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ITT3036 Wider Curriculum BEGINNING COMPUTING Links: http://bitly.com/bundles/helencaldwell/2Blog: http://mypad.northampton.ac.uk/itt3036/
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OVERVIEW Where does computer science fit into the curriculum? How can we introduce computing skills to children? What are the practical implications of teaching programming? How can programming promote higher order thinking and problem solving?
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RESOURCES Pinterest collection http://www.pinterest.com/helencaldwel/primary-computing/ Code Club resources https://www.codeclub.org.uk/ Scratch Ed Website http://scratched.media.mit.edu/ Scratch Online http://scratch.mit.edu/
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EXPLORE STARTER PROJECTS Go to Scratch Help: http://scratch.mit.edu/help/ http://scratch.mit.edu/help/ Try out the step-by-step intro Explore the starter projects
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REMIXING PROJECTS
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SCRATCH CARDS http://scratch.mit.edu/help/cards/
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CODE CLUB PROJECTS
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EXAMPLE LESSON Learning Objectives: To understand that programs execute by following precise sequences of instructions. To be able to predict and explain how simple algorithms work across a range of applications. To be able to adjust variables to generate inputs and test outputs.
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CURRICULUM APPLICATIONS Animation Animate a pivotal scene from history Animate how to handle a playground confrontation Games Create a game sorting animals and their habitats Create a game where a shark eats all the even numbered fish Interactive art Design a set of art tools for creating a Mondrian style composition. Explore the geometric patterns of Islamic art using turtle graphics commands Music and dance Use sound and movement to demonstrate a molecular reaction Create a voice activated soundscape on the theme of a book setting Stories Create an interactive Scratch story based on a traditional tale with alternative endings Combine text and narration to tell a 5-photo story. Video Sensing Sort food into healthy and unhealthy using hand gestures Design a gesture-based spelling game based on letters in bubbles
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TAKING IT FURTHER http://www.purplemash.co.uk/sch/northampton http://www.kodugamelab.com/
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IPAD APPS Cargo Bot, Daisy the Dinosaur, A.L.E.X., Hopscotch, Cato’s Hike, Bee-Bot, Move the Turtle, Eden, Toca Boca Builder, Creatorverse, Monster Physics, SketchNation
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THINK ABOUT Using talk productively Developing problem solving skills The make-test-debug sequence Ensuring challenge for all Promoting independence Opportunities for peer review and feedback Assessment opportunities
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DIRECTED TASK Use your blog to reflect on the session. Document the development of your own programming skills and how programming can be used to enhance teaching and learning. Include reference to your wider reading and add some visual resources to illustrate your work.
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