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Published byHector Fletcher Modified over 9 years ago
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The Global Phenomenon Of Social Games: How To Monetize The Global Audience Private & Confidential
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About 6waves Private & Confidential
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Facebook Games Developer Turn Publisher 2008 2009 2010 In-house Development Games Publishing
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Appdata MAU Ranking Private & Confidential Total MAU: 80+ Million Total DAU: 10+ Million
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Appdata MAU Ranking Private & Confidential Source: Appdata.com – November 22, 2010 Combining 6waves published and self- developed applications: 80+ Million MAU 6waves self- developed games: 41 Million MAU
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Well-Balanced Global Audience 6 waves Global Audience on Facebook: 80M MAU / 10M DAU 29% 11% 28% 3% 1%
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Well-Balanced Global Audience Users Best games 80+ million MAU 10 million DAU 15 languages US, Canada China, HK France, Finland Russia
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With its global reach, 6waves has driven Mall World to 4+ million MAU in less than two months! 6waves begins distribution of Mall World Private & Confidential Driving Users to Partners (Effective User Acquisition)
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Private & Confidential Partners Relations Development Partners Our developer partners are from all over the world US, Canada, France, Finland, Russia, Eastern Europe, China, Korea, Hong Kong, Singapore
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Monetize Globally: Why?
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Social Networks
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Facebook 557,322,720 Source: www.facebook.com 50% users log on in any given day People spend over 700 billion minutes per month More than 70 translations About 70% of users are outside the US 1 million+ developers from more than 180 countries 550,000+ active applications currently
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Monetize Globally: Why? Two-thirds of Facebook users are on other continents.
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Global Growth is Explosive Recent Facebook Growth (6 months) Source: facebakers.com
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What About Social Games on Facebook? Private & Confidential 69%31% Source: http://www.allfacebook.com/facebook-games-statistics-2010-09
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Economic Trend for Social Games Private & Confidential John Doerr: “There’s never been a better time than now to start a new social venture.” Jeff Bezos: ”This probably is the golden age of social apps.” Bing Gordon: “Social Will Grow 10 to 25x in the Next Five Years” (Oct 21 st, 2010)
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Monetize Globally: How?
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The Key First Steps: Understanding local sensitivities Get a Good Game DIY vs Enablers
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Choose your Battles Private & Confidential ARPU DAU MMO RPG Resource Mgmt Casual X X X High ARPU with Good DAU ( conversion of non- gamers ) High DAU with Good ARPU ( optimize monetization ) Observation from 6waves internal data O O O ARPU DAU
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The Key First Steps: Understanding local sensitivities Get a Good Game DIY vs Enablers Understanding local sensitivities Get a Good Game DIY vs Enablers
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Monetization Drivers LocalizeMarketing LocalizeContent LocalizePayment Private & Confidential
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Localize Content - Language
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Localize Content – Support
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Localize Content – Events
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Facebook Credits Credit Cards Paypal Mobile Bank Transfers KiosksISPs Mobile Pre Paid Cards Credit Cards Localize Payment
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Localize Marketing
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The Difference in Marketing
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The Key First Steps: Understanding local sensitivities Get a Good Game DIY vs Enablers Understanding local sensitivities Get a Good Game DIY vs Enablers Understanding local sensitivities Get a Good Game DIY vs Enablers
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Do-It-Yourself vs. Enablers DIY vs Enablers? User traffic Local language Payments Customer Support Community Events MarketingHosting
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Private & Confidential “If you build it, they will come”?
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Private & Confidential Virality Going Down Notification Gone News Feed Limited Invitation Location Advertising Increasing Importance
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Case Study Private & Confidential
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Resort World
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Distribution and Marketing Cross Promotion and FB Marketing 6waves uses the top bar to effectively cross promote new games to our 70+ million users Facebook Marketing
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Distribution and Marketing Gaming Dashboard & Offline Marketing Placement on Gaming Dashboard Leveraging game sites, magazines and offline publications to promote games
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After Publishing Private & Confidential
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After Publishing Private & Confidential Surpassed in less than two months Growing more than twice as quickly Number of users: over 2.5x
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Summary Private & Confidential
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It’s a Big Big World Social games growth remains strong Design with Global in mind Differentiate and generate a buzz
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Thank You!
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