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Chapter 3: Information and Communications Technologies: The Enterprise Architecture Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall.

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Presentation on theme: "Chapter 3: Information and Communications Technologies: The Enterprise Architecture Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall."— Presentation transcript:

1 Chapter 3: Information and Communications Technologies: The Enterprise Architecture Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 1

2 Learning objectives 1.Hardware components 2.Software types 3.Network types and protocols 4.Enterprise architecture Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 2

3 Genentech Founded biotechnology industry; uses human genetic code to create new medicines Sales reps use smartphones to access data Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 3

4 Introduction Information and communications technology (ICT) Relevance for organizations Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 4

5 Hardware Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 5

6 Input Keyboard Mouse and touch screen Microphone Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 6

7 Optical scanners and digital cameras Radio frequency identification (RFID) Environmental sensors Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 7 Scanners and sensors

8 Output Monitors and screens Printers and speakers Controllers Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 8

9 Processing Central processing unit (CPU) Transistors Moore’s Law Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 9

10 Bytes Temporary storage Permanent storage Business factors Storage Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 10

11 Application System Operating system Utility Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 11 Types of software

12 How is software created? Programming languages Source code Object-oriented programming Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 12

13 Development strategies Commercial off-the-shelf (COTS) Software as a service (SaaS) Custom software development Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 13

14 Open source Criteria Success Motivation Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 14

15 Networks Transmission media and protocols Wired media Wireless media Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 15

16 Wired media Twisted pair wires Coaxial cables Optical fiber Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 16

17 Wireless media (1:2) Waves Microwave transmission Wifi and Bluetooth Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 17

18 Wireless media (2:2) Spectrum Last mile Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 18

19 Types of networks (1:2) Local area network (LAN) Packet switching Voice over Internet Protocol (VoIP) Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 19

20 Types of networks (2:2) Client server Peer-to-peer Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 20

21 Network protocols Ethernet TCP/IP Wireless Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 21

22 Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 22 Enterprise architecture

23 Trends Personal computers Client server Virtualization Cloud computing Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 23

24 Guiding the architecture Enterprise architect Human element Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 24

25 Summary 1.Hardware components 2.Software types 3.Network types and protocols 4.Enterprise architecture Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 25

26 Einstein@home case Distributed architecture for data analysis Projects using volunteer personal computers Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 26

27 Sprint case Need to place infrastructure to achieve 4th generation (4G) services Challenges faced by Sprint Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 27

28 Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter 3 - 28


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