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GCSE PRODUCT DESIGN/RM AQA Specification
Major Project Guidance Updated Adapted by Dave Barratt Version 2.1
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GCSE Product Design : Index
Section 1: Investigating The Design Context Sheet 1. Context and Brief Sheet 2. Analysis of existing products Sheet 3. User Profile / Client Interview either… Sheet 4a.Research on an Art Movement or… Sheet 4b. Observational Drawings page Sheet 5. Research Summary and Specification Section 2: Development of Design Proposals (inc. Modelling) Sheets 6 & 7. Sketch Designs Sheet 8. Evaluation of Sketches Sheet 9. Final SKETCH Proposal Sheet 10. Sketch Model (evidence of physical and/or CAD modelling) & Modifications Sheet 11. “MESS” Development Sheet 12. Graphical Development /Packaging Initial Design Sheet 13. Packaging/Poster/Leaflet Design (Nets) Sheet 14. Materials & Processes Sheet 15. Standardised Part(s) Drawing with dimensions Sheet 16. Final Design Working Drawing (including a Cutting List) Sheet 17. Final Design 3D Drawing Sheets 18 & 19. Making Diary Sheets 18 & 19. Making Diary Section 4: Testing & Evaluation Sheet 20. Finished Product Sheet 21. Evaluation of Product Sheet 22. Improved Design Sheet 23. Commercial Production
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90 GCSE Product Design : Marking Breakdown
Each section of your coursework folder is worth a different amount of marks. As you can see, the sections covering the Development of your design and the practical (Making) are worth almost ⅔ of the overall folder grade. Note that the marks awarded for communication are relatively small, so WHAT you include in your folder is far more important than HOW it is presented. 90
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Investigating the Design Context
GCSE Product Design Sheets 1-6 Section 1 Investigating the Design Context
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This whole section should take around 4-6 hours!!!
GCSE Product Design – Section 1: Investigating the Design Context marks out of 8 This whole section should take around 4-6 hours!!! Above is the mark scheme for what you must do to gain between 7 marks and a full 8 out of 8 for the first section of your folder. You should include an A3 page on each of the following for this section: Sheet 1. Context and Brief Sheet 2. Analysis of existing products Sheet 3. User Profile / Client Interview Sheet 4. either… Research on an Art Movement or… an Observational Drawings page Sheet 5. A page that includes both a Research Summary and a Specification
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Mind Map / Spider Diagram
GCSE Product Design – Section 1: Investigating the Design Context Sheet 1. CONTEXT & BRIEF The Problem Copy out the problem you have chosen from the choices available, add more detail to make the problem more personal if you wish (Get this checked by your teacher). Mind Map / Spider Diagram Create a Spider Diagram with as many branches as you can. Use ACCESSFM for ideas. Other questions you could ask yourself & answer might be : What will it be used for? What materials could I use? Who will use the end product? Where will it be used? What sort of shop/retail outlet will it be sold through? Are there any cost restrictions that will influence my design? Design Brief Write out a Design Brief in your own words, thinking about the problem, what it means to you and how you might use this to create your own design. I am going to design and make a ……..……….. that will ……………………………… ……………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………… Project Title Materials Aesthetics Safety Target Market Function Your Name Candidate Number GCSE Product Design Project Title
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Example of good annotation of one existing clock
GCSE Product Design – Section 1: Investigating the Design Context Sheet 2. EXISTING PRODUCTS Analyse approximately 4 existing products in detail. Use ACCESSFM as a starting point for your analysis. Each product should be annotated with at least 4 descriptive labels and perhaps one or two very descriptive paragraphs describing them. (Don’t just state the obvious! Either research or make ‘best guesses’ at designers or other products they may be influenced by / cost / who they may be aimed at / any environmental responses they may have / approx dimensions (in mm) / Safety features you know about / How they work / What materials they are (or look like they are) made of.) Example of good annotation of one existing clock for added stability
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GCSE Product Design – Section 1: Investigating the Design Context
Sheet 2. EXISTING PRODUCTS
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User Profile Client Interview
