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1 Proxy-Assisted Techniques for Delivering Continuous Multimedia Streams Lixin Gao, Zhi-Li Zhang, and Don Towsley
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2 Agenda Related work Proxy-Assisted Video Delivery Architecture Proxy-Assisted Catching Proxy-Assisted Selective Catching Simulation results Conclusion
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3 Related Work Multicast Techniques Client pull BatchingPatching Server- push -> Typically designed for “hot” (frequently requested) objects -> Fixed number of multicast channels
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4 Limitations of current technology Server and network resources (Server I/O bandwidth and network bandwidth) are major limiting factors in widespread usage of video streaming over the internet Need techniques to efficiently utilize server and network resources Service latency and popularity of video object should be considered
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5 Proxy-Assisted Video Delivery Architecture
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6 Advantages of proxy-assisted video delivery Latency reduction without increasing demand on backbone network resources Need to store only the initial frames hence feasible with large data volume I/O bandwidth requirement on proxy server is insignificant, since responsible for limited number of clients
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7 Classification Proxy-assisted video delivery architecture Proxy-assisted catching Proxy-assisted Selective catching Proxy-assisted catching : Suited for “hot” video objects Proxy-assisted selective catching : Even suited for “cold” (less frequently requested) video objects
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8 Advantages of proposed architectures Reduce the resources requirements at central server Reduce service latency experienced by clients Assumptions Client can receive data from 2 channels simultaneously
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9 Proxy-Assisted Catching Reduces service latency by allowing clients to join an ongoing broadcast Clients catch-up by retrieving initial frames using unicast channel from proxy
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10 Proxy-Assisted Catching Partition function used
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11 Optimizing Server and network bandwidth are major bottleneck. Hence reducing total number of channels required Trade-off between -> Number of dedicated channels by server -> Storage space required by proxy
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12 Terms involved N : No. of video objects on central server L : Length of video λ : Request rate (Poisson distribution) K : Server channels to broadcast video K* : Optimal number of server channels i : Video object no. j : Broadcasting frame
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13 Calculation No. of proxy channels required : Total no. of channels required : Tradeoff between number of server channels and expected number of proxy channels required for catch-up
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14 Calculation contd.. Optimization problem : Expected number of channels : Optimal no. of server channels Optimal no. of proxy channels
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15 Controlled Multicast Client pull technique Allows client to join the ongoing multicast if it requests with a certain threshold time T i Else a new multicast channel is allocated Proxy-assisted Controlled Multicast Proxy pre-store the initial T i frames of video Missing portion of video is send separately through a unicast channel Good technique for “cold” video objects
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16 Comparison with Proxy-Assisted Controlled Multicast Total no. of channels required for controlled multicast is : For large value of λ no. of channels required by proxy-assisted catching is less Verified using following setup : L : 90 min. video object
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17 Observation 0.4
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18 Proxy-Assisted Selective Catching Combines Proxy-Assisted Catching and Controlled Multicast Broadcast most frequent videos using Proxy-Assisted Catching and less frequent videos using Controlled Multicast
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19 Classifying “Hot” and “Cold” videos Hot video if Total no. of channels required using catching Total no. of channels required using controlled multicast
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20 Simulation results Simulation settings N : No. of video objects on central server λ : Request rate (Poisson's distribution) Simulates 150 hours of client requests K i * : Broadcasting channels for “hot” video objects Remaining channels for controlled multicast First-come-first-serve basis
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21 Assumptions Sufficient proxy resources to store prefixes for all videos Proxy server has 40GB of storage space and I/O bandwidth of 88 Mb/s
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22 Waiting time vs. total number of channels 710 900 λ = 50
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23 Waiting time vs. Arrival rate λ varies from 40 to 80 Total no. of channels = 700
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24 Total no. of channels vs. arrival rate 100 150 Performance of selective catching and catching same
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25 Waiting time vs. Server channels 460 700 36% saving in number of channels required at central server
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26 Number of channels vs. Arrival rate Significant reduction in central server channel requirement
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27 Waiting time vs. Server channels Advantage of proxy-assisted selective catching does not critically depend on availability of proxy storage space
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28 Conclusion Approach is proved using quite realistic simulations without any major assumptions If the arrival rate exceeds beyond certain assumptions then the service latency will increase
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