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Published byClaire MargaretMargaret Green Modified over 9 years ago
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Natural Motion Capture for Humanoid Robots Dr. Mike Goodrich Alan Atherton Tim Major Tyler Gill
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Background Robots are being used in many domains ▫Military ▫Construction ▫Medicine ▫Consumer
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Problem Teaching robots is hard ▫Often requires experience in animation
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Motion Capture One recent approach to simplifying the process ▫Previous approaches require specific equipment and setup
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Our Work Joint with Communication Disorders and Mechanical Engineering departments Using our robot, Troy, to help children with autism
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Our Work Clinicians have Troy act out basic actions ▫Wave ▫Roll a ball ▫Sing songs with gestures ▫Display facial expressions ▫Etc.
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Our Work In the past, whenever the clinicians wanted new actions, an engineer would have to create it by hand This is what our work is trying to solve Our goal is to design an interface simple enough for someone without experience in animation to create these simple actions for the robot
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Future Work What was just shown is a proof of concept, and proves that motion capture interfaces can be created that are intuitive Current work: ▫Clean up some of the quirks in the tracking ▫Compare this to mouse based animation
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Thanks Dr. Goodrich – Supporting this project and coordinating with the other departments Alan Atherton – Guiding the project and interface Tim Major – Built the avatar and interface Honda – Funding the project
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