Download presentation
Presentation is loading. Please wait.
Published bySilvia Gilmore Modified over 9 years ago
1
ICS 61 - Graphics
2
Light
3
Color Wheel
4
Color Perception
5
Rods and Cones
6
Red Green Blue
8
Hue Saturation Value
9
Pixels
10
2-D Graphics – Approaches Sprites (pixels, created in advance and stored in a file) Primitive shapes (squares, circles, etc.) Text Vector graphics (e.g., Flash) - outlines Set each pixel – probably with an algorithm (e.g., to make fireworks). “Particle systems”
11
Sprites In Scratch, the different frames are called “Costumes”.
12
Vector graphics Source: http://www.intmath.com/vectors/vector-art.php Vector based images can be zoomed without pixelation. Ugly zoomed raster image. A vector image’s outline is defined by mathematical curves.
13
Text – vector and bitmap
14
Particle Systems
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.