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S556 SYSTEMS ANALYSIS & DESIGN Week 7
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Artifacts SLIS S556 2 Artifacts are tangible things people create or use to help them get their work done An artifact reveals the assumptions concepts strategy structure
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Artifacts SLIS S556 3 Artifacts might be: To-do lists Forms Spreadsheets Physical objects under construction (e.g., a paper-based proj mgt poster on a wall) Any other example?
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Artifacts SLIS S556 4 Artifacts: are manipulated in the sequence models are passed between people in the flow model Pay attention to how people use artifacts E.g., any notes on the form?
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Artifact Model SLIS S556 5 An artifact model is a drawing or photocopy of the artifact (see B&H p. 105) Information presented by the object Parts of the object Structure of the parts Annotations, e.g., any handwriting? Presentation, e.g., shape, layout, etc. Additional conceptual distinctions Usage, e.g., when created, how used, etc. Breakdowns
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Artifact Model: Information Content SLIS S556 6 The content of an artifact tells us the story of a part of the work by: How the content was put in How it was used Who used it Exercise: Find out how your classmate records a next group meeting in a personal calendar
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Culture SLIS S556 7 Culture defines expectations, desires, policies, values, and the whole approach people take to their work Cultural context: the mindset that people operate within and that plays a part in everything they do
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Cultural Context SLIS S556 8 Issues of cultural context Not concrete Not technical Not represented in an artifact Not written on a wall Not observable in a single action
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Cultural Context SLIS S556 9 Issues of cultural context are: Revealed in the language use Implied by recurring patterns of behavior, nonverbal communications, and attitudes Suggested by how people decorate and the posters they put on their walls
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Influence of Culture: Tone? SLIS S556 10
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Influence of Culture: Tone? SLIS S556 11
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Influence of Culture: Tone? SLIS S556 12
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Influence of Culture SLIS S556 13 Policies What are the polices people follow? How are policies recorded? Are there policy manuals? Are they used? (cf., artifact model)
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Influence of Culture SLIS S556 14 Organizational influence Are there organizations, individuals, or job functions that keep showing up, either as troublesome or helpful? What are the organizations or job functions that always seem to get in the way? Listen to how people talk about others
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Influence of Culture SLIS S556 15
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Influence of Culture SLIS S556 16
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Making Culture Tangible SLIS S556 17 Cultural model provides a tangible representation (see p. 113 & 114 in B&H) In a cultural model, we represent: Influencers (people, organizations, and groups) Influences Problems/breakdowns
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Cultural Model Rules (B&H p. 109-110) SLIS S556 18 Influencers are shown as large bubbles Bubbles sit on one another, showing how one org forces another to take or not take actions Influences are shown as arrows piercing the bubbles with labels Label with language representing the experience of the people doing the work Breakdowns with the culture are marked with a lightning bolt
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Cultural Model SLIS S556 19 Cultural model =\ organization charts Individual managers appear only they are charismatic figures
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Physical Environment SLIS S556 20 PE: How people move How the space supports or hinders communication Location of the tools people use (hardware, networks, machines) to do work
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Impact of the Physical Environment SLIS S556 21 Organization of Space Are there stations? How do they relate to the work? Are stations grouped to follow the flow of work?
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Impact of the Physical Environment SLIS S556 22 Division of Space Where are the walls? Do they follow the structure of the work? Do they interfere with it? How do people over come the problems?
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Impact of the Physical Environment SLIS S556 23 Grouping of People How are people grouped in the spaces? By function or by project? Does each person have their own separate office area?
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Observe the Physical Space SLIS S556 24
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Impact of the Physical Environment SLIS S556 25 Organization of Workplaces How are the individual stations, offices, or work areas organized? What is kept out, ready to hand, and available?
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Observe the Physical Space SLIS S556 26
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Impact of the Physical Environment SLIS S556 27 Movement When do people move? What triggers them to leave one place to go to another? Understanding why the movement happens help you decide whether it makes more sent to support it better or eliminate it
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Physical Model SLIS S556 28 A physical model: a drawing of those aspects of the workplace Shows how the physical environment affects the work Is annotated to show how the space is used Is to show strategies, intents, and cultural values revealed by the space use
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Physical Model (B&H,p. 117) SLIS S556 29 The places in which work occurs (e.g., room, workstations, offices, hallways) The physical structures that constraints the space (e.g., desks, file cabinets, dividers) The usages and movement within the space that indicate strategies, intents, and cultural values The hardware, software, communication lines, and other tools (e.g., printers, post-its, phone) The artifacts that people use (e.g., to-do lists, piles of stuff, bills, spreadsheets) The layout of the tools, artifacts, furniture, and walls Breakdowns
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Physical Model SLIS S556 30 Ask Qs: Do people accept the workplace as it is? Do they work around it? Does the work as it is experienced mismatch work? What do people do about it?
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Physical Model SLIS S556 31 Physical model =\ a floor plan for the work site An inventory of the computer room Show detail unrelated to the project focus
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Example of Physical Model SLIS S556 32
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33 SLIS S556 https://wiki.mozilla.org/Bugzilla:CMU_HCI_Research_2008
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Consolidated Physical Model SLIS S556 34 Pitfalls Not taking the physical environment seriously E.g., if people don’t have printers by their desks, don’t build a system that requires frequent trips to the printer E.g., If your users walk around all the time, don’t try to tie them to a desk by giving them a product that only runs on a desktop
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SLIS S556 35
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Five Work Models SLIS S556 36 Different models reveal different aspects of work Seeing how users work drives design Later on, consolidate individual models
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A Rich Picture (Monk & Howard) SLIS S556 37 A rich picture A graphic representation that identifies primary stakeholders, their interrelationships, and their concerns A tool to record the work context and to articulate how they should affect the design
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A Rich Picture (Monk & Howard) SLIS S556 38 Structure Refers to aspects of the work context that are slow to change (e.g., ???) Process Refers to the transformation that occur in the process of the work Concerns Issues, problems, breakdowns (represented by thought bubbles) Tensions Tensions between stakeholders should be identified by the “crossed swords” icon
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Rich Picture: Example SLIS S556 39 http://studysoftwareengineering.wordpress.com/
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A Rich Picture (Monk & Howard) SLIS S556 40 In participatory design Brainstorming Storyboarding Paper-based prototyping In lightweight usability methods Need to prepare prototypes & scenarios Note: no single technique is capable of capturing full diversity of the work process
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Exercise SLIS S556 41 Create a cultural model based on the case of Karen’s situation in the Broadway Entertainment Company
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