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Published byReynard Newman Modified over 9 years ago
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Online Youth Engagement James Collins @JamesCollinsJr Smithsonian Center for Learning and Digital Access
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Digital Access Learning Research Learning Experiences
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(1) Improve the discoverability of and access to Smithsonian digital content for learning
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Smithsonian Education learning.si.edu
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LRMI / Learning Registry Image: http://learningregistry.org/
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(2) Research the intersection of the needs of learners and educators, and the capabilities of the Smithsonian
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Digital Learning Resources Project http://smithsonian-digital-learning.wikispaces.com/
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Smithsonian Gaming Wiki SmithsonianGaming.wikia.com
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(3) Creation of youth-focused digitally-accessible learning experiences
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Smithsonian Quests™ SmithsonianQuests.org
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Smithsonian Quests SmithsonianQuests.org
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Smithsonian Gaming Youth-focused Inspirational vs. didactic Multiple subjects Support materials for educators
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Smithsonian Gaming Youth-focused
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Smithsonian Gaming Inspirational
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Smithsonian Gaming Multiple Subjects
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Smithsonian Gaming Support Materials
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Online Youth Engagement James Collins @JamesCollinsJr Smithsonian Center for Learning and Digital Access
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