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Things you need to know George Georgiev http://academy.telerik.com Technical Trainer GeorgeAtanasov George Atanasov Front-End Developer
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Understanding Game programming What is it? Specifics Tools and languages C++ - The industry standard language C++ & Game programming Why not C# ? 2
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Elements, Specifics, Tools
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Game programming handles: Loading game resources User input Game events Scripting Game objects interaction AI characters Game sounds and visualization Results, such as winning or losing 4
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Game programming consists of: “Game logic” programming Graphics programming AI programming (not necessarily) Audio programming (not necessarily) Physics programming (not necessarily) 5
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Game programming IS NOT Game Development It is only a part of it Game programming is cool! You can play your game and pretend you’re debugging it 6
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Game programming specifics The “Game loop” Starting from scratch Usage of many programming concepts System requirements 7
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A basic “Game loop” in pseudocode while( user doesn't exit ) check for user input check for user input run AI run AI move enemies move enemies resolve collisions resolve collisions draw graphics play sounds play sounds end while 8
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What else is special about game programming? No strict requirements No one expects complete accuracy Need to balance “challenges” with “rewards” Being fail-safe is not a priority Small optimizations count Greedy optimizations count 9
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Programming languages C / C++ C# Java Scripting languages Custom-made languages (very common) Lua Python 10
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Libraries and APIs Single-purpose Graphics – Direct3D, OpenGL, OGRE Physics – Bullet Physics Library, ODE Multi-purpose DirectX XNA Irrlicht Engine Unreal Engine 11
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Benchmarking tools Mainly framerate tracking software Fraps Alternative development approaches Game development software Game maker 3D modeling software with scripting capabilities The Internet… 12
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The industry standard language
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The most widely used and popular programming language Object-oriented Mid-level Compiles to binary Fast Low memory usage 14
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The industry standard language Most popular games are written in C++ A lot of APIs are written in and for C / C++ Runs almost on everything The C++ community is huge Not a dying language 15
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Too young as a language Can’t compare to C++’s community Not designed to be as fast as C++ 10% faster counts in game programming Too high-level and style-demanding Game programming requires freedom C# without.NET is like C++ without the “++” The lower you go, the more you know We (you) are here to learn 16
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