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Mobile language learning in Japan Experiences integrating mobile learning in language classrooms around the globe EFL-IS InterSection @ TESOL 2014 Paul Daniels Kochi University of Technology
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Mobile learning trends in Japan mobile labs game-based activities self-study & self-paced learning mobile content management
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Mobile iPod lab
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Mobile iPad lab
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Why mobile labs? Access Flexibility Standardized platform Localize apps & content Ease of maintenance
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Packaging tools Learning content Websites Apps Media capture
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Capturing language Image, audio & video capture SlideShow VideoBoard VoiceShadow PoodLL
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Presentations & group discussion Oral practice Feedback Assessment Portfolios
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Beyond the classroom walls Online assistants Increased speaking opportunities
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Game-based learning Futaba classroom games Quisr Pro MCM Group Quiz MCM Ordering
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Self-study & self-paced learning
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Course management systems Mobile themes Activity & content support Content development Apps & CMS
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Mobile Course Manager (MCM) MCM apps Flashcard Multiple choice Reading & listening Cloze Drag & drop matching Ordering game Group quiz
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MCM Vocabulary Flashcards Quiz Insert text, image & audio
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MCM Reading & Listening Insert text, image & audio Slideshow style
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MCM Multiple Choice Insert text, image & audio Choices
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MCM Drag & Drop Text / audio Drag & drop objects to match
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MCM Cloze Text, image & audio Enter text
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MCM Ordering Select words in correct order as they drop Text / audio prompt
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MCM Group Quiz Player 2 Player 1 Player 3
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MCM Admin Console Template-based content development Web-based admin
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Web apps Native apps Access to audio, image, & video capture Develop apps using HTML, CSS & JavaScript Apache CordovaTitanium
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