GCSE Product Design – Section 1: Investigating the Design Context Sheet 3. USER PROFILE / CLIENT INTERVIEW In this sheet you should look to identify the intended target market and/or end-user of your product. User Profile Ask yourself the following questions: What is my intended Target Market / End-User? Are they the same? (Target Market vs. End-User) Who are they? (Age Range / Likes / Dislikes) What might they look for in my product? (Price / Design / Materials) example: Client Interview Find someone you can identify as fitting your User Profile and write a short paragraph explaining why their opinions would be relevant to your research.. Then, write an interview that you will ask to that person. Make sure you ask ‘open’ questions that are relevant, aimed at the right level for your interviewee and that will give you answers you can use to feed forward into your designs. It might be useful to separate your questions into those about FORM (how it will look) and FUNCTION (how it will work). Use ACCESSFM to make sure you cover lots of relevant areas. Using the information in the Design Brief, my USB stick will be aimed at teenagers aged between 11 and 15 years. Many teenagers like pop music so I am going try to use imagery from music television graphics (e.g. MTV) to influence my design. My product will need bright colours (Acrylic might be a good material to make it from) and look cool, as well as being relatively cheap for teenagers to be able to afford it. It might be a good idea to record or video this interview (get permission first!) and use it to write a transcript of the answers. Try and get a photo of you conducting the interview. Your Name Candidate Number GCSE Product Design Project Title
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GCSE Product Design – Section 1: Investigating the Design Context
Sheet 3. USER PROFILE / CLIENT INTERVIEW
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GCSE Product Design – Section 1: Investigating the Design Context
Sheet 4a. ART MOVEMENT RESEARCH You will need to complete ONE of the two following sheets – EITHER a research page on an ART MOVEMENT of your choice OR an observational drawings sheet. Example of some ways you could analyse a Design Movement Art Movement Research Decide on the Design Movement you are going to study. What are the KEY features of this movement? Think about…. SHAPES THEMES or INFLUENCES COLOURS (Palettes) You must use your own words and ideas (not COPY & PASTE from Wikipedia!!) USE PRINTED PICTURES & HAND DRAWN DIAGRAMS & SKETCHES TO ILLUSTRATE THESE POINTS The above should be the main part of your sheet – as an extra, you could write (and illustrate) a few paragraphs on……. How the movement started The “ethos” (or thinking) behind the movement Key Designers from the movement and some examples of their work Pop Art uses images from popular culture and twists them with bright and unusual colour or unexpected contexts. Themes include celebrity icons (e.g. Marilyn Monroe) or ………………. (e.g. ………………..). Pop Art originated in ………… in the 19…….s and famous artists include ………………….……………. ……………………………………………………………………………………………………….
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Observational Drawings
GCSE Product Design – Section 1: Investigating the Design Context Sheet 4b. OBSERVATIONAL DRAWINGS If you didn’t do a research page on an Art Movement, you must complete an OBSERVATIONAL DRAWINGS sheet. Observational Drawings Gather images of real life objects, but preferably ‘real things’ to observe and draw based on your brief. Sketch and draw these but only use them as a STARTING POINT…. Start by looking at: SHAPE TEXTURE COLOUR ….and think about how you could use these things to influence your design thinking. Next, start trying to “stylise” or simplify what you have drawn to get GRAPHIC REPRESENTATIONS of these objects. You could then try to ABSTRACT these simplified drawings in some way….. You could look at a variety of themes…. ..…or other work or artists that have been influenced by similar things…. REMEMBER TO ANNOTATE & EXPLAIN EVERYTHING!!! and SAY HOW YOU CAN USE THIS TO INFLUENCE YOUR DESIGNS Andy Goldsworthy
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GCSE Product Design – Section 1: Investigating the Design Context
Sheet 4b. OBSERVATIONAL DRAWINGS
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Research Summary Specification Specification
GCSE Product Design – Section 1: Investigating the Design Context Sheet 5. RESEARCH SUMMARY & SPECIFICATION This sheet needs to be split in two – a Summary or conclusion of what you’ve done & learnt in the previous 3 sheets, followed by a Product Specification. Research Summary This half is basically a conclusion to all your initial research. Answer the following in a paragraph or two for each of these previous sheets: Existing Products sheet Client Questionnaire sheet Design Movement or Observational Drawings What I did. Why I did it. What did I hope to find out? What did I actually found out? What’s been influential & why? …and most importantly….. HOW HAVE THESE FINDINGS AFFECTED MY DESIGN IDEAS ???? Specification On the other half of the sheet, you need to write a Design Specification. This is like a ‘shopping list’ of all the things your product must be like or do. Use ACCESSFM questions to produce at least 10 ‘points’ and give each a reason why. You don’t need to tie down your final design too exactly, but you should give specific examples (maybe min or max or specific possibilities). Specification On the other half of the sheet, you need to write a Design Specification. This is like a ‘shopping list’ of all the things your product must be like or do. Use ACCESSFM questions to produce at least 10 ‘points’ and give each a reason why. You don’t need to tie down your final design too exactly, but you should give specific examples. (a Grade C Specification point) My design must not contain small parts. (a Grade B Specification point) My design must not contain small parts because children could try to eat them and may choke. (a Grade A Specification point) My design must not contain small parts, certainly no less than 20mmx20mmx20mm, because children could try to eat them and may choke Your Name Candidate Number GCSE Product Design Project Title
