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Published byAndrew Townsend Modified over 9 years ago
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Kansei Analysis for Ubiquitous Robots Interacting with People in Dynamic Environments
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Contents Introduction Introduction Human Behavior Human Behavior Personal Space Personal Space New system New system Future aspects Future aspects Construction Construction Summary Summary
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Introduction Mobile robots, Autonomous robots, Android robots Humanoid Robots (Human LIKE robot???) Features: Interaction with Humans Imitate human actions
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Requirements Human like appearance Human like behavior Human like feelings
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Moving Around People Moving around Interactions with humans Form in queues
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Queuing Forming a line of people
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What to Consider
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Dos and Don`ts
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Line Modeling
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Perfect Line Appropriate Spacing
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Nakauchi Model Nakauchi Model of a Human
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Personal Space Nakauchi Model of personal space when people are forming a line
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Forming Line Nakauchi Model of line of people
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Simplified Version Average distances with reference to generalized circular diameter of a human
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Generalization Considered as a percentage of 177.8% in front, 44.4% behind and 66.7% in sides as the following proportion yields. (a_dist. / g.c.d.) X 100%
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Application
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Other Factors Shape Size Colour Sound Ohh!
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Relationships Size and Distance –Distance = K 1 + K 2 Size Shape and Distance –Distance = K 3 + K 4 Shape
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Moving Around Safe distance (sd) and Personal distance (pd) (personal space)
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Show Feelings Eyes and Mouth Happy Unhappy
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Experimental Setup
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Measure for Personal Space
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Indication of Feelings FaceFine HappySad
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Fuzzy System Fuzzy inference system Fuzzy inference system Distance Rate of change Feeling
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One Output 1 2 3 4 5 6 7 011 0 1 Distance = 0.372 Rate of Change = 0.136 Feeling = 0.454
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Some Considerations Making voice messages Object identification and response Shuu... Wow
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Human interaction Recognition of –Voice –Gesture HumanRobot
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Summary Social rules Human feelings identification –Personal space Show some feelings –Eye colour –Mouth shape More analysis into personal space –Shape –Colour Using voice Identify gestures More friendly human interaction In the future:
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