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Published bySuzanna Jones Modified over 9 years ago
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Kevin Carmichael, Tom Lovelette, Cooper Heirakuji, Lourdes Marroquin
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Protégé Games Producer Kevin Carmichael Accountant Project Manager Lead Artist Cooper Heirakuji Character Artist Animation artist Sound/ Music Artist Lead Game Designer Lourdes Marroquin Game Designer 1 QA/Beta Testing Game Designer 2 Lead Programmer Tom Lovelette Programmer Engineer Programmer
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Location: Los Angeles, California Previous Games: Ball Madness Music Revolution
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Genre: Puzzle/ Strategy Platform(s): Mobile Devices Audience: G-Rated Released: August 2011 Notes: UI setup
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Genre: Music/ Karaoke Platform(s): Mobile Devices Audience: Music Enthusiasts/G-Rated Released: August 2012 Notes: Song selections
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Genre: Puzzle/ Skill game Players: Single/Multiplayer Platform(s): iPhone & iPad Audience: G-Rated Important Dates: Pitch: May 2013 Beta Test: October 2013 Expected Release : December 2013 Engineering – Unity (iOS)
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Maze Dino Maze Mouse Maze Maze 100 SuperMaze3D
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Based off Flaming Finger arcade game
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Different Levels of Difficulty
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Basic-Version cost Basic-Version cost : $.99- ◦ Includes- 20 mazes for each difficulty Pro-Version cost: Pro-Version cost: $1.99- ◦ Includes- 75 mazes for each difficulty Power Up Pack cost: Power Up Pack cost: $.99- ◦ Includes- 2 Longer Time, 2 Freeze Time, and 2 Direction Hints
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Projected 1 million game downloads and 50,000 power-ups first 6 months Based on survey results and Advertising Surveys administered through Ball Madness and Music Revolution over the past 2 weeks
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PurchasesPrice per UnitProfit Pro- Version250,000$1.99$497,500 Basic – Version750,000$.99$742,500 Power-Up Package 50,000$.99$49,500 Total1,050,000-$1,289,500 Apple 30%--($386,850) Final Profit--$902,650 Development Cost + Advertising --($300,000) Investor Profit--$602,650
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