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Published byCarol Warner Modified over 9 years ago
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Variable = is a value that may change within a given scope of a problem or equation Examples = x, a, in our activity ATPICK Programming = The action or process of writing computer programs
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Stacking multiple objects When objects are within even increments from each other Relative positions to original position Laser cutter Palletizing
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Teach positions (ATPICK) Create a loop Set desired positions as computation variables Increment variables (ATPICK+1) (IF) jump (end) and (JU) jump to
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Less positions needed to be taught Faster programming
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PLTW Curriculum
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