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Language and Thought
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Language Language is a form of communication in which sounds and symbols are combined according to formal rules Phonemes are the basic speech sounds (English has phonemes) Morphemes are the smallest meaningful units of language Grammar provides rules for a language Syntax refers to the rules for word order in a sentence Semantics refers to a system of using words to create meanings
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Language & Thought Whorf’s linguistic relativity hypothesis theorizes that language determines our perceptions of reality Researchers suggest that language influences the nature of one’s thought
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Language Development Prelinguistic stage- begins with reflexive cry, then crying becomes more purposeful Cooing- producing vowel-like sounds Babbling- adding consonants to vowels Linguistic stage- babbling begins to sound more like the language in the child’s home Overextension Telegraphic speech Overgeneralization
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Theories of Language Development
Is language capability innate or learned (Skinner v. Chomsky… Behaviorism v. Nativist)? Language Acquisition Device- an innate mechanism, hypothesized by Chomsky, that enables a child to analyze language and extract the basic rules of grammar Most researchers believe that language acquisition is a combination of nature and nurture (Interactionist).
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Animal Language Animals are capable of limited communication
Language in animals is not comparable to human language Apes lack appropriate vocal cords for generation of speech Apes can be trained to use non-vocal sign language Washoe acquired American Sign Language Dolphins can be trained to respond to hand signals and to vocal commands Animal language lacks complexity and syntax
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Language and the Brain There may be critical periods of language development Broca’s area is involved in speech and language production Supramarginal gyrus combines word meaning with the production of words
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Thinking The processing of information to solve problems and make judgments and decisions
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The Journey… Problem Solving Thinking Under Uncertainty
Intelligent Thinking
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Problem Solving PROBLEM:
A situation in which there is a goal, but it is not clear how to reach the goal A well-defined problem is one with clear specifications of the start state (where you are), goal state (where you want to be) and the processes for reaching the goal state (how to get there) An ill-defined problem is a problem lacking clear specification of the start state, goal state, or the processes for reaching the goal state
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Interpreting the problem Trying to solve the problem
Problem Solving Involves two steps... Interpreting the problem Trying to solve the problem
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Blocks to Problem Solving
Interpretation blocks Fixation is the inability to create a new interpretation of a problem For instance, in the 9-dot problem, the directions do not say one cannot go “outside” the mental square formed by the 9 dots
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Blocks to Problem Solving
Interpretation blocks Functional fixedness is the inability to see that an object can have a function other than its typical one For example, if you need a screwdriver but don’t have one, a dime could be used to serve the purpose of a screwdriver Limits our ability to solve problems that require using an object in a novel way To combat functional fixedness, you should systematically think about the possible novel uses of all the various objects in the problem environment
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Blocks to Problem Solving
Strategy blocks Our past experience with problem solving can lead us to mental set, the tendency to use previously successful solution strategies without considering others that are more appropriate for the current problem Sometimes when searching for new approaches to a problem, we may experience insight, a new way of interpreting a problem that immediately gives you the solution
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Overcoming Blocks To combat the blocks in problems solving, ask yourself questions such as: Is my interpretations of the problem unnecessarily constraining possible solutions? Can I use any of the objects in the problem in novel ways to solve the problem? Do I need a new type of solution strategy?
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Solution Strategies Algorithm Heuristic
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Algorithm A step-by-step procedure that guarantees a correct answer to a problem For example, using multiplication correctly guarantees you the correct solution to a multiplication problem
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Heuristic A solution strategy that seems reasonable given your past experiences with solving problems, especially similar problems May pay off with a quick correct answer, but it may lead to no answer or an incorrect one
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Types of Heuristics The anchoring and adjustment heuristic uses an initial estimate as an anchor and then this anchor is adjusted up or down For instance, when meeting a new person, your first impression forms an anchor of that person, and you may not process subsequent information about that person as fully as it should be processed
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Types of Heuristics The working backward heuristic is attempting to solve a problem by working from the goal state backward to the start state For instance, consider the following situation: Water lilies growing in a pond double in area every 24 hours. On the first day of spring, only one lily pad is on the surface of the pond. Sixty days later, the entire pond is covered. On what day is the pond half covered?” If you work backward with the fact the pond is completely covered on the 60th day, you can solve this question easily…half of the pond must be covered on the 59th day.
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Types of Heuristics The means-ends analysis heuristic is breaking down the problem into subgoals and working toward decreasing the distance to the goal state by achieving these subgoals For example, when trying to write a major term paper, students should be encouraged (and perhaps shown) how to break down this big task into smaller tasks that, when completed, will result in a final, large term paper
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The Tower of Hanoi Problem
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Algorithms vs. Heuristics
When going through a new grocery store looking for pickles, you could go up and down every aisle, examining each product until you found the pickles This would be using an algorithm Or, you could look at the signs above the aisles and look for the word “Condiments” and assume that pickles will be on that aisle This would be using a heuristic
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Probability and Uncertainty
The probability of an event is the likelihood that it will happen Probabilities range from 0 (never happen) to 1 (always happens) An event with 0.5 probability of occurring is maximally uncertain because it is equally likely to occur and not to occur In addition to judging the uncertainty of events in our environment, we attempt to reduce our uncertainty about the world by trying to find out how various events are related to each other
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The Represen- tativeness Heuristic The Availability Heuristic
Judging Probability Two main heuristics we use to make judgments about probabilities... The Represen- tativeness Heuristic The Availability Heuristic
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The Representativeness Heuristic
A rule of thumb for judging the probability of membership in a category by how well an object resembles (i.e., is representative of) that category The more representative the object is, the more probable You hear about a person who likes to write, read, and interpret poetry. Is it more likely that this person is: A hockey fan? OR An English professor who likes hockey? We tend to use the representativeness heuristic because the mind categorizes information automatically
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The Conjunction Fallacy
The conjunction rule states that the likelihood of the overlap of two uncertain events cannot be greater than the likelihood of either of the two events because the overlap is only part of each event The conjunction fallacy, which can occur when we use the representativeness heuristic, is incorrectly judging the overlap of two uncertain events to be more likely than either of the two events
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