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Chapter 7 Objectives After reading Chapter 7, you will be able to: Discuss general statistics about the internet population. Describe the internet exchange process and the technological, social/cultural, and legal context in which consumers participate in this process. Outline the broad individual characteristics and consumer resources that consumers bring to the online exchange. Highlight the four main categories of outcomes that consumers seek from online exchanges. 7-2 ©2009 Pearson Education, Inc. Publishing as Prentice Hall
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The Customer’s Story ©2009 Pearson Education, Inc. Publishing as Prentice Hall 7-2 A typical one-hour adventure in the life of a 25-year- old professional male, Justin: Tunes his iPod to the latest Diggnation podcast while his TV is tuned to a soccer game and his cell phone and PC are within reach. Picks up his computer to find a blog mentioned during the podcast, sees a video on the blog, and texts a friend about the video.
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The Customer’s Story, cont. ©2009 Pearson Education, Inc. Publishing as Prentice Hall 7-3 Justin searches for the video title on Google and finds a job posting on Vimeo, an online video- posting site. He posts a link to the video and Vimeo site on his Twitter stream. Justin is the new consumer: a multitasker interested in the social media. How can a marketer capture dollars from these behaviors?
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©2009 Pearson Education, Inc. Publishing as Prentice Hall 71% of U.S. consumers use the internet; the other 29% can be characterized as: Net evaders Net dropouts Truly unconnected Intermittent users Consumers in the 21 st Century 7-4
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Consumers in the 21 st Century, cont. ©2009 Pearson Education, Inc. Publishing as Prentice Hall 7-5 In 2007, 1.4 billion people had access to the internet, 19% of the global population. Ten countries account for 53% of all global users and adoption rates range from 69-88%. Internet usage in developed nations has reached a critical mass, leading marketers to ask more questions about consumer behavior on the internet.
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Exchange is a basic marketing concept. It refers to the act of obtaining a desired object by offering something in return. Exchange occurs within the following contexts: Technological Social/cultural Legal The Internet Exchange Process 7-6
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Technological Context 50% of online Americans connect to the internet at home with a broadband connection. Broadband users enjoy more multimedia games, music, and entertainment than do those accessing from a mobile device or 56K (dial-up) modem. The typical U.S. home has 26 different electronic devices for media and communication. Consumers spend an average of 1.5 hours online daily. 7-7
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Social and Cultural Contexts One of the most important social trends is that consumers trust each other more than they trust advertising or companies online. Social/cultural trends have a huge effect on online exchanges. Sophisticated consumers. Information overload overwhelms consumers. Multitasking speeds up normal processes and lowers attention to each task. 7-8
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Social and Cultural Contexts, cont. Home and work boundaries are dissolving. Consumers seek convenience and have high expectations regarding customer service. Consumers cannot do without internet access: “online oxygen.” Self-service is required. Privacy and data security are paramount. Online crime worries consumers. 7-9
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Despite piracy laws, illegally used software abounds. In spite of the Can-Spam law, the number of unsolicited emails has increased. However, when the recording industry sued thousands of illegal music file downloaders, consumer behavior changed. In 2002, 37% of online consumers shared music files. Only 23% shared files in 2004. Legal Context 7-10
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Individual characteristics affect internet use. Age, income, education, ethnicity, and gender. Attitudes toward technology. Online skill and experience. Goal orientation. Convenience or price orientation. Individual Characteristics & Resources 7-11
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Consumer Resources ©2009 Pearson Education, Inc. Publishing as Prentice Hall 7-12 Consumers perceive value as benefits minus costs. These costs constitute a consumer’s resources for exchange: Money Time Energy Psychic costs
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©2009 Pearson Education, Inc. Publishing as Prentice Hall The internet exchange doesn’t use cash or paper checks for online transactions. There are many forms of digital money. Credit and debit cards. Electronic checks through a third-party such as PayPal. Smart cards or Splash Plastic. Other innovative forms are appearing in other countries. In South Korea some mobile phones have chips that allow vending machine purchases by phone. Monetary Cost 7-13
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Online attention is a desirable and scarce commodity. Worldwide, the average user goes online 34 times/month, 69 minutes each time, visiting over 1,500 Web sites. Some researchers believe that consumers pay more focused attention online than with other media. Hoffman and Novak applied the concept of flow to online behavior. Time Cost 7-14
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Energy and Psychic Costs It takes effort to log on and check e-mail, especially for dial-up users. Short text messaging (SMS) via cell phones and PDAs is becoming more popular. Consumers apply psychic resources to understand information or when facing technical problems. Shopping cart abandonment and failed online purchases have numerous causes. Technical reasons Marketing problems 7-15
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©2009 Pearson Education, Inc. Publishing as Prentice Hall Exchange Outcomes There are 5 basic things that people do online: Connect Create Enjoy Learn Trade Each is ripe with marketing opportunity. 7-16
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