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Christopher Bednarz Justin Jones Prof. Xiang ECE 4986 Fall 2011 http://code.google.com/p/alt-hs/ Department of Electrical and Computer Engineering University of Michigan Dearborn
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Overview/Features USB Tethering System: Android Phone & Linux Computer Unique: Scalable for a network configuration Support for multiple machines Permanent Network Solution Easy on the phone Customizable Security Features No modifications to Android Phone & Linux Computer Android 1.5+ Achievements Fully functional under moderately heavy loads Network Scalable Limitations Currently Limited to 512 Open Connection: Limited up to three devices Maximum Cellular throughput ~ 10%
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Technical Problem Provide a flexible, secure, and reliable system that enables an Android device to send and receive network traffic for a small LAN Design Requirements 1. Unmodified Android Device and Linux Computer 2. Routing capable 3. USB Interface (Phone/Router) 4. Support the major protocols: TCP, UDP, ICMP 5. Scalable customizable security features 6. FAST
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Minimum System Specifications Routing Computer: 1GHz, 64 MB Ram, 64 MB Space, Linux 2.6, NICs, USB 2.0, switch (optional) Android Device: 64MB Ram, 20 MB Storage, Android 1.5+, Data / Tethering Services/Subscription Performance Specifications Maximum cellular throughput: 95% Maintain enough connectivity for up to 4 machines Fully Functional, Stable System Standards Router Development: POSIX C API: Threading, Sockets, Portability Phone Development: Java/Dalvik JVM, Android API Network Protocols: IPv4, TCP, UDP, ICMP Network Inter: IEEE 802.11, IEEE 802.3 (Ethernet), USB 2.0
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Interface Tasks (Chris) Tunnel to Router Interface: Hook Traffic into router program Phone to Router USB Interface: Controlled Socket link between phone and router Router Tasks (Chris) TCP/UDP/ICMP Implementation: TCP/UDP/ICMP to Application Converter Phone Tasks (Chris & Justin) TCP/UDP/ICMP Implementation: Socket/Datagram Channel Connection Integration (Chris) Debugging, Validation & Verification Optimization
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Internet/Transport Features Protocol Selection: IPv4, TCP, UDP, ICMP ○ Alternatives: IPv6, DCCP, SCTP, RSVP, ECN, etc. Constraints: ○ NO IP Fragmentation ○ Client connections only TCP Features TCP Options: MSS Support ~ 1460 byes vs. 536 ○ Alternatives: Timestamp, SACK, Window Scaling
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System Optimization (Phone) Open Connections Maintained Independent Threads (Thread Pool) ○ Alternatives: Dynamic Thread Allocation, Single Threaded Resource Limitation: limited open connections to 512 Idle Connection lifetime, TCP: 20 seconds, UDP 5 seconds (Limited Connections) ○ Alternatives: Unlimited lifetime, Very Low lifetime
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Network Request User Mode Program Network to Application Conversion Phone Socket/Datagram Time Application to Network Conversion
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Tunnel Interface Tunnel Driver (Linux 2.6+) Intercept Internet Traffic Must be: started, setup/configured, obtained Dedicated Thread: Non-blocking Read/Writes Raw Buffers stored into a BufferQueue Phone/Router USB Interface Android Debugging Bridge Features: Converts USB signals into a network socket Phone/Router: Dedicated threads: read into a BufferQueue, processed in respective programs
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General Convert Packets to Simple Commands for phone to process Convert Simple Commands to Packets for Network Consumption TCP Emulation Reliability tradeoff Complex Must maintain State diagram: 3 – Way Handshake (Connection Establishment) Data Transfer 4 – Way Handshake (Connection Termination) Flow Control Track Sequence Numbers Sliding Window Sized limited to 40 MSS ~ 57KB UDP/ICMP Emulation No Reliability, Simple Design Stateless: Send or Receive Data, phone handles connectivity
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Network Traffic TCP Header IPv4 Header Data Lookup Table Android Device Command Data
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Router Abstract Tester: Phone command emulator, allowed testing of the router implementation ~ 98% of Maximum Data Throughput (Fast Computer) Phone Thread Pool Model maximum throughput ~ 10% 512 Open Connections == 512 Open Threads: Dalvkim JVM not efficient Estimated Support no more than 3 machines Overall System stable even under heavy loads No port-mapping correlation, indirectly very secure form of NAT Very Difficult to debug Some redundancy between the phone and router
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Conclusions Functional system, cellular optimization could lead to great potential Poor Threading Performance, Android not ready for server level apps Security Improvements, Network flexibility of the Linux OS Improvements: Move to a single Super thread for cellular sockets Possibly port to Windows Server for those interested Provide an interactive GUI
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Faculty Advisor: Professor Xiang Coordinator: Professor Miller
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Router Abstract Tester
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Simplified VHL Design
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Tunnel Interface Structure Source/Destination Computer WLAN / ETH Router, Kernel Mode User Mode Program TUN Router, User Mode IPTables (Firewall)
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Phone/Router Interface User Mode Program ADB/USB Android Program Internet Cell Phone
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