Download presentation
Presentation is loading. Please wait.
Published byAdam Walter Manning Modified over 9 years ago
1
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Planning Your Mobile Entertainment Strategy
2
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
3
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
4
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy The Underlying Driver of Mobile Entertainment Strategy It’s about personalization
5
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Settling the ”Voice vs Data” Debate Goal is to sell units and keep them Selling and keeping customers is built on differentiation Voice is voice (coverage notwithstanding) Data is differentiation Differentiation = Sales + Loyalty = Market Share Debate is really an internal one Market is settling the debate with their money
6
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Consumer vs Enterprise Data Enterprise – Robust Solutions oriented Typically requires more “Consultative” sales Consumer – Every phone, corporate or individual, is personal device Every phone can be personalized Distribution of product is already in their hands Marketing programs directed to handset Sales becomes viral and intuitive Bottom line – Through service personalization Augment revenues Increase loyalty Market and distribute directly to handset Leverage scalable distribution
7
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
8
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy The Four Key Money Makers in Mobile Entertainment 1. Mobile Web Internet access via a handset 2. Downloadable Content Ringtones Wallpapers Games Video 3. Multimedia Messaging Camera phone enablement 4. Premium SMS “Off deck” content delivery Mobile marketing campaigns 8
9
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Numbers Don’t Lie 2005 US Content Downloads – Doubled to 575 m generating $1.3b 2005 data ARPU up 76% 2005 voice ARPU down 3% Sales Mix Ring Tones 58% Games 28% Wallpapers 12% Videos 2% (growth product)
10
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
11
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Mobile Entertainment Value Chain Consumers Application/ Content Aggregation Consumer Facing Portals Content Creation Application Creation Transaction Mgmt/ Billing Wireless Network Software Development Community Record Companies Publishers & Broadcasters Content Aggregators Entertainment Ecosystem Content Aggregators Carriers Billing Companies
12
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
13
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Mobile Browsing Basics WAP browsing is the workhorse for mobile data Infrastructure – Wireless Application Protocol Gateway (WAP) Can be in-network or a hosted services All Handsets are WAP-ready All new phones come w/ browser capabilities Carriers must create the “home deck” mobile browsing experience
14
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy The Mobile Web is the Internet via WAP Managing a mobile web offer is fundamentally managing access to a variety of WAP sites Using a WAP content management tool provides total control of the mobile web experience
15
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Mobile Web Browsing Architecture The WAP gateway is central to all data traffic The WAP Deck Management platform manages the subscriber main menus and thus their overall online experience Billing Mediation tracks WAP activity
16
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
17
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Hot Commodities in Downloads Its All About Personalization Ringtones Outsells every other type of download 2:1 Wallpapers Amazingly popular given that people can make their own with camera phones Games Simple sells best Tetras is the # 1 mobile game in the world – bowling is # 2 Video Clips The hot new category Difficult to merchandise – how can people see if they want to buy with out giving it away in the process?
18
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy The Download Business Requires “Merchandising” Your Content Two places for content catalogs Mobile browser Desktop web portal The vast majority of sales will come from the handset WAP portal Good presentation is key Remember the 80/20 rule – 20% of the content will represent 80% of your volume
19
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Desktop Portal Purchase content for your phone from the desktop Pushes content out to the handset after purchase Branded with your company look and feel Linked off your company website
20
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy WAP Content Purchase Portal Purchase content for your phone directly on the phone Provides a simplified listing of content Tied back into the Mobile Web offering
21
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Architecture for Downloadable Content The Download Distribution Platform stores the content and provides both the desktop and WAP portals for content selection
22
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
23
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Three Business Model Options Three Business Model Options 1. Kilobytes of Use The easiest from the network perspective The most difficult for consumers to understand How many kilobytes on a WAP page – WHO KNOWS!! 2. Minutes of Browsing A more logical usage metric in the consumers mind Carriers can use their existing voice minutes plan Requires some configuration and averaging 3. Monthly All-you-can-eat Very popular with U.S. consumers but not elsewhere Creates a barrier to entry – consumer must contact customer service and sign up
24
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Billing Considerations Limit to Post Paid Subscribers May use batch billing mediation for monthly Limits portion of the base that can participate In developing markets, as little as 10% of base in Post Paid Open to Pre-Paid Must have real time balance check to avoid revenue leaks Opens data products and services to more of the base
25
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Data billing has two components Usage (kilobytes or minutes) Events (downloads Some type of intermediation platform is normally required 25 Data Billing Requires Some Effort
26
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Contents Why Undertake a Mobile Data Strategy Where is the Money Mobile Entertainment Value Chain WAP – The Workhorse Of Mobile Entertainment Merchandizing your Strategy Billing Mediation – Monetizing your Strategy Organizational Implications Closing
27
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Organizational Challenges Organizational Challenges Engineering – New components and protocols IT – New billing records Marketing – New, complex marketing relationships Sales & Service – More feature rich handsets and services
28
Copyright © 2006 ClearSky Mobile Media, Inc. Planning Mobile Entertainment Strategy Key Take Aways Mobile entertainment offers ARPU, growth, loyalty opportunities Markets are proven in all regions in both pre-paid and post paid segments Product offerings are robust Enabling technologies are readily available Execution can be complex Alternatives for rapid, low cost market entry exist today
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.