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ENSC 427 - Communication Networks Spring 2013 Project URL: Hamidreza Haghshenas Jeff Priest Filip Zivkovic.

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Presentation on theme: "ENSC 427 - Communication Networks Spring 2013 Project URL: Hamidreza Haghshenas Jeff Priest Filip Zivkovic."— Presentation transcript:

1 ENSC 427 - Communication Networks Spring 2013 Project URL: http://www.sfu.ca/~jpa30/ Hamidreza Haghshenas Jeff Priest Filip Zivkovic

2 Brief Overview  Introduction to LTE and WiMAX  Streaming Multimedia and Streaming Protocols  Implementation Details  Simulations and Results  Conclusions  Q&A  References

3 Brief Overview  Introduction to LTE and WiMAX  Streaming Multimedia and Streaming Protocols  Implementation Details  Simulations and Results  Conclusions  Q&A  References

4 Why Test Video and Voice?  High versus Low Throughput Vary the amounts of traffic.  Both use UDP, which is a simpler protocol than TCP. Thus, less changing variables.

5 LTE (long-term evolution)  Increased capacity and speed via new DSP techniques  Reduced latency  IP-based network  Available in December of 2009  Packet-switching protocol vs circuit- switching in GSM

6 WiMAX (Worldwide Interoperability for Microwave Access)  Wireless communications standard  Provides wireless broadband access  Alternative to Cable / DSL  Easy to deploy in remote locations

7 Brief Overview  Introduction to LTE and WiMAX  Streaming Multimedia and Streaming Protocols  Implementation Details  Simulations and Results  Conclusions  Q&A  References

8 Streaming Multimedia  Applies to telecommunication networks (as opposed to TV / Radio / etc…)  Internet television (VoD over IP)  Real-time text updates (stock tickers, closed captioning, etc…)  Live streaming (Conferences, gaming, presentations, etc…)  VoIP (proprietary vs. session-based)

9 SIP (Session Initiation Protocol)  Application layer signaling protocol  Communication sessions for voice and video calls over IP (TCP / UDP / etc…)  Video conferencing, IM, File Transfers, Online Games  Similar to HTTP (request / response model)  URI: sip:username:password@host:port

10 RTP and RTCP  Real-time Transport [Control] Protocol  RTP carries the data and RTCP gives asynchronous connection metrics (QoS)  End-to-end transfer of stream data  Typically runs over UDP  Makes use of SIP and RTSP (and SDP) to set up the connection between end points

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12 RTSP  Real-time Transport Streaming Protocol  Establishes and controls media sessions between end points (similar to SIP)  Typically uses RTP (and RTCP) as the actual transport medium  Contains directives such as PLAY, PAUSE, RECORD, TEARDOWN, etc…  Skype, YouTube, QuickTime, etc…

13 Brief Overview  Introduction to LTE and WiMAX  Streaming Multimedia and Streaming Protocols  Implementation Details  Simulations and Results  Conclusions  Q&A  References

14 LTE Network Topology  OPNET image goes here

15 WiMAX Network Topology

16 Choosing Application Attribute Parameters for Video Conferencing  Frame Interval Time Information: 10 frame/sec  Constant frame size  Interactive multimedia service  Discrete Traffic  50% background traffic.  Global System for Mobile Communications (GSM), full data rate, silence filled with noise at receiver. For Voice Conferencing:

17 Choosing Profile Attribute Parameters for Video Conferencing  New session starts every 10 sec.  Endlessly created.  Each runs in parallel.  New session starts every 1 second. Choosing Profile Attribute Parameters for VoIP

18 User Equipment Modulation Scheme  1/2 data redundant.  QPSK ( Quadrature Phase Shift Keying) with 1/2 coding rate

19 Other Attributes  Maximum Transmission power of 0.5 Watts, which suitable for mobile devices.  User Datagram Protocol (UDP) was used for both video and voice conferencing.  Random seed: 127.  20 MHz Frequency Division Duplexing Good for symmetric receive and transmit traffic, as opposed to time division duplexing.

20 Requirements  Video Conferencing About 140 ms end-to-end delay is acceptable Some packet loss is acceptable.  Voice over IP About 140 ms end-to-end delay is acceptable < 0.5 ms jitter

21 Affect of frame per packet on VoIP latency and bandwidth Packets: Network Layer Frames: Physical Layer

22 Brief Overview  Introduction to LTE and WiMAX  Streaming Multimedia and Streaming Protocols  Implementation Details  Simulations and Results  Conclusions  Q&A  References

23 Simulation Results  WiMAX Video Results Small Mystery: One would expect to see increasing delay or an increased packet- loss We don’t see this.

24 Simulation Results  LTE Video Results (low traffic)

25 Uplink is the Bottleneck:

26 Does this mean that WiMAX outperformed LTE??!

27 Not quite.

28 LTE doesn’t perform well for low levels of traffic in our simulation. It is not a setup delay, which we originally thought. Simulation Results  LTE Video Results (high traffic)

29 LTE is designed for higher data rates. Simulation Results  LTE Video and WiMAX Video (high traffic)

30 Simulation Results: Voice 15ms, 25ms, and 45ms latencies were predicted for 1, 2, and 4 packets per frame (but parameters were not specified). Delay almost doubles.  WiMAX voice results 1,2 and 4 packet per frame

31 Simulation Results: Voice  Poor LTE voice results transmitting 2 packets per frame at low data rates

32 Simulation Results  WiMAX and LTE voice results 10 packet per frame

33 VoIP for Two Packets Per Frame in LTE Network:

34 Brief Overview  Introduction to LTE and WiMAX  Streaming Multimedia and Streaming Protocols  Implementation Details  Simulations and Results  Conclusions  Q&A  References

35 Conclusion  LTE generally demonstrated higher throughputs, however, WiMAX gave us the lowest possible delay.  The LTE model has more complex behavior, and is specialized for high data rates.  Throughput is proportional to packets per frame sent using VoIP.  Delay is proportional to packets per frame sent.

36 Final Comments:  WiMAX Model was much better documented by OPNET.  Further testing is required to understand the details of the LTE model.  We did a lot or tests for the time we were given with the licenses.

37 Questions?

38 References 1. "4G LTE Network Elements ~ Telecommunications Blog." 4G LTE Network Elements ~ Telecommunications Blog. N.p., n.d. Web. 13 Feb. 2013. 2. Brian, Marshall, and Ed Grabianowski. How WiMAX Works. Digital image. How Stuff Works. How Stuff Works, n.d. Web. 3 Apr. 2013.. 3. Davidson et al. Voice Over IP Fundamentals. N.p.: Cysco Press, 2006. Print 4. Hrudey, William. "STREAMING VIDEO AND AUDIO CONTENT OVER MOBILE WiMAX NETWORKS." (2009): n. pag. Simon Fraser University. Web. 5. Jiang, Xiaowei, Zhu Guangxi, and Weimin Wu. "Design of LTE E-MBMS Dynamic Scheduling Information." (n.d.): n. pag. HuaZhong University of Science and Technology. Web. 6. "Telecommunications Blog: LTE." Telecommunications Blog: LTE. N.p., n.d. Web. 13 Feb. 2013. 7. Torad, Mohammad, Dr. "Comparison between L TE and WiMAX Based on System Level Simulation Using OPNET Modeler (release 16)." 28 Th NATIONAL RADIO SCIENCE CONFERENCE (2011): n. pag. Print. 8. Heath, Mark. LTE Performance. Digital image. LTE Performance Is Good, but It’s Not That Good! Unwired Insight, 7 Oct. 2010. Web. 15 Mar. 2013..


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