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SYDE223 Tutorial 3: Introduction to Java Annie En-Shiun Lee January 19, 2010
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Outline 1.Java v.s. C++ 2.Language Basics 3.HelloWorld example 4.Introduction to OOP
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1. Java v.s. C++
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Java v.s. C++ Smaller/easier Object Oriented Programming (OOP) Single inheritance Platform independence
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Java v.s. C++ Platform independence
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Java v.s. C++ Java Virtual Machine No Pointers or Templates Extensive Library Simpler String and Data Structures
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2. Language Basics
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Variables Scope & Types – Instance variable (non static) – Class variable (static fields) static int numGears = 6; – Local variable – Parameter public static void main(String[] args)
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Variables Primitive data – Byte – Short – Int – Long – Float – Double – Boolean – Char – NOTE: String is an “object”
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Operators Assignment – Operand = value – Ex. int i = 0 Arithmetic: +, -, *, /, % (remainder) – Math – 2 operands
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Operators Unary: +, -, ++, --, ! – One operand act on one variable – Ex. Int i = 1 i = -i i++;
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Operators Equality – == – != – > – >= – < – <= conditional operators – && – ||
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Operators int value1 = 1; int value2 = 2; if(value1 == value2) System.out.println("value1 == value2"); if(value1 != value2) System.out.println("value1 != value2"); if(value1 > value2) System.out.println("value1 > value2"); if(value1 < value2) System.out.println("value1 < value2"); if(value1 <= value2) System.out.println("value1 <= value2"); if((value1 == 1) && (value2 == 2)) System.out.println("value1 is 1 AND value2 is 2"); if((value1 == 1) || (value2 == 1)) System.out.println("value1 is 1 OR value2 is 1");
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If-then, if-else-then int testscore = 76; char grade; if (testscore >= 90) { grade = 'A'; } else if (testscore >= 80) { grade = 'B'; } else if (testscore >= 70) { grade = 'C'; } else if (testscore >= 60) { grade = 'D'; } else { grade = 'F'; } System.out.println("Grade = " + grade); }
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Switch int month = 8; switch (month) { case 1: System.out.println("January"); break; case 2: System.out.println("February"); break; case 3: System.out.println("March"); break; case 4: System.out.println("April"); break; case 5: System.out.println("May"); break; case 6: System.out.println("June"); break; case 7: System.out.println("July"); break; case 8: System.out.println("August"); break; case 9: System.out.println("September"); break; case 10: System.out.println("October"); break; case 11: System.out.println("November"); break; case 12: System.out.println("December"); break; default: System.out.println("Invalid month.");break;
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While while (expression) { statement(s) } int count = 1; while (count < 11) { System.out.println("Count is: " + count); count++; }
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Do-While do{ statement(s) } while (expression) int count = 1; do { System.out.println("Count is: " + count); count++; } while (count < 11);
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For for (initialization; termination; increment){ statement(s) } for(int i=1; i<11; i++){{ System.out.println("Count is: " + count); }
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3. Hello World Example
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“Main” method Each executable Java application has a “main” method. Using the keyword “private” one can restrict the access to methods to the classes within the same directory “void” means the method returns no object
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4. Intro to OOP
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Object Oriented Programming object has 2 characteristics – state, – behaviour Ex. Dog – State – name, color, breed, mood Mood = sad, happy, angry – Behaviour – barking, wagging tail, whining Ex. Java – State – Object store fields – Behaviour – methods
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Object Oriented Programming Advantages – Modularity – Information-hiding – Code re-use – Pluggability and debugging ease
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Objects Instance of the class of objects Ex. Professor Tizhoosh’s dog is named “alpha” Ex. Annie the TA’s dog is named “beta” Ex. Student A’s dog is named “delta”
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Inheritance A class inherit commonly used state and behaviour from other class – Ex. Dog small dog, big dog class SmallDog extends Dog { // new fields and methods defining a Dog would go here }
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Inheritance A class inherit commonly used state and behaviour from other class – Ex. Dog small dog, big dog class SmallDog extends Dog { // new fields and methods defining a Dog would go here class SmallDog extends Dog { // new fields and methods defining a Dog would go here } }
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