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ZAPT Lo-Fi Prototyping and Usability Testing Akshaya Venkat Michael Zhou Tom Lehmann Brenna Smith
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OVERVIEW Overall Problem/Solution Representative Tasks Lo-Fi Prototypes Experimental Method/Results Suggested UI Changes
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THE PROBLEM/SOLUTION ProblemSolution Lack of knowledge about exercising/workouts. Personalization of workout depending on goals. Proper tools/equipment/resourc es. Settings personalized goals. Customized workout plans + Tutorials for novices. Getting results report.
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3 REPRESENTATIVE TASKS Profile Setup and Body Scan. Learning new exercises (Tutorials). Getting interactive exercise feedback.
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INTRODUCTION SCREEN
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TASK 1 : PROFILE SETUP AND BODY SCAN
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GOAL SELECTION
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TASK 2: LEARNING A NEW EXERCISE
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IF “YES” WAS SELECTED
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IF “SKIP” WAS SELECTED
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TASK 3: GETTING INTERACTIVE FEEDBACK
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AFTER WORKOUT IS COMPLETED
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EXPERIMENTAL METHOD: PROCESS 3 different participants. Gender wise Workout experience wise Goal wise Laid out paper prototypes screen by screen + script for voice interaction Screens differed for each participant. Video taped each participant for later analysis Asked questions/took notes.
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EXPERIMENTAL METHOD: PARTICIPANT 1 Male Rarely exercised Goals: balance, coordination, endurance. Provided us insight on how new exercisers would see the learning an exercise task (tutorial) which is mainly targeted at them.
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EXPERIMENTAL METHOD: PARTICIPANT 2 Male Exercised occasionally Not a dedicated exerciser. Goals: strength/resistance/endurance. Liked outdoor activities. Provided us insight on how a casual semi-experienced exerciser would perceive the application.
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EXPERIMENTAL METHOD: PARTICIPANT 3 Female Exercised everyday Goals: endurance. Liked running/core workouts. Provided valuable feedback on how experienced users who may know much of the information presented perceive the value of the application.
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TEST MEASURES Main concern: ease of voice vs. touch interactions. Kept track of users looking confused during the interface flows. Kept track of how long tasks took and if they were intuitive. Voice vs. Touch preferences. Asked questions at the end about hybrid interface.
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GENERAL EXPERIMENTAL RESULTS 3/3 Easy to understand and had a good flow. 2/3 Touch over Voice (Although both convenient). 3/3 Voice feedback was helpful.
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TASK 1 RESULTS PROFILE SET UP AND BODY SCAN Participant 1: Body scan was awkward. Participant 2: Knew how to use body scan and pick goals immediately. Participant 3: Performed it fine but had some issues with picking goals
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TASK 2 RESULTS LEARNING NEW EXERCISES (TUTORIALS). 1/3 Skipped tutorial and went straight for the stretch. 2/3 Said tutorial was helpful / easy to understand 3/3 Enjoyed performing the task. Voice feedback was “amusing” / “helpful”
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TASK 3 RESULTS GETTING INTERACTIVE EXERCISE FEEDBACK. 3/3 understood how to get body status feedback/ used it well. 3/3 Clicked home page button to complete the test 3/3 questioned the purpose of “X” on last screen. 3/3 understood purpose and found it useful/ innovative.
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SUGGESTED UI CHANGES Removing “X” from last last screen- redundant. Being thrown back to the goals menu after choosing one goal was confusing Drop down menus instead of popups. Having a “status” button to click on instead of saying “status”.
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THANKS FOR WATCHING!
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