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Published byRachel Daniel Modified over 9 years ago
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Student Event Web-shop Project Plan Software Engineering Project
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Team Lecturer: Eddy de Rooij Team members: – Attila Gonczi – Arya Nawing – Dimitar Kolev – Wen Jiening
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Overview Main Aims Stakeholders’ Analysis Development Process Information Testing Hardware and Software Literature Roles Questions
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Introduction Event webshop ‘Bridge between students and institutes’ Portal where students can find: - educational courses, workshops, seminars - free-time activities organized for students Portal where institutes can advertise: - educational courses - free-time activities
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Main Aims The main aim of the project is to create a Student Event Webshop – Educational events (workshops, courses, educational excursions, etc.) – Free time events (parties, concerts, excursions, etc.) – Custom events - Within this category the Partner Institutes will be able to define custom categories that do not fit in the educational and in the free time categories.
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Main aims (cont.) Front-end Students’ shopping interface and logic Student account administration Back-end Product administration Merchant account administration\ Compatibility (browsers)
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Main aims (finish) Possibility for future expansion – Clear, flexible data structure – Clear data-access layer – etc.
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Main Stakeholders Students Partner Institutes (schools, etc) Developer Company Project Supervisor Developer Team PayPal Webhosting Company Internet Providers
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Development Process Information Iterative development process Two cycles Testing, Beta release Final deployment
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Outline of project plan Figure 1. Outline project plan for Student Event Webshop project Project Plan Iteration 1 Release Week 14Week 7 Launch Beta test Start project Iteration 2 Week 12Week 4
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Testing
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Hardware and Software
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Literature
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Roles
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Questions
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