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Published byGiles Wilkinson Modified over 9 years ago
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WAR GAMES
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Tools to Use Sand Tables, Overheads, Flip Charts, Green soldiers, etc. BE CREATIVE…The enemy is…
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How it Works You’re in charge Execute as if “for real” No “School Book” solutions Simple scenarios Imposed Time Limit Combat Order (Patrol Order) Sand Tables, Overheads, Flip Charts, Green soldiers, etc.
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How it Works (cont.) Decision Making Essence of command in battle Mil. Ops are based on decisions
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Decision Making Decision making is art not science Recognize essence of problem & creative to devise a solution Certainty Fog of War countered by SOPs & Cmdrs intent Information Time Risk
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The Commander must … 1.Moral Courage to make tough decisions in face of uncertainty. 2.Moral Courage to make BOLD calls. 3.Intuitive to know when more info only slows decision. 4.Make reasonable decision quickly then execute it swiftly and aggressively.
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