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GCSE Product Design – Section 1: Investigating the Design Context
Sheet 5. RESEARCH SUMMARY & SPECIFICATION Use mm, not cm or inches
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Design Development (inc. modelling)
GCSE Product Design Sheets 6-19 Section 2 Design Development (inc. modelling)
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GCSE Product Design – Section 2: Design Development (inc. modelling)
marks out of 32 The Design Development section is worth almost ⅓ of your TOTAL coursework mark so you must do it well. Above are details how to gain between 26 and 32 marks out of the full 32 for this section.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheets 6-19 To complete this (large!) section of your folder, you will need to complete the following sheets: Sheets 6 & 7. Sketch Designs Sheet 8. Evaluation of Sketches Sheet 9. Final SKETCH Proposal Sheet 10. Sketch Model (evidence of physical and/or CAD modelling) & Modifications Sheet 11. “MESS” Development Sheet 12. Graphical Development /Packaging Initial Design Sheet 13. Packaging/Poster/Leaflet Design (Nets) Sheet 14. Materials & Processes Sheet 15. Standardised Part(s) Drawing with dimensions Sheet 16. Final Design Working Drawing (including a Cutting List) Sheet 17. Final Design 3D Drawing You will also be awarded marks in this section for the way you record and evidence the Making of your finished practical piece. Sheets 18 & 19. Diary of Making You are expected to take approx 16 hours to complete this entire section of work!
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheets 6 & 7. SKETCH DESIGNS Fill the next couple of pages with at least 10 ideas, play around with various shapes and ideas that meet the needs of your Design Brief and Design Specification. Add notes to explain each of your ideas (mention your specification, brief and research where appropriate), Only use a splash of colour at this stage. Give each sketch a number. 1. 3. Mention possible materials and approximate sizes (in mm) for each. 2. 4. 5. You don’t need to create 10 completely different designs – use 4x4 and/or cloning exercises to produce different variations too.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheets 6 & 7. SKETCH DESIGNS
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 8. EVALUATION OF SKETCHES (against Specification) Construct a table in Word or Excel with all the Specification points you outlined on Sheet 5 down the left hand column. Rate each design out of 10 for each Specification point - Some will be difficult to judge from a drawing, make your best guess. Total up all the scores to give an overall Total mark for each design. Finally and very importantly, write a Summary of Results at the bottom. A paragraph or two explaining in depth any reasons why you think each design achieved that particular total score. Focus particular attention on the ones that scored lowest & highest, but you need to make clear why they are good or bad.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 8. EVALUATION OF SKETCHES (against Specification)
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 9. FINAL SKETCH PROPOSAL Using the Sketch Designs (on Sheets 6 & 7) and the Evaluation Table results and Summary on Sheet 8, develop your design into one final sketch proposal. Annotate this drawing well – use the guidelines for Sheet 2 to make sure your notes are DESCRIPTIVE. This design can be one of your sketch designs that got the best rating (or feature parts of the other designs that scored well) Draw in three-dimensions using a standard 3D drawing technique (isometric, 1-point or 2-point perspective) and include colour (tonal shading techniques) & possibly thick-and-thin-lines for impact
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 10. SKETCH MODEL(s) & MODIFICATIONS Make a model (usually from card or modelling foam). You may wish to create a CAD model in 2D (e.g. 2D Design) or, better still, 3D (e.g. Google Sketchup / ProDesktop) – SHOW SCREENSHOTS OF THIS CAD MODEL TOO. Photograph and evaluate this model listing the good and bad points and further improvements and modifications you have made or could make.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 10. SKETCH MODEL(s) & MODIFICATIONS
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 11. M.E.S.S. DEVELOPMENT (Moral, Environmental, Social and Sustainability Implications) Place a photocopy of your “Final Sketch Proposal” and evaluate / annotate it against the 6 R’s, suggesting ways/reasons to improve it against environmental & sustainability considerations. Also think about social and moral factors that may affect the way you design/package your product. 1. Explain how you think your design is Sustainable 2. Explain how your design is not Sustainable. 3. Suggest ways to make your design more Sustainable. My finished design could be considered to be Sustainable because …. My finished design is not Sustainable because …. My finished design could be made more Sustainable by …. Moral and cultural issues Some products might not be suitable for certain markets because of moral, cultural or religious reasons. If this is the case you need to highlight this in your evaluation and suggest how the product might be altered to make it acceptable e.g. your jewellery design might be based on a “Gothic” theme; some people would object to the satanic/evil imagery associated with that style. Or, your clock might be based on Pop Art; Pop Art is closely associated with American culture and it might not sell very well in countries that are occupied by American forces. Add notes on your page where you think it is appropriate.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 11. M.E.S.S. DEVELOPMENT (Moral, Environmental, Social and Sustainability Implications)
