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Ch 7. Multimedia Networking Myungchul Kim mckim@icu.ac.kr
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2 Multimedia and Quality of Service: What is it? multimedia applications: network audio and video (“continuous media”) network provides application with level of performance needed for application to function. QoS
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3 – Sensitive to end-to-end delay and delay variation – Streaming stored audio/video – Streaming live audio/video – Real-time interactive audio/video
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4 Multimedia networking applications o Examples of multimedia applications – Streaming stored audio and video Stored media Streaming: RealPlayer, QuickTime, Media Continous playout – Streaming live audio and video Internet radio and IPTV IP multicasting Application-layer multicast – Real-time interactive audio and video Internet telephony (150 msec)
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5 o Hurdles for multimedia in Today’s Internet – Best-effor service o How should the Internet evolve to support multimedia better? – Hard guarantee vs soft guarnatee – Reservation approach Protocol Modification of scheduling policies in the router queues Description of the application traffic Available bandwidth in the network – Laissez-faire approach Overprovision bandwidth and switching capacity Content distribution networks (CDN) Multicast overlay networks o Differentiated service (Diffserv)
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7 o Audio compression in the Internet – 8,000 samples per second – 256 quantization with 8 bits – 64Kbps – Pulse code modulation (PCM) – GSM, G.729, G.723.3, MPEG 1 player 3 (MP3) o Video compression in the Internet – MPEG1, 2, 4 – H.261
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8 Streaming Stored Audio and Video o Medio player – Decompression – Jitter removal
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10 o Real-time Streaming Protocol (RTSP)
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11 Making the best of the best-effort service – Packet loss – End-to-end delay – Packet jitter o Removing jitter at the receiver for audio – Sequence number – Timestamp – Delaying playout at the receiver
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13 o Recovering from packet loss
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15 o Content Distribution Networks
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17 o Dimensioning best-effort networks to provide Quality of Service – Bandwidth provisioning – Network dimensioning – Models of traffic demand between network end points – Well-defined performance requirements – Workload model
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18 Protocols for Real-time Interactive Applications o RTP – UDP – RTP header: the type of audio encoding, a sequence number, and a timestamp
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21 o RTP control protocol (RTCP) – Using IP multicast – Reports about statistics – Reception report SSRC of the RTP streams The fraction of packets lost The last sequence number received The interarrival jitter – Sender report The SSRC of the RTP streams The timestamp and wall clock time of the most recently generated RTP packet The number of packets sent The number of bytes sent
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23 o Session Initiation Protocol (SIP) – Protocol does Establishing calls between a caller and a callee over an IP network For the caller to determine the current IP address of the callee Call management – Key characteristics Out-of-band protocol ASCII-readable All messages to be acknowledged
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25 Setting up a call to known IP address Alice’s SIP invite message indicates her port number, IP address, encoding she prefers to receive (PCM ulaw) Bob’s 200 OK message indicates his port number, IP address, preferred encoding (GSM) SIP messages can be sent over TCP or UDP; here sent over RTP/UDP. default SIP port number is 5060.
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27 Example Caller jim@umass.edu with places a call to keith@upenn.edu (1) Jim sends INVITE message to umass SIP proxy. (2) Proxy forwards request to upenn registrar server. (3) upenn server returns redirect response, indicating that it should try keith@eurecom.fr (4) umass proxy sends INVITE to eurecom registrar. (5) eurecom registrar forwards INVITE to 197.87.54.21, which is running keith’s SIP client. (6-8) SIP response sent back (9) media sent directly between clients. Note: also a SIP ack message, which is not shown.
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28 o H.323
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29 Providing multiple classes of service – Divide traffic into classes and provide different levels of service to the different classes of traffic. – Differentiated service is provided among aggregates of traffic. – Type-of-service (ToS) in the IPv4
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30 o Scenario 1: a 1 Mbps audio application and an FTP transfer – FIFO – Give strict priority to audio packets at R1 – Each packet must be marked as belonging to one of these two classes of traffic, e.g., ToS in IPv4
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31 o Scenario 2: a 1 Mbps audio application and a high- priority FTP transfer – Packet classification allows a router to distinguish among packets belonging to different classes of traffic. – A policy decision
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32 o Scenario 3: A misbehaving audio application and an FTP transfer
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33 Scheduling and policing mechanisms o Link-scheduling mechanisms – First-In-First-Out (FIFO)
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34 – Priority Queueing
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35 – Round robin and weighted fair queueing (WFQ)
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36 – Policing: The Leaky Bucket: regulate the injecting rate of packets into the networks Average rate Peak rate Burst size
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37 o Diffserv – Edge function: packet classification and traffic conditioning: the diffentiated service field of the packet header – Core function: forwarding, per-hop behavior, aggregation
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38 – Diffserv traffic classfication and conditioning
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39 – Per-hop behaviors Differences in performance among classes Differences in performance observable and measureable Expedited forwarding, assured forwarding
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40 Providing quality of service guarantees o Resouce reservation, call admission, call setup – Traffic characterization and specification of the desired QoS – Signaling for call setup – Pre-element call admission
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41 o Guaranteed QoS: Intserv and RSVP – Individualized QoS guarantees – Reservations for bandwidth in multicast trees – Receiver-oriented – Provisioning? Using the policing and scheduling
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