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Tracking Surfaces with Evolving Topology Morten Bojsen-Hansen IST Austria Hao Li Columbia University Chris Wojtan IST Austria
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Introduction Implicit surfaces are extremely popular for representing time-evolving surfaces Fluid simulation Morphing
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Introduction No correspondence information Extracting correspondences between time- varying meshes ?
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Input: – time-varying meshes frames Output – Correspondences between mesh frames
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The correspondences are useful
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Basic idea frame1 Mesh M Deform M to frame n; n=n+1; deformed mesh M’; Save M’; M=M’
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Basic idea Let just consider two successive frames – non-rigid alignment – Topological change – Record correspondence information Frame t (M)Frame t+1 (N) alignmentTopological change
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Non-Rigid Alignment Hao Li Columbia University Coarse Non-Linear Alignment Fine-Scale Linear Alignment Robust single-view geometry and motion reconstruction,2009,tog
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Non-Rigid Alignment M->N 1 deformation graph G – constructed by uniformly sub-sampling M 2 Find affine an affine transformation (Ai; bi) for each graph node. 3 the motion of Xi is defined as a linear combination of the computed graph node transformations
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Non-Rigid Alignment M->N (Coarse Non-Linear Alignment)
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Non-Rigid Alignment M->N (Fine-Scale Linear Alignment)
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Basic idea Let just consider two successive frames – non-rigid alignment – Topological change – Record correspondence information Frame t (M)Frame t+1 (N) alignmentTopological change
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Topological Change Deforming meshes that split and merge,2009,TOG Chris Wojtan IST Austria
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Topological Change For mesh M – volumetric grid Compute signed distance function – topologically complex cell the intersection of M with the cell is more complex than what can be represented by a marching cubes reconstruction inside the cellmarching cubes – triangles of M inside such cells will be replaced by marching cubes triangles
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Topological Change Deforming meshes that split and merge,2009,TOG
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Basic idea Let just consider two successive frames – non-rigid alignment – Topological change – Record correspondence information Frame t (M)Frame t+1 (N) alignmentTopological change
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Record correspondence information A Few vertices which were created or destroyed due to topology event list – Adding new geometry: propagate information from the vertices on the boundary – Deleting vertices: march inward from the boundary of the deleted vertices and propagate information
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Full Pipeline Mesh M = LoadTargetMesh(S1) ImproveMesh(M) for frame n = 2 -> N do { LoadTargetMesh(Sn) ImproveMesh(M) ImproveMesh(M) SaveEventListToDisk(n) SaveMeshToDisk(M) } non-rigid registration changing surface mesh topology CoarseNonRigidAlignment(M, Sn) FineLinearAlignment(M, Sn) Ф(M) := CalculateSignedDistance(M) ConstrainTopology(M; фM ) ф (Sn) := alculateSignedDistance(Sn) ConstrainTopology(M; ф (Sn))
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Applications Color
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Applications Morph
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Applications Displacement Maps
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Applications Wave simulation
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Applications Performance Capture
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Evolution
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Time
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contributions the first comprehensive framework for tracking a series of closed surfaces where topology can change greatly enhance existing datasets with valuable temporal correspondence information. a novel topology-aware wave simulation algorithm for enhancing the appearance of existing liquid simulations while significantly reducing the noise present in similar approaches. extracts surface information from input data alone, – no assumptions about how the data was generated – no template
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unable to track surfaces invariant under our energy functions; a surface with no significant geometric features (like a rotating sphere) will not be tracked accurately limited to closed manifold surfaces limitations
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Done Thanks!
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triangle mesh improvement Edges become too long split them in half by adding a new vertex at the midpoint
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triangle mesh improvement edges become too short; triangle interior angles become too small; dihedral angles become too small – edge collapse by replacing an edge with a single vertex Back
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Topological Change Marching cube http://www.cs.carleton.edu/cs_comp s/0405/shape/marching_cubes.html back
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