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My Design Fonts Colours
GCSE Product Design – Section 2: Design Development (inc. modelling) Sheet 12a. GRAPHICAL DEVELOPMENT The careful choice of colours and fonts in your graphic work can have a very significant affect on how people relate to the design. This is what is known as ‘emotional response’ and as the designer you can control how the public relate to and feel about your design. Colours Fonts MY DESIGN Upper case letters make the words look important like headlines my design Lower case letters make the words seem child-like and unthreatening My Design Adding italics gives the words energy and movement Letters with serifs make the words look formal… …even in lower case Letters of different height and angles make the words look playful and fun Bright spectrum colours appeal to a young market More muted shades appeal to an older more sophisticated market You can also darken colours as well as making them less intense Lightening the colours makes them fresher looking and arguably more feminine My Design Putting letters into perspective makes the words look dynamic and give the appearance of depth
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 12a. GRAPHICAL DEVELOPMENT
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Inform Protect Advertise Contain
GCSE Product Design – Section 2: Design Development (inc. modelling) Sheet 12b. PACKAGING INITIAL DESIGN Generate a RANGE (not lots of rectangular boxes!) of designs for a suitable package for your product (5–10 ideas) For each design show a 3D sketch, net layout and annotate using IPAC and discuss suitable manufacturing methods Use the colours you selected in the colour development section to emphasise the important information Inform Protect Advertise Contain Product and Company Name Logo Barcode Instructions Ingredients/contents Recycling symbols Colour and Product Branding MUST INCLUDE!
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 12b. PACKAGING INITIAL DESIGN You may wish to analyse some existing packaging to help you create your design Make a note of colours, symbols, logos and all information shown and describe what’s there and why.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 13. PACKAGING/ POSTER/ LEAFLET DESIGN Final Design for Packaging/Leaflet/Poster …And a QUALITY 3d sketch of the final design with annotation Include screen shot of 2d Design Drawing of the net OR manufacturing plan if other than a cardboard net. Annotate with notes describing which tools you used to create the drawing…
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 13. PACKAGING/ POSTER/ LEAFLET DESIGN
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 14. MATERIALS & PROCESSES This sheet must include the following: Joining Methods Finishes Samples Process Trials It is vital that you experiment with different materials and joining techniques to achieve similar outcomes (e.g. CAD/CAM vs. traditional methods) so you can use the best / most efficient for the making of your Final Product. You must RECORD EVIDENCE of this process & describe what you learn by doing it.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 15. STANDARDISED PART(s) DRAWING(s) As a designer, you may not need to design every single part of your product. Often, standardised components are bought in to be used. If one is relevant to Your design, it is important you have a thorough knowledge of the restrictions its size and shape may place upon your product’s design. Create a sheet completing an accurate third-angle orthographic projection (with dimensions in mm) of any standardised components that you may need to incorporate into your design. 9mm
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 15. STANDARDISED PART(s) DRAWING(s)
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Part Name/Description (Length x Width x Thickness)
GCSE Product Design – Section 2: Design Development (inc. modelling) Sheet 16. FINAL DESIGN WORKING DRAWING (inc. Cutting List) Produce a “Third-Angle Orthographic Projection” of your product (possibly in 2D Design). Add all the sizes needed to make it (in mm), show the SCALE you’ve drawn it at & the correct notation Part Name/Description Material Size (Length x Width x Thickness) Quantity (Number required) You should also add a Cutting List on this sheet listing all the materials (&sizes) needed to make your product.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 16. FINAL DESIGN WORKING DRAWING (inc. Cutting List) Make sure you show stock size of material (e.g. 3mm Acrylic (Blue) Scale should be shown
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 17. FINAL DESIGN 3D Drawing Use a standard 3-dimensional view (isometric / 1- or 2- point perspective) or create your model in a 3D CAD package (e.g. ProDesktop or Google SketchUp) and create a final presentaion drawing of your product. You may try drawing an “Exploded View” (below) showing all joining and production method, dimenions and materials.
