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Michael Sechrest President & Co-Founder, IDV Inc. GDC 2014.

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Presentation on theme: "Michael Sechrest President & Co-Founder, IDV Inc. GDC 2014."— Presentation transcript:

1 Michael Sechrest President & Co-Founder, IDV Inc. GDC 2014

2 What is SpeedTree? What is SpeedTree? How does it help? How does it help? How does it work? How does it work? I’m convinced, how can I get it? I’m convinced, how can I get it?

3 SpeedTree is a vegetation modeling and rendering system used in many of the best games since 2002 Coming soon Recent releases

4 SpeedTree is also popular for film and TV visual effects

5 Procedural modeling Procedural modeling Hand drawing Hand drawing Wind Wind Smooth LOD transitions Smooth LOD transitions 360 degree, normal-mapped billboards 360 degree, normal-mapped billboards Branch intersection blending Branch intersection blending Ambient occlusion Ambient occlusion SpeedTree models work “out of the box” in Unity 5

6 Asset Store ModelerModeler Unity 5 Automatic import Automatic import Place models manually Place models manually Paint models on terrains Paint models on terrains Models

7 Models on the Unity Asset Store Models on the Unity Asset Store SpeedTree for Unity Modeler on speedtree.com for $495 US SpeedTree for Unity Modeler on speedtree.com for $495 US You can sell your models on the Unity Asset Store You can sell your models on the Unity Asset Store

8 Now for Alpha testers Now for Alpha testers Full version with the release of Unity 5 Full version with the release of Unity 5 Frequent updates Frequent updates Dedicated forum at speedtree.com/forum Dedicated forum at speedtree.com/forum

9 For more information please contact us at: unity@speedtree.com


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