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Papavasileiou-1 CSE 5810 Brain Computer Interface in BMI Ioannis Papavasileiou Computer Science & Engineering Department The University of Connecticut 371 Fairfield Road, Unit 4155 Storrs, CT 06269-2155 papabasile@engr.uconn.edu
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Papavasileiou-2 CSE 5810 What is BCI? BCI is: System that allows direct communication pathway between human brain and computer It consists of data acquisition devices, and appropriate algorithms How is it used in BMI: Clinical research Disease-condition detection and treatment Human computer interfaces for Control Emotions detection Text input - communication
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Papavasileiou-3 CSE 5810 Research areas involved Computer science Data mining Machine learning Human computer interaction Neuroscience Cognitive science Engineering
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Papavasileiou-4 CSE 5810 Key challenges Technology-related: Sensor quality – low SNR Supervised learning – “curse of dimensionality” System usability Real-time constraints Non-invasive EEG information transfer rate is approx. 1 order of magn. lower People-related People are not always familiar with technology Preparation – training phases are not fun! Concentration, attention consciousness levels Task difficulty
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Papavasileiou-5 CSE 5810 BCI components Data acquisition Electroencephalography (EEG) Electrical activity recording Invasive or not Functional Near Infrared Spectroscopy (fNIRS) Recording of infrared light reflections of the brain Functional magnetic resonance imaging (FMRI) Detection of changes in blood flow Data Analysis Data mining & machine learning Decision making Output & Control HCI
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Papavasileiou-6 CSE 5810 Typical BCI architecture
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Papavasileiou-7 CSE 5810 Electroencephalography (EEG) What is it: Recoding of the electrical activity of the brain Types: Invasive Non-invasive Properties: High temporal resolution Low spatial resolution Scalp acts as filter!
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Papavasileiou-8 CSE 5810 International 10-20 standard Electrodes located at the scalp at predefined positions Number of electrodes can vary
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Papavasileiou-9 CSE 5810 The EEG waves Alpha – occipitally Beta – frontally and parietally Theta – children, sleeping adults Delta – infants, sleeping adults
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Papavasileiou-10 CSE 5810fMRI Functional magnetic resonance imaging Fact: Cerebral blood flow and neuronal activation coupled Detection of blood flow changes Use of magnetic fields High spatial resolution Low temporal resolution Clinical use: Assess risky brain surgery Study brain functions Normal Diseased Injured Map functional areas of the brain
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Papavasileiou-11 CSE 5810fNIRS Functional Near Infrared Spectroscopy Project near infrared light into the brain from the scalp Measure changes in the reflection of the light due to Oxygen levels associated with brain activity Result absorption and scattering of the light photons Used to build maps of brain activity High spatial resolution <1 cm Lower temporal resolution >2-5 seconds
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Papavasileiou-12 CSE 5810 BMI & clinical applications Diagnose: Epilepsy – seizures Brain-death Alzheimer’s disease Physical or mental problems Study of: Problems with loss of consciousness Schizophrenia (reduced Delta waves during sleep) Find location of: Tumor Infection bleeding Source: http://www.webmd.com/, http://www.nlm.nih.govhttp://www.webmd.com/ http://www.nlm.nih.gov
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Papavasileiou-13 CSE 5810 Sleep disorders & mental tasks Sleep disorders study Insomnia Hypersomnia Circadian rhythm disorders Parasomnia (disruptions in slow sleep waves) Mental tasks monitoring Mathematical operations Counting Etc.
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Papavasileiou-14 CSE 5810Neurofeedback Applications in Autistic Spectrum Disorder (ASD) Anxiety Depression Personality Mood Nervous system Self control
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Papavasileiou-15 CSE 5810 Feedback EEG-BCI architecture
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Papavasileiou-16 CSE 5810 Typical data analysis process Data acquisition and segmentation Preprocessing Removal of artifacts Facial muscle activity External sources, like power lines Feature extraction Typically sliding window Time-frequency features Latency introduced
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Papavasileiou-17 CSE 5810 Feature extraction Model-based methods Require selection of the model order FFT (Fast Fourier Transform) – based methods Apply a smoothing window Features used: Specific frequency band power Band-pass filtering and squaring Autoregressive spectral analysis Many times a feature selection or projection is done to reduce the huge feature vectors
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Papavasileiou-18 CSE 5810 Data Classification Typical classifiers used Artificial Neural Networks (ANN) Linear Discriminant analysis (LDA) Support Vector Machines (SVM) Bayesian classifier Hidden Markov Models (HMM) K-nearest neighbor (KNN) Parameters for each classifier can affect the performance # of hidden units in ANN # of supporting vectors for SVMs Etc.
