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Enhancing Blended Learning Steve Chisnell Royal Oak High School.

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Presentation on theme: "Enhancing Blended Learning Steve Chisnell Royal Oak High School."— Presentation transcript:

1 Enhancing Blended Learning Steve Chisnell Royal Oak High School

2 What is this about?  Students complete the curriculum while also participating as “players” in an online game which follows that curriculum. Higher motivation More learning possibilities Diverse learning styles Better online curriculum design

3 The Basic Design: AP Literature  Tell the story of literary theory: how ideas about interpretation have (d)evolved

4 The Basic Design: AP Literature Game Premise: The authors of the canon are being killed by mysterious forces. Protect the literary canon!

5 The Basic Design: AP Literature Translation: Post- structuralist theory is undermining the concept of close analysis.

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7 Assumptions  Digital literacy is now.  Online learning is growing reality.  Learning Management Systems (LMS) must meet our needs as students and teachers.

8 Needs…  More smart practice is good.  Collaboration is good.  Social proof / validation is motivator  “Publication” is under- represented  Students understand rubrics by using them

9 …And Necessities  Growing AP population 60  100  Paper load issues  Personal health issues  Digital natives in my classroom

10 LMS Weaknesses  Most LMS is lame Worst of classroom “Cheating” Poor interfaces Boring work  Set-up is overwhelming  Tedium; busywork

11 Blended Learning Requirements  Integrate online & classroom  Easier teaching Faster eval, more work accomplished  More accessible Homebound, vacations, illness

12  Improved Learning Scores up!  Deeper and different learning vs. mere entertainment  Natural or second- nature Still working on it! Blended Learning Requirements

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14 The Game  “Role play” story integrated into curriculum  Activities teach content and also build the storyline  Choices offer consequences to game (Choose your own Adventure)

15 Not Grade Pts.  Experience!

16 Build the Storyline  Grade points  Experience!  Characters & names  Badges  Climaxes  Boss battles  Victories, Rewards  Teamwork  Competition  Assignments relate to storyline

17 The Battles:  Game activity scores  Bragging rights, game rewards, but not points earned.  Anonymous with game names

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19 Blended Class  Discuss and debrief exercises – Partial flip  Discuss game strategies  Debrief and redesign game structure  Move from physical to digital and back

20 Effects  Quantity 2x work; 1/3 grading  Quality Growth curve faster  Out of class “talk”

21 Recommendations  Start slow (Beta)  In-class discussion, reviews, clues  Strategy & review talks  Work reviews  Publish/Showcase!  Collaborate!  Multiple products & methods  Listen, but only mostly  Experiment

22 Let’s keep talking!  Steve Chisnell  Royal Oak High School  schisnell@comcast.net  Twitter: @schisnell  www.chisnell.com


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