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Published byMelvin Thornton Modified over 9 years ago
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1 Chapter 10: Writing Files
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2 Basic Information You can regard the file as a series of bytes with no specific information about its structure Common file extension give us some clues about the file internal structure Two Modes of accessing file: –Sequential access –Random access
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3 Why: They are very efficient, because they use OS buffers A file channel object defines a channel for a physical file You can create a file channel object using “fileOutputStream.getChannel()” All the channel related classes and interfaces are found in java.nio.channels File Channels
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4 File Channels (Cont.) Your program Buffer Object File Stream Object Channel Object
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5 Almost all classes inherit from the Buffer class. They are found in java.nio ByteBuffer is the only one used in I/O Viewer Buffers as CharBuffer, Double, etc. Buffer capacity, position, and limit {capacity(), position(), limit(), remaining(), hasRemaining()} Buff.limit(512).position(256) ByteBuffer buff = ByteBuffer.allocate(1024); IntBuffer intBuf = buf.asIntBuffer(); ByteBuffer buf = ByteBuffer.wrap(str.getBytes()); Relative put/get and absolute put/get The Buffer Class
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6 Putting data relatively in a view buffer only update the position of the view buffer NOT the backing buffer Write data to a file both position and limit should be set properly buf.limit(but.position()).position(0) = buf.flip(); Ex: WriteAString.java WriteAStringAsBytes.java WriteProverbs.java PrimesToFile.java & PrimeToFile2.java The Buffer Class (Cont)
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