Download presentation
Presentation is loading. Please wait.
1
Understanding by Design
Using Backwards Design Principles to Create Standards-Based Units Welcome! We’re glad you’re here…
2
Lunch Break is anticipated at 11:00-12:00
Today’s Objectives Learn and apply Understanding by Design (UbD) elements and principles Draw connections between UbD elements and Rigorous Curriculum Design (RCD) Reflect upon potential expectations for you as an Instructional Coach Lunch Break is anticipated at 11:00-12:00
3
Text Rendering Knowing Your Learning Target Big Ideas: Know: (Vocab)
Connie M. Moss, Susan M. Brookhart and Beverly A. Long (2011). Educational Leadership. ASCD: 68(6). Big Ideas: Know: (Vocab) Do:
4
Alpha Boxes A B C
5
Mix – Freeze – Pair – Share
Prepare to be Blended
6
Sync Thinking with Rigorous Curriculum Design Map
Big Ideas: Know: (Vocab) Do:
7
Mix – Freeze – Pair – Share
Where do some of your Big Ideas fit on the RCD map?
8
Mix – Freeze – Pair – Share
From your perspective where is your building on the START process right now?
9
Quick Infomercial April 18 – Elementary Math/Literacy Priorities
April 27 – Middle School Priorities May 24/25 – Elem Standards Alignment May 31-June 2 – MS Math/Lit Mapping Inst. TEN Week Monday Standards Part II August 31 – High School Course Alignment
10
Mix – Freeze – Pair – Share
Given where we are headed, what are some of the implications for you as a coach? In your role as leader?
11
Parking Lot Lingering Questions Thoughts & Ideas
12
Break
13
Return from Break
14
Setting the Purpose Frontloading what you need to know and be able to do Developing a strong understanding of the intentional focus on Design Building your confidence with the varied literature connected to Standards-Based work
15
Deconstructing a Model
Co-Facilitator Groups Please move to your pre- assigned groups
16
Deconstructing a Model
Review Sample Spanish UbD Unit What do you notice about the structure? How do the Standards compare to the Understandings and the Essential Questions? How do the students “will know” and “be able to do” add depth to understanding the Desired Results? In what ways does the Learning Plan scaffold student understanding?
17
Deconstructing a Model
Co-Facilitator Shares a level specific example What similarities do you notice? What differences do you see?
18
Deconstructing a Model
Whole Group Share What are you noticing? What are the Big Ideas? What are the implications for you as a coach?
19
Parking Lot Lingering Questions Thoughts & Ideas
20
Lunch
21
Return from Lunch
22
The 3 Stages of Design 1. Identify desired results
2. Determine acceptable evidence 3. Plan Learning Experiences
23
Stage 1 – Identify Desired Results
KEY: Focus on Big Ideas Enduring Understandings: What specific insights about Big Ideas do we want students to leave with? What Essential Questions will frame the teaching and learning, pointing toward key issues and ideas, suggest meaningful and provocative inquiry into content? What knowledge and skills need to be acquired to understand the Big Ideas?
24
Why would brother fight brother?
Stage 1: Big Ideas “States Rights” Big Ideas Topic: The Civil War Standards: Understandings Misunderstandings: Essential Questions: Why would brother fight brother?
25
Stage 1: Establishing Priorities around Big Ideas
worth being familiar with important to know and do Big Ideas Nice to Know Foundational Knowledge and skill Big Ideas worth exploring and understanding in depth
26
Understandings and Essential Questions involve Big Ideas
Is it a Big Idea? Does it: Have lasting value/transfer to other inquiries? Serve as a key concept for making important facts, skills, and actions more connected and useful? Summarize key findings/expert insights in a subject or discipline? Require “uncoverage” (since it is an abstract and/or often misunderstood idea?)
27
Big Ideas are typically revealed via…
Key concepts Focusing themes On-going debates/issues Insightful perspectives Illuminating paradox/problem Organizing theory Overarching principle Underlying assumption Provocative questions
28
Some Big Ideas by Type Concepts: migration, function, equity, text
Themes: “Good triumph over evil” Debates: “Nature vs. Nurture” Perspective: “youth” as wise or immature Paradox: freedom involves responsibility Theory: you are what you eat Principle: free markets are self-regulating Assumption: History is written by the “winner”
29
Some questions for identifying Big Ideas
Does it have many layers and nuances, not obvious to the naïve or inexperienced? Do you have to dig deep to really understand its meanings and implications even if you have a surface grasp of it? Is it prone to misunderstanding as well as disagreement? Are you likely to change your mind about its meaning an importance over a lifetime? Does it yield optimal depth and breadth of insight into the subject? Does it reflect the core ideas as judged by experts?
