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It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich.

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Presentation on theme: "It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich."— Presentation transcript:

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3 It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich learning

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6  Emerging technologies  ‘Good teachers use good tools’ ( Derek Robertson)  Learning through play  Blended approach - interesting/pedagogy/engaging  Shared experience  Group understandings  Language  Immersive

7 My Word Coach is amazing for us to learn from. The harder we work the more things we end up unlocking which means more learning. Yay!! It helps us with our vocabulary because my word coach is a mix of spelling, finishing sentences and openers. It’s really good because we are learning without knowing because we are having fun.

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9 SAFARI BOX  Cross curricular ideas/lesson plans  Props  Game  Books  Music  CD of printables  IWB resources  Suggested artists  and much more…

10 Persuasion – posters Job adverts Instructions – How to play the Wii game (for Y3) Non-chronological reports – Museum Tour Guides Note-taking - Researching a historical character from the game

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12 I think the Wii helps to improve our learning by us being able to interact with our topic, and not just watching or us being read to, so we have a lot more fun while we are learning new things. The Wii helps with our learning by helping us work as a team and also by seeing how well we get along together. Using the Wii means that you don’t get bored of sitting around watching videos and reading books you can just play and learn.

13 I liked the Wii a lot because it helped me feel as if I was there. The words popped into my head as we were playing. It was great fun.

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15  Target children increased at least two sub levels in AF7  5 out of 6 boys now enjoy writing  Cascaded GBL to colleagues  WSLR – multimedia boxes  Built a PLN – online support  Incredible CPD opportunities  SW Games Based Learning Network

16  Use game as a contextual hub for learning about Brazilian culture  Cross curricular approach with emphasis on geography, literacy, art and music  Forces, Imaginary Worlds Unit, persuasive adverts (Literacy), DT, Art, maths  Research – Dyspraxic children

17  Used in Y2 as part of a short topic including:  Descriptive writing  Diary entries  Sealife facts  Dive and Discover  Positional language  Collaborative understanding  Used in Y6 Short Stories with Flashbacks including:  Note taking  Leaflets  Motives of characters  Understand structure of narrative  Write own story using flashbacks

18 This is our newest game but everyone enjoys it because we can all do it.so we end up having fun doing exercise!!! Win win all around!!

19  Organisation  Time  Selection  Balance  Planned outcomes  Not about winning or completing game!  Stealing ideas  Having a go?

20 centralised GBL resource bank exchange ideas, planning and games bring together like minded teachers who want to try something new and exciting

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