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:: Process + Product :: Instructional Art :: Software Art ::
Code as Muse :: Process + Product :: Instructional Art :: Software Art ::
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Process over Product can creative thinking/composition be simply a matter of composition and selection of found (i.e., already made) materials? can creative thinking and making be simply a matter of creating parameters for action? (if so, who is the artist? what is the art?)
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Process over Product dynamics over stasis fluxus John Cage
chance operations/ I Ching / aleatoric music moving beyond personal intention 4’33” Yoko Ono selected Instruction Pieces Cut Piece, 1964
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Composition/ Performance
Lee Walton, F’book: What My Friends are Doing on Facebook, 2009
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Software Art software software art : Computer instructions or data. Anything that can be stored electronically is software. The storage devices and display devices are hardware. art made with software (photoshop) vs. software as art (adrian ward’s autoshop & auto-illustrator- offline - misuse at the level of utility)
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Software Art in the case of “code as muse,” software art, instructional-based art, the muse might become the variance, chance, or difference that might occur with each execution of the code or the code itself....
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Code Aesthetics CodeDOC curated by Christiane Paul
“In traditional art forms, the ‘signature’ and ‘voice’ of an artist manifests itself in aesthetics of visuals and execution. Every medium may have its specific language but in digital art, this language has a quite literal rather than figurative manifestation. The visual results of an artwork are derived from the language of code. Languages are defined by grammar and complex rules and at the same time leave space for individual forms of creative expression. Our identity and the roles we play are expressed in our use of language. One might assume that the aesthetics of artists who write their own source code manifest themselves both in the code itself and its visual results. How much of a personal signature is found in an artist’s source code? ‘CODeDOC’ takes a ‘reverse’ look at artists’ projects by focusing on and comparing the back end of the code. A dozen artists are invited to code a specific assignment in a language of their choice and to exchange the code with each other for comments. The emphasis is placed on process and data while the results are made visible only after the code. The project explores both the artist’s creative expression on the level of source code and the linguistic universe of code.”
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Code As Muse some code artists also take care to write the code is an artistic way cleverness Anna Krautgasser, Pedigree Mez / Mezangelle (misuse at the level of syntax) elegance Martin Wattenberg minimal, terse lines of code, highly executable Alex Galloway (misuse at the level of syntax)
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Conceptual Art meets Algorithmic, Generative, or Software art
Algorithm: A finite set of instructions for how to accomplish a task. Think: calculation or processing data or maybe even painting. Sol Lewitt
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Conceptual Art meets Algorithmic, or Software art
John Baldessari on Lewitt Sol Lewitt on working with assistants Sol Lewitt’s legacy
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Software Art Consider: varying interpretations
structure, implementation, interpretation, material, process Casey Reas {Software} Structures: “The catalyst for this project is the work of Sol LeWitt. I had a simple question: ‘Is the history of conceptual art relevant to the idea of software as art?’ I began to answer the question by implementing three of LeWitt's drawings in software. [Implemetations with permission of Sol LeWitt]”
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Software Art Consider: painting on wall v. on screen
Casey Reas {Software} Structures: Do these differences distort the result? If this is a work of conceptual art, the concept should remain regardless of the medium.
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Other Process based artists of note:
Lia: Dextro & Turux Mark Napier/ Potatoland
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Is Code Free Speech? It is arguably expressive....
Gallery of CSS Descramblers in response to DMCA: Digital Millenium Copyright Act of June 20th
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Assignment 2 Write an “instructional” using typical conditional statements and syntax like you’d see in a programming language like processing. Think about whether you want your instructional to be formal like Sol Lewitt or dreamy like Yoko Ono (or some combination of the two).
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Some terms in programming
functions variables statements comments
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Syntax functions often look like this: my_fuction();
statements usually have a semi colon at the end of the line: statement 1; conditionals usually have the condition in parentheses and the statements within curly brackets: for (int 1=0; i<5; i++){ dosomething; }
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Logical Operators && --> and || --> or ! --> not
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Conditional Statements
If statements For loops While loops
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Assignment 2 Write an “instructional” using typical conditional statements and syntax like you’d see in a programming language like processing.
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DANM EXHIBITION: Permutations
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