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Papavasileiou-19 CSE 5810 Human computer interaction BCIs are considered to be means of communication and control for their users HCI community defines three types: Active BCIs Consciously controlled by the user E.g. sensorimotor imagery (multi-valued control signal) Reactive BCIs Output derived from reaction to external stimulation Like P300 spellers Passive BCIs Output is related to arbitrary brain activity E.g. memory load, emotional state, surprise, etc. Used in assistive technologies and rehabilitation therapies
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Papavasileiou-20 CSE 5810 BCI & Assistive Technologies Communication systems Basic yes/no Character spellers Virtual keyboards Control Movement imagination Cursor Wheelchairs Artificial limbs & prosthesis Automation in smart environments Current BCI systems have at most 10-25 bits/minute maximum information transfer rates It can be valuable for those with severe disabilities
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Papavasileiou-21 CSE 5810 P300 spellers Most typical reactive BCI 3-4 characters / min with 95% success
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Papavasileiou-22 CSE 5810 P300 wave Event related potential (ERP) Elicited in the process of decision making Occurs when person reacts to stimulus Characteristics: Positive deflection in voltage Latency 250 to 500 ms Typically 300 ms Close to the parietal lobe in the brain Averaging over multiple records required
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Papavasileiou-23 CSE 5810 Other ERP uses Lie detection Increased legal permissibility Compared to other methods ERP abnormalities related to conditions such as: Parkinson’s Stroke Head injuries And others Typical ERP paradigms Event related synchronization (ERS) Event related de-synchronization (ERD)
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Papavasileiou-24 CSE 5810 Other Control BCI paradigms Lateralized readiness potential Game control 1~2 seconds latency Negative shift in EEG develops before actual movement onset Steady-state visually evoked potentials (SSVEPs) Slow cortical potential (SCP) Imaged movements affect mu-rhythms They shift polarity (+ or -) of SCP Sensorimotor cortex rhythms (SMR) EMG
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Papavasileiou-25 CSE 5810 SCP & SMR vs P300 Typically SCP and SMR BCIs require significant training to gain sufficient control In contrast P300 BCIs require less as they record response to stimuli However, they require some sort of stimuli like visual (monitor always in place) or audio Also SCP BCIs have longer response times
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Papavasileiou-26 CSE 5810 Binary speller control User imagines movement of cursor Typically hand movement The goal is to select a character
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Papavasileiou-27 CSE 5810 Wheel chair control All the mentioned BCI paradigms have been applied to wheelchair control Either using a monitor for feedback Or active paradigms as sensorimotor imagery (SMR) Similar approaches have been applied to robotics Artificial limbs etc
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Papavasileiou-28 CSE 5810 Environment control BCIs used by disabled to improve quality of life Operation of devices like Lights TV Stereo sets Motorized beds Doors Etc Typically use of P300, SMR and EMG related BCIs
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Papavasileiou-29 CSE 5810 EMG-based human-robot interface example Motion prediction based on hand position EMG pattern classification as control command Combination of both yields motion command to prosthetic hand
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Papavasileiou-30 CSE 5810 Emotions detection Use of facial expressions to imply user emotions ERD/ERS based BCIs Emotional state can change the asymmetry of the frontal alpha P300 - SSVEP Emotional state can change the amplitude of the signal from 200ms after stimulus presentation
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Papavasileiou-31 CSE 5810 BCIs for recreation Games EPOC headset Mindset Virtual reality Outputs of a BCI are Shown virtual environment Creative Expression Music Generated form EEG signals Visual art Painting for artists who are locked in as a result of ALS – amyotrophic lateral sclerosis
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Papavasileiou-32 CSE 5810 Security and EEG EEG has been used in user authentication Every brain is different Different characteristics of EEG waves are used in user authentication Pros User has nothing to remember Harmless Automatically applied Cons User has to wear an EEG headset Accuracy is still not 100% Still not used in practice
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Papavasileiou-33 CSE 5810 Thank you!
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