30
Big Idea Work Time Regroup with Co-Facilitator by Level
Using Social Studies Placemats 5th Grade Topic: the Colombian Exchange 8th Grade Topic: the Civil War 11th Grade Topic: the Great Depression Using Poster-size UbD Templates Established Goals (Standards) Big Ideas Alpha Chart Check
31
Break
32
Back from Break
33
Stage 1: Big Ideas to Understandings
An understanding is a “moral of the story” about the big ideas: State understandings as full-sentence generalizations about the desired learning Ask yourself: What specific insights will students take away about the Big Idea?
34
Understandings Great artists often break with conventions to better express what they see and feel Price is a function of supply and demand Friendships can be deepened or undone by hard times History is the story told by winners F≠ms (weight is not mass) Math models simplify physical relations and even sometimes distort relationships to deepen our understanding of them The storyteller rarely tells the meaning of the story
35
Understandings Avoid truisms, definitions, and vague generalizations
What genuine, unobvious, and important insights do you want students to leave with about the subject – it’s big ideas and key knowledge and skills? Mutual Respect Goes Both Ways What goes up, must come down. War is hell.
36
Scope of Understandings
Overarching Course (Program) Understanding Artists constantly break rules to help us see and feel anew. Topical (Unit) Understanding The Impressionists broke the rules of the Academy to make us see the real play of light on objects and people. Hip hop music rip song melodies to make the words more rhythmic and memorable.
37
Misconception Alert “Objectives” “Evidence Outcomes” “Standards” are rarely stated as Understandings Typical learning objectives and goals are written to covey the specific insights we expect students to know and comprehend The following are NOT Understandings Students will understand the Civil War and its causes Students will understand ratios and proportions Students will understand and read a variety of materials
38
Skills to Understandings
Skill – Swimming Students will understand that: The most effective and efficient stroke mechanics involve pulling and pushing the maximum amount of water directly backward A flat (vs. cupped) palm offers the maximum surface area.
39
Design Tips - Understandings
Most units will contain a mixture of topical and conceptual understandings Sometimes the understandings is that there is no one understanding Declarative knowledge concerns facts, statements that are true/unproblematic/sensible on the face of it, but understandings are not really meaningful until played with and understood
40
Check for Understanding on Understandings
Buzz with a neighbor… Articulate the meaning you have constructed relative to the idea of Understandings in this framework
41
Essential Questions Are arguable – and important to argue about?
Are at the heart of the subject? Recur – and should recur – in professional work, adult life, as well as in classroom inquiry? Raise more questions, provoking and sustaining engaged inquiry? Often raise important conceptual or philosophical issues? Can provide purpose for learning?
42
Sample Essential Questions
Is the market “rational”? Does a good read differ from a Great Book? To what extent is geography destiny? How important is the past? Is a scientific theory more than a plausible opinion? What is the government’s proper role?
43
Scope of Essential Questions
Overarching (Program) In nature, do only the strong survive? Why leave home? Topical (Unit) How strong are insects? Why did the easterners leave their homes for the West?
44
Provoking vs. Guiding A provoking question looks for opening up thinking, varied and divergent answers – “uncoverage” of important issues The question is more important than any answer A guiding question focuses inquiry and may coverage on an unobvious understanding A guiding question ≠ a leading question: a leading question points to an unarguable fact
45
Types of Essential Questions
Technical Philosophical How precise must the math be here? What constitutes “appropriate supporting evidence”? What strategy is best when you are winning a game early? Is an author or artist a privileged interpreter of his/her own work? Is it fair to let the market dictate the costs of all vital goods and services? What shall be our ultimate goal: efficiency or excellence?
46
Design Tips Most units will contain a mixture of topical and overarching questions Most units will contain a mixture of provoking and guiding questions Don’t try to edit questions while developing them. Work on maximal provocative value and kid-friendly language after you clarify the question from the teacher’s perspective Student questions belong in Stage 3 (and perhaps Stage 2) after you have clarified the point of the unit.
