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Published byBuddy Thompson Modified over 9 years ago
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Momentum – The Basics Momentum is mass in motion (or inertia in motion) Momentum is abbreviated as the letter p! Momentum is mass x velocity (p = mv) Both mass and velocity are needed to have momentum The units of Momentum are kg•m/s or N•s
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Historical Connections
Newton’s 2nd Law (F = ma) was originally written in terms of momentum where: The familiar form is derived by writing the Law as: ΣF = Δp Δt Δv Δt ΣF = mvF-mvI = m ΣF = Δp Δt = ma Δv Δt = a since We can conclude:
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Impulse momentum changes due to a force force x time = impulse
impulse is the change in momentum F Δt = Δ (m v) = m Δv (most of the time) Δv Δt F = m Force (N) time (s)
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Impulse at work Increase momentum of ball Decrease momentum in a crash
high force (swing hard) long time (follow through on swing) Decrease momentum in a crash long time during crash reduces force for same momentum F Δt = Δ(m v)
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Bouncing Bouncing causes greater change in momentum
Greater impulse to reverse direction than just to stop it
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Linear Momentum Velocity in a straight line One dimensional
along x or y axis Two dimensional some components of velocity in both x and y axis
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The System A system is a collection of objects.
A system is closed when objects do not enter or leave it. (Similar to a class where students cannot add or drop.) Isolated systems cannot have any external forces acting upon them. A system that is both closed and isolated is needed to study momentum changes in collisions
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Conservation of Momentum
The Law: In the absence of an external force, the momentum of a system remains unchanged. Internal forces do not change total momentum. Momentum is a vector (has direction).
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Collisions net momentum before collision equals net momentum after collision. Elastic collision no permanent deformation no heat objects separate after collision Inelastic collision objects become distorted heat objects stick together
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Equations for Collisions
Elastic Collision (bouncy, objects separate at beginning and end) m1v1i + m2v2i = m1v1f + m2v2f Inelastic Collision (sticky) m1v1i + m2v2i = (m1 + m2)vf If an object splits into two pieces…the explosion! (m1 + m2)vi = m1v1f + m2v2f
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Example Problem 1 A 5.0 kg bowling ball with a velocity of 0.50 m/s rolls into a 6.5 kg bowling ball at rest. After the collision, the second ball travels at 0.43 m/s. What is the velocity of the first ball after the collision?
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Example Problem 2 A 2500-kg van traveling at 14 m/s runs into the back of a 910-kg car at rest. The vehicles stick together after the collision. What is the final velocity?
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Momentum is a vector momentum vectors of the objects before the collision equal the momentum vectors of the objects after the collision
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