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Art for Games Scott Kim Iolani School February 8, 2008
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Art for Games ¥ Games are big business ¥ Game companies hire artists ¥ Traditional art skills still matter
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Outline 3D art for action games Example: Stanford Puzzle 2D art for web games
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3 -DIMENSIONAL A RT For action games
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Action Games ¥ For dedicated gamers ¥ On game consoles and computers ¥ 3-d animated characters & worlds ¥ Like computer animated movies
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Example: Worlds of Warcraft ¥ For expert gamers, mostly male ¥ Online 3d game for thousands ¥ Fight, join a guild, go on quests ¥ Combat is the main activity
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Art in Worlds of Warcraft 1. Characters 2. Animation 3. Objects 4. Texture 5. Lighting
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1. Characters
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2. Animation
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3. Objects
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4. Texture
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5. Lighting
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Required Skills ¥ Life drawing ¥ Anatomy ¥ Painting ¥ Working within technical limits
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2 -DIMENSIONAL A RT For web games
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Web games ¥ For non-gamers ¥ On web ¥ 2-d animated objects, characters ¥ Like building a web site
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Example: Bejeweled ¥ For nongamers, mostly female ¥ On web, mobile, computer ¥ Make three-in-a-row matches
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Art in Bejeweled 1. Objects 2. States 3. Backgrounds 4. Controls 5. Versions
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1. Objects
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2. States, Animations
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3. Backgrounds
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4. Controls, Menus
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5. Versions
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Required Skills ¥ 2-D illustration ¥ Graphic Design ¥ Interface Design
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E XAMPLES Stanford Puzzle
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Summary 3D art for action games Example: Stanford Puzzle 2D art for web games
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Thank You scottkim.com shufflebrain.com
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¥ Game flow
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