47
Understandings & Essential Learning Design Time
Use Poster-sized Templates Develop Unit Understandings Develop Unit Essential Questions
48
Know and Be Able to Do Specific Knowledge Specific Skills
Including vocabulary Specific Skills These are often found in the Grade Level Expectations and Evidence Outcomes of the new Colorado Standards Continue working with Groups –
49
Stage 2 – Assessment Evidence
Judicial Analogy What “preponderance of evidence” would show that students have achieved the desired understanding, knowledge and skill?
50
“Think like an assessor, not an activity designer.”
Backwards Design A mantra: “Think like an assessor, not an activity designer.” The goal is valid and reliable evidence for Stage 1: What do the standards and desired results imply for evidence?
51
Validity is Key to “Thinking like an Assessor”
Validity involves asking: Can we infer from the evidence provided by the assessment to the standard(s)? Is this the right kind of evidence for making inferences needed? How far can we generalize from the (inherently implied sample of evidence?)
52
Key Validity Question Could the performance be accomplished (or the test be passed) without in-depth understanding? Could specific performance be poor, but the student still understand the ideas in question? The goal is to answer NO to both.
53
Understanding “Understanding”
Assessment requires seeing student knowledge in use, with justification Application – contextualized, not prompted/cued, performance is key Expression (show your work/say why) Multiple choice tests alone cannot adequately reveal understanding; correct answers may hide misunderstandings or mere accurate recall.
54
Understanding “Understanding”
Evidence of understanding is a greater challenge than evidence that the student knows a correct or valid answer Understanding can only be inferred if we see evidence that the student knows why it works, is important, knows how to apply it, and knows how inferences are constructed
55
Building Confidence with the “Understanding” Literature
UbD’s Six Facets of Understanding Bloom’s Taxonomy (Old and New) Depth of Knowledge (DOK) NOT Paul and Elder this is NOT Critical Thinking; Paul and Elder literatures supports the scaffolding/teaching the critical thinking skills
56
Depth of Knowledge Use DOK Sheet to highlight/underline knowledge and skills in your unit
57
Stage 2: What follows for assessment?
The analytic challenge is to identify the ULTIMATE tasks that embody the Standard – reflecting the kind of accomplishment the Standard envisions. What real-world important tasks epitomize this Standard? What projects should a student who has met the Standard be able to do well? What challenges in the world should students be prepared to handle and accomplish?
58
Deconstructing a Flawed Model
Which elements are not aligned? What might be some ways to improve the validity of this design?
59
The Purpose of Rubrics and Success Criteria
The scoring criteria link the specifics of the task (Stage 2) to the Desired Results (Stage 1) The rubrics should link task specifics to desired general transfer Use indicators for the task specifics, under more general descriptors that relate to the desired results
60
Implications for Rubrics
Include at least 2 traits to distinguish between: Content Understanding Product/Performance Quality
61
Rubrics as Feedback Make self-assessment part of each unit
Train the student the way we train teachers: make them reliable scorers that have developed inter-rater calibration Students should have practice in not only using rubrics but designing them, too!
62
Develop a Performance Task Develop Other Evidence
Assessment Work Time Develop a Performance Task Develop Other Evidence
63
Stage 3 – Learning Activities
64
WHERETO W - Where are we headed? H - How will the student be Hooked?
E – How will students Explore key ideas? R – How will students Rethink, Rehearse, Refine and Revise? E – How will students Evaluate their own work? T - How will the work be Tailored to individual needs, interests, styles? O - How will the work be Organized for maximal engagement and effectiveness?
65
Summary of Good Design Expectations and Opportunities
Clear goals, models given up front On-going feedback provided with opportunities to use it A genuine challenge, a problem frames work Real-world requirements Trial and error, reflection and adjustment expected
66
Summary of Good Design Instruction Teacher as facilitator/coach
Active/experiential learning Problem-based, important questions Small group and individual work Student choice, personalization Attention to student differences in design Variety in work, methods
67
Summary of Good Design Assessment
Genuine, meaningful, performance goal; real audience On-going assessment, timely feedback Self-assessment expected No secrets or mystery to performance goal standards Realistic application
68
Summary of Good Design Sequence Start with a Hook
Move back and forth from whole to part with increasing complexity Doable increments Teach as needed, don’t over-teach first Flexibility: respond to student questions and needs, revise plan to achieve goals
69
Level Sample Jigsaw Use Unit Review Checklist Jigsaw three Stages
Share out at group level – feedback on sample unit
70
Closure – Ticket out the Door
Big Ideas Lingering Questions
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.