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Touching is Good Game Design for the Nintendo DS Nick Balogh Computer Science Senior Project Union College Prof. Burns
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Nintendo DS
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DS Game Design
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Design Challenges
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Question How do you design a “good” game for the DS??
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My Approach Good Game Design Principles Game Development User Testing Evaluation of player feedback
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Buttons vs. Stylus
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My Game
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Game cont…
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Experiment User plays with both control schemes Survey Challenge Rewarding Preference Score Mastery Learning Curve
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Results More challenging control scheme Rewarding on success n= 15
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More Results Preference to play again Score better with n=15
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Conclusions The touch screen controls provide a better way to interact and play the game DS Games in general Touching is Good!
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Future Work Additional testing Different tests Expand Combos Complex actions Multiplayer Another game to test screen variations
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Questions? ?
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