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheet 17. FINAL DESIGN 3D Drawing
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheets 18 & 19. MAKING DIARY Your Making Diary will be an essential feature of your coursework and will allow you to gain some good marks in the Design Development section if completed to a good standard (and it’s really easy to do!) Record EVERY STAGE of the process you go through to make your final product model with PHOTOGRAPHS and NOTES. For each stage of the process, make a record of: What you did (the process) What Health & Safety rules you observed What tools/machinery/software you used What materials you were using How long that particular process took It is really important that you include anything that went wrong or if you re-did any part (and explain why.)
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GCSE Product Design – Section 2: Design Development (inc. modelling)
Sheets 18 & 19. MAKING DIARY
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GCSE Product Design Section 3 Making
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You are expected to spend approx. 16 hours on this section
GCSE Product Design – Section 3: Making marks out of 32 The actual MAKING of your finished product is a very important part of your overall coursework mark (32 marks out of 90). **As already noted in Section 2, marks will ALSO be awarded for the way you record and evidence your Making in the Design Development section (Making Diary)** You are expected to spend approx. 16 hours on this section
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GCSE Product Design Sheets 20-23 Section 4 Testing & Evaluation
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You are expected to spend approx. 6 hours on this section
GCSE Product Design – Section 4: Testing & Evaluation Sheets 20-23 The Testing and Evaluation section of your folder is worth 12 marks out of 90 and is an important part of the design process where you can assess how well your product meets the Brief & Specification and decide how to make it better. **Remember – even the best designs have room for improvement** Sheet 20. Finished Product Sheet 21. Evaluation of Product Sheet 22. Improved Design Sheet 23. Commercial Production Sir James Dyson is continually evaluating & improving the design of his ground-breaking vacuum cleaner to make it better. You are expected to spend approx. 6 hours on this section marks out of 12
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GCSE Product Design – Section 4: Testing & Evaluation
Sheet 20. FINISHED PRODUCT Include as many photos of your finished product as you can to show clearly the skills and quality of finish you have achieved. Explain why you changed what you did; this could be a personal preference or as a result of having difficulty making something. (Note the differences can be aesthetic, material, scale etc.)
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GCSE Product Design – Section 4: Testing & Evaluation
Sheet 21. EVALUATION OF PRODUCT List the specification points and assess how well you have addressed them. Ask other people’s opinions about your design. Ask them closed questions as you get much clearer answers. e.g. Do you think the design matches the look of Pop Art? Do you think that the chosen materials work well or would you choose different materials? Do you think it is easy to read the time on the clock? Would you wear this piece of jewellery? Do you think it would appeal to the target market? What self image do you think the wearer is trying to promote? Take pictures of the clock or jewellery in use; is it stable or comfortable? does it fit the packaging? is it easy to get on and off? is the battery easy to change?
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GCSE Product Design – Section 4: Testing & Evaluation
Sheet 21. EVALUATION OF PRODUCT
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GCSE Product Design – Section 4: Testing & Evaluation
Sheet 22. IMPROVED DESIGN Using the responses from your evaluation and testing draw an improved design. State on the drawing what the improvements/ alterations are and why you have made them.
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GCSE Product Design – Section 4: Testing & Evaluation
Sheet 22. IMPROVED DESIGN
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Only include pictures/diagrams of relevant production methods.
GCSE Product Design – Section 4: Testing & Evaluation Sheet 23. COMMERCIAL PRODUCTION Only include pictures/diagrams of relevant production methods.
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GCSE Product Design – Section 4: Testing & Evaluation
Sheet 23. COMMERCIAL PRODUCTION
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GCSE Product Design ALL Sheets Section 5 Communication marks out of 6
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TEACHER ONLY- Development
No doubt there will be some development of this resource, any thoughts can be added on these two pages, PLEASE INFORM R BOND SO THAT THIS VERSION CAN BE UPDATED READY FOR NEXT YEAR Your Name Form GCSE Product Design Project Title
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