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Welcome to Coten End’s E-Safety awareness evening.

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Presentation on theme: "Welcome to Coten End’s E-Safety awareness evening."— Presentation transcript:

1 Welcome to Coten End’s E-Safety awareness evening

2  Social Media  Questionnaire Results  Gaming & Apps  YouTube  Useful websites  Questions & Answers

3  Using search engines to search for content  Sharing images  Sharing videos – Vine and YouTube  Using social networking sites  Having online conversations – either with an individual or as a group  Playing online games whether through a console or an app

4 The ‘oldies’ The ‘new’

5  It is not our job to scare children away from social media – it will be used more and more every year  We must educate children about what should be shared online – “Would I share this with my mum and dad? My best friend? My teacher?” – is the question children should always be asking when sharing on social media  As parents and educators we must familiarise ourselves with the technology children are using to socialise or we will be unable to monitor it

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7  Both Facebook and Twitter do not allow under 13s to have accounts and when accepting their terms and conditions on creating an account you are stating that you are over the age of 13.  This means that if someone under the age of 13 is the victim of cyberbullying, abuse, harassment or worse, the websites have no legal responsibility.

8  In an online study, 73% of children felt that they do not feel protected from bullying or hacking on Facebook  Children are most at risk from cyberbullying and this is almost always carried out by peers  Photos can be spread around numerous Facebooks and users have no right to take them down or ask for them to be taken down unless they break Facebook’s photo policy  Due to the nature of Facebook being to share ‘what’s on your mind’, children can easily post inappropriate statuses when feeling emotional…as can adults

9  Twitter has similar problems to Facebook but is more likely to be used by children in an attempt to get celebrities to follow them  The main danger is that online predators will create fake celebrity profiles in an attempt to get followers and find out information  Both Twitter and Facebook can be set to have strict privacy controls so as to ensure that people can not view your information without permission – everyone using the sites should do this.

10  Instagram is a social media platform designed specifically for the sharing of photos and videos – again its policy states you must be over 13  One of the main concerns is that you must have parental permission to post pictures of under 18s online and Instagram photos will often be of groups  The risk of strangers being able to view pictures is a concern even if your own profile is private

11  Instagram is the most widely used of the social media platforms by children under the age of 13  Even if they are following all the rules and have all of the privacy settings, users will definitely see inappropriate content when browsing Instagram

12  The most simple, yet potentially most dangerous form of new social media.  Snapchat allows users to share a photo or 10 second videos with their phone contacts or any ‘followed’ Snapchat users instantly  These snaps ‘disappear’ after being viewed once but all modern phones have the ability to take screenshots  Due to it being an app, not a website, any child with a phone can download it for free and sign up

13  Snapchat has exploded in popularity over the last two years.  It is mainly used to share ‘selfies’ with a short comment underneath.  Due to it not being shared on a public platform, children can share inappropriate pictures/videos thinking that it will not be shared anywhere else.  Share Aware Share Aware

14  In a recent study by the NSPCC, the majority of children experienced the following at some point when using social media:  Seeing inappropriate content  Being contacted by strangers  Bullying  Fake profiles  Having privacy breached  1 in 5 8-11 year olds have an active social media presence  This usually increases dramatically as soon as children go to secondary school

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16  Any children who play video games online through PlayStation or Xbox will hear conversation of an inappropriate and misleading nature  It is possible to turn off speakers so that other unknown users can not be heard when playing the game – we recommend that all parents do this so that children are not exposed to abusive, racist and homophobic language.

17  What children can do on age rated games is increasing dramatically, becoming more inappropriate and much more graphic.  Over 1/3 of our Years 4/5/6 children stated that they play games with a 15 or 18 certificate, including Grand Theft Auto.

18  Noticed the increase in adverts?  The company Supercell made 892 million dollars in 2014 – a lot of this money is made through the purchasing of the games virtual credits; an estimated 90% of which is bought by under 18s.  These games work on a policy of build something, wait a few hours for it to complete, come back and build the next thing.

19  Although children may not spend hours at a time on the app, checking progress can quickly become an obsession.  For example, it’s 7pm and a user starts to ‘build’ a virtual army, they are told it will take 6 hours to complete. In this situation, many children will make sure that they are awake or near their device to start the next process regardless of what time it is.  Feedback I have had from parents indicates that numerous children in our school are active on these games very late at night. This is known because of the games messaging capabilities.

20  Many games allow this function and it can cause major issues, especially with cyberbullying.  Group messaging can make children feel like they are not the main perpetrator of bullying and that they are simply on the periphery.  The majority of cyberbullying is done in large groups and game messaging services are difficult to monitor.  Be aware, and ask your child to show you the group messages so that you can monitor your own and other children’s comments.

21  YouTube provides us all with entertainment, but do you want your child to be the subject of that entertainment?  Whether it is a silly dance or an ill advised stunt, once a video goes viral, the majority of people with access to the internet view it.  Even though they are often perfectly innocent, is it something you want everyone to know your child for?  Do not allow your child to post any videos of themselves online. What might be a prank can look violent and inappropriate. No one who has been involved in an offensive or violent YouTube video that has gone viral will get gainful employment.

22  Is it likely that as a teenager you would want your peers to be able to find videos of you on YouTube from when you were 8-12 years old?  No one can predict what will go viral and no one can prevent a video from being shared repeatedly.  Videos can, of course, become a source of humiliation and bullying.  Do not allow anyone under 16 to have a YouTube channel where they feature in the videos themselves

23 As a school, we are aware that many of our children have a social media presence even though they are under the required age. We are concerned that not all parents are aware of their children's’ presence online, especially when using apps such as Snapchat and playing games which also allow group messaging. Children are at even more risk when they go to secondary school and e-safety support from secondary schools is currently not the best.

24  The findings of a 2013 survey of 825 British children between 7 and 16 years of age are listed below:  1. 42.1% of kids admit they have seen online porn. One in 16 have been exposed to hardcore pornography. 2. One in 12 have exchanged messages with sexual content to other people, while one in 25 have sent graphic photos of themselves. 3. 25% of children get away with pretending to be older to get an account online. 4. One in 20 children admitted arranging a secret meeting with someone they met online. 5. Almost three in 10 parents (29%) let their kids use the internet without any restrictions or supervision.

25  Monitor It is important that from an early age children’s online presence is monitored carefully. Creating a clear and transparent system means that you can monitor behaviour without restricting their access to social media and its many positives  Educate Children need to know that nothing they share online is private or secure and they must only share content that they would share with you.

26  Quick solution?  Decide a time when all phones or devices are kept downstairs. It’s probably a good idea to do this as adults as well! We too are guilty of overusing our phones and devices after all.

27  With apps such as Snapchat, it can be very difficult to monitor what is shown.  There are other apps which allow children to share photos, such as WhatsApp. This app at least keeps a log of conversations whereas it is impossible to monitor conversations on Snapchat.  Have a set amount of time that children are allowed to go online, whether its gaming or social media.

28  http://news.warwickshire.gov.uk/blog/2015/ 03/01/somethings-not-right/ http://news.warwickshire.gov.uk/blog/2015/ 03/01/somethings-not-right/

29  If you are interested in setting up filters and parental controls on devices then please visit the following website:  http://www.saferinternet.org.uk/advice-and- resources/parents-and-carers/parental- controls

30  www.saferinternet.org.uk www.saferinternet.org.uk  www.safenetwork.org.uk www.safenetwork.org.uk  www.net-aware.org.uk www.net-aware.org.uk  www.nspcc.org.uk – particularly their work on ‘ShareAware’ www.nspcc.org.uk

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