Progress ‘02-’04 ’04-??Future “IPv4 Ocean, IPv6 islands” Opportunity in the home Pilot deployments in Asia Enterprise deployments Deployment in other parts of the world “IPv6 ocean, IPv4 islands” Dual-stack important for backward compatibility Windows XP SP1.NET Server 2003 CE.NET Transparent connectivity via 6to4, IPv6 NAT traversal, ISATAP, P2P Windows & Microsoft applications natively support IPv6 Adoption by top tier industry applications Your potential! Industry Windows Windows has the necessary support for IPv6 applications today!
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13 New Engaging Communication Experiences Real-Time Communications (RTC) Instant messaging, voice, video Real-time game play / collaboration Collaboration Project workspaces solving a goal Sharing your files with other people Content Distribution Concert, company meeting, class Distribution of product updates
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Demo Collaborative Communications
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Architecture ImplicationsKey Challenges: Business Implications:Social Implications: 15 New Engaging Experiences Behavior changes with communication & entertainment Richer online presence – my content is always available Privacy – data protection Reliability still a concern Big Brother concerns magnified Productivity improvements Remote participation Better, richer collaboration Empowerment to share and monetize content easily End-to-end connectivity Trustworthy computing Pervasive wireless & broadband Overcoming existing myths NATs offer network security Peer-to-peer bad, costly, etc. Requires symmetric broadband Applications must leverage IPv6 Privacy issues must be resolved Protection against attack needed Put user in control
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16 The Even More Essential PC 5 8 8 PC will enhance all communication experiences TV Auto PC Video Conferencing HiFi Audio Cell Phone Digital Video Camera Web Pads Phone & Voicemail Internet Games Pocket PCs Security …moving from numbers and text to sights and sounds PC will become the center for personal information, digital memories, and entertainment PC will become a vital part of everyday life
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17 Digital Cameras/ Camcorders 73M WW Households 44% Growth in 2002 Devices: Growth and Excitement Digital TV 5.8M WW Installed Base 179% Growth in 2002 Online Listening to Music 42M WW Internet Users 19% Growth in 2002 DVD Players 78M WW Households 109% Growth in 2002 Broadband Adoption 60% South Korea 15% North America in 2002 Sources: Photofinishing News-2002, Lyra Research-2002, Gartner Dataquest-2002, eBrain Market Research-2002, Roper Reports-2002, Microsoft Internal Research- 2002, Cahners In-Stat-2002, Pyramid Research-2002, GSM.org, Source-Point 2002, In-Stat/MDR 2002, Morgan Stanley 2002 GSM Subscribers 684M WW April 2002
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18 Device and Media Ecosystem Digital convergence is … Breaking down barriers between sectors Bringing worlds together InfrastructureDevicesContent
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19 Next Generation Device Ecosystem Goes beyond traditional PC peripheral New consumer experiences and solutions Assumes network connectivity for device More than a device, solution focused E.g., Not a projector, whiteboard or telephone but the complete electronic meeting room Manageable, configurable, very low TCO
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Demo Connecting Devices
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Demo Tablet PC: Connected!
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22 Universal Plug And Play (UPnP) Device interoperability architecture Dynamic Discovery Protocol Standardized Descriptions Programmatic Control State Change Notifications Universal Plug and Play Forum Industry consortium to define standards-based device implementations www.upnp.org
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23 UPnP Momentum Broad industry support for UPnP 555 forum members 13 working committees Networking Infrastructure, Consumer Electronic Devices, Home Automation, Mobile Devices, … More devices in market every day Windows ® fueling the new device wave
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Architecture ImplicationsKey Challenges: Business Implications:Social Implications: 24 Next Generation Device Ecosystem Increased relevance & demand for connected appliances/devices New meaning to “It has to work” and customer support Exploit devices/PC synergy Smarter devices enhance the PC PC enhances devices Industry cooperation needed to realize scenarios Ubiquitous, easy to use networking Outside the box thinking to exploit convergence opportunity End-to-end scenario design IPv6 is the coin of exchange Authorization and authentication Integration with existing infrastructure Operation in absence of infrastructure Quality of service essential for convergence
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25 Mobility Personal Empowerment Communication Entertainment Fundamentals The Next Generation Windows
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Thank You. Your potential.